Posts Tagged ‘Off-Peak’

The Joy of The Norwood Suite’s otherworldly hotel

norwoodsuitehotel

Around an hour into The Norwood Suite, I was nestled so snugly into my comfort zone that it would have taken heavy machinery to shift me. That’s despite the fact that this is a game that makes me suspect something sinister is lurking just out of view, that the edges of my vision aren’t to be trusted. It’s a very discomforting comfort zone.

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The Norwood Suite is out now from Off-Peak creator

Pack your bags for a surreal stay in The Norwood Suite [official site], the new first-person adventure game from the fella who gave us an odd train station in Off-Peak. Cosmo D launched The Norwood Suite last night and it’s pretty great. Sent in on a covert mission, we meet guests and staff, run errands, poke about, and explore this beautiful place. Music runs through the whole game — and the hotel itself — exploring the legacy of a famous musician and those caught in his wake. And as Cosmo is a musician himself, it has a kicking soundtrack. Read the rest of this entry »

Decoding: open world games and killing by default

Decoding is a regular column about the games we love, and the tricks and traditions that make them tick.

“Oh shit, I pressed the wrong button and killed that guy.”

It happens to the best of us. You could play Watch Dogs 2 [official site] for days without firing a gun, or causing a fatal traffic accident, or beating someone to death with a billiard ball. Lead character Marcus Holloway doesn’t seem like the kind of person who’d leave bodies in his wake, and the ease with which he can become a killer is jarring. Like so many of our protagonists, he walks through life with the safety off and his finger on the trigger.

Open world games, particularly those of the urban variety, have a violence problem, and it’s mechanical rather than philosophical.

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The 50 Best Free Games On PC

The best free games are on PC, and if you want to know what the best 50 are then you’ve come to the right place.

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The Norwood Suite: Off-Peak Dev’s Curious Hotel

If you haven’t yet explored the strange ‘curated’ train station of Off-Peak yet, hey, go do that – it’s free. Off-Peak has popped into my thoughts enough since it came out a year ago that I wish I’d mentioned it more beyond in that fun chat with Pip. Do play it – it’s great, and then you’ll be keen to see what creator Cosmo D is up to next.

All of which leads me to my real point: Cosmo has shown a little more of his upcoming follow-up, The Norwood Suite.

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Freeware Garden: Off-Peak

Off-Peak, the first game I know of that has been created by a cellist — Archie Pelago’s Cosmo D– is much more than an audio-visual experiment with an appropriately excellent soundtrack. It is a wonderfully odd first person adventure game taking place in a cavernous train station with the kind of geometrically wrong architecture one could only find in Kubrick’s version of The Shining.

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Train Station Curation: Alice And Pip Explore Off-Peak

Alice and Pip have been playing Off-Peak [download], a free game by Cosmo D. It’s quite nice.

Alice: Pip, what’s the best bit of the train station in Off-Peak? Is it the model blue whale suspended from the ceiling or the celestial fresco it seems to swim in?

Pip: You mean the best bit of the decor or the people?

Alice: Any of it. All of them. The station is made for its people. Maybe the eerie triplets are best.

Pip: My favourite bits of architecture are the digital tunnels that bleep and flash as you walk through them near the main platforms. My favourite clumps of people are the two giants playing Netrunner – ACTUAL NETRUNNER! – and the lady looking down at the whole station from a viewing platform on the roof.

Alice: Wait. My favourite thing was an action: stealing and eating everyone’s pizza. Read the rest of this entry »