Posts Tagged ‘obsidian’

New Vegas mod Fallout: New California due this October

Fallout: New California

While the recently announced Fallout 76 might be diverging from series standards, it looks like fans of traditional dialogue and roleplaying-heavy Fallout adventures won’t be entirely left out this year. Originally announced in 2010 as Project Brazil, Fallout: New California is effectively a whole new Fallout game built on top of the New Vegas engine by modding crew Radian-Helix Media, and it’s due for release on October 23rd. Within, a quite dramatic announcement trailer featuring some decent enough amateur voice-work and a whole lot of shooting.

Read the rest of this entry »

Review In Progress: Pillars Of Eternity II: Deadfire

Pillars Of Eternity II is seemingly infinity hours long. Despite a week of playing, I’m still going, so here’s my in-depth thoughts about the game excluding the impact of its ending. I will update later.

What a lot Pillars Of Eternity II feels like it has to do. It needs to be a completely new dozens-of-hours-long RPG, while it also needs to be a sequel to 2015’s stunning first outing, while it needs to feel like it’s evolved from then, while it needs to feel like it’s faithful, while it… In many ways, it succeeds despite being tugged in all these directions. And in others, it feels wearily stretched from the process. Read the rest of this entry »