Posts Tagged ‘Obsidian’

In Obsidian’s Next RPG, Tyranny, The Villains Have Already Won

Update: There’s a trailer below now.

When Obsidian partnered with Paradox to release 2015’s best RPG, Pillars of Eternity, I hoped there might be further collaborations. Obsidian’s major releases, Pillars aside, have been spread between six publishers and the studio turned to Kickstarter knowing that a “day of doom” was approaching. Perhaps the relationship with Paradox and the success of Pillars has brought some stability because moments ago, Obsidian announced their next game at Paradox’s GDC press conference. It’s called Tyranny and it starts where you might expect a game over screen.

Read the rest of this entry »

Paradox GDC Press Conference Promises Obsidian News

If you happen to be awake and free from work at 5PM Pacific Standard time, you’ll be able to watch a live stream of the Paradox GDC press conference, which is taking place over in San Francisco as part of GDC. I’ll be there and I’m excited to hear the latest about lovely Stellaris but even more excited to hear from Obsidian.

Over on their Instagram account, Paradox just announced that they’ll be revealing details of a new project in collaboration with the studio behind Pillars, Fallout: New Vegas and Alpha Protocol. EXCITEMENT.

Read the rest of this entry »

Fallout: Autumn Leaves Is A DLC-Sized New Vegas Mod

Desert-dwellers rejoice, Fallout: Autumn Leaves [official site] heralds a return to the post-apocalyptic Mojave in a mod similar in size to an official DLC expansion.

Inspired by previous Fallout installments, Planetscape: Torment and Arcanum, Fallout: Autumn Leaves dumps The Courier into Hypatia, a never before seen town just east of Novac. From here, he must once again scour the barren Desert Wasteland in a journey which, according to the mod’s page, will last seven to ten hours all told. Check the trailer below.

Read the rest of this entry »

Pillars Of Eternity’s White March Improves As Well As Expanding

Pillars of Eternity is a big game. Enormous might be the right word, actually. Gigantic. Sprawling. Obsidian don’t think it’s quite large enough, however, so they’ll be adding new everything with the upcoming White March expansion. I spoke with lead designer Josh Sawyer at Gamescom and he explained that the studio has created so many new things – from companions and spells to quests and locations – that they’ll be splitting the expansion into two parts. “The first part ends cleanly, there’s no cliffhanger”, he said, “and part two will introduce even more new areas.” It looks superb, improving the game for those who haven’t finished as well as those who have. Part one is out August 25th.

Read the rest of this entry »

Hope Springs: Pillars Of Eternity Expansion Out This Month

A few months ago, Obsidian Entertainment teased out a total non-release date for its first expansion to the RPG Pillars of Eternity [official site]. With only a “Coming Soon” label tagged on to the end of its announcement trailer in June, things have been fairly quiet in the time since. Until now, anyhow. The White March – Part I will be coming out on August 25th, the team announced at Gamescom this week. As we mentioned before, it’s bringing with it a level cap increase, new companions and abilities, new areas to explore, and a new storyline.

Read the rest of this entry »

Collaborative Storytelling In Pillars Of Eternity

I take roleplaying seriously. That’s not to say I have a cupboard full of lucky dice or a handcrafted elven tunic – what I mean to say is that when I play an RPG, I try to make all of my decisions based on my character rather than the systems. I’ll pass up a huge pile of loot if I don’t think that taking it would be in-character. Roleplaying is a performance of sorts and Pillars of Eternity [official site] encourages my particular approach to the genre by combining a huge, tightly scripted plot with systems that go some way toward mimicking the best qualities of a human Dungeon Master.

Read the rest of this entry »

The Emperor’s Borked Clothes: Pillars of Eternity Uber-Bug

No don't steal my precious buffffffffffffffffffffffffffsssssssss

Selina Scott and Jeff Banks were right all along: dress wrong and you’re nothing. This is the lesson of Pillars of Eternity, a howler of a newly-disclosed bug in which will permanently strip your characters of buffs if you happen to use the inventory a certain way.

Read the rest of this entry »