Posts Tagged ‘Operation-Flashpoint-2’

Hat-Off: Lunatic Flashpoint 2 Special Edition

The Modern Warfare 2 Ultro-Nerd Edition famously comes with a pair of functioning night-vision goggles, and now it seems the Uber-Geek Edition of Codemaster’s not-actually-Operation-Flashpoint-2-is-it Operation Flashpoint 2: Dragon Rising will come similarly laden with head-mounted silliness. Specifically, a full-size army helmet that’s roughly 48 million times larger than the game CD itself. What next – Mafia 2 Special Edition, complete with freshly-severed real horse’s head?
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Choose Your War: Op Flash 2 & ArmA II Trailers

Which one am I again?

In the great Operation Flashpoint 2 Vs. ArmA II debate, I’ll tell you which side I come down on. I’m on [the opposite side to you]. I can’t believe you think the other game is the better one! What about all the inevitable problems with AI?! It’s so unrealistic in your game that you can run so far/reload so quickly, and it’s just ludicrous that you [something about damage]. What ARE you thinking? In case there’s anyone who’s yet to pick a side (because it is AGAINST THE LAW to want to enjoy both), there’s a new trailer showing off OpFlash 2’s spooky night time paranoia, and a military tactics montage from ArmA II. The latter is of course already released, and you can read Jim’s review here. OpFlash 2 is due in September-ish.

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Operation Flashpoint 2 Delayed, Trailer

Operation Flashpoint 2 has now been pushed back to the Autumn, apparently to give the team more time on improving the player experience. This announcement arrived along with a new trailer, and a comment from Codies executive producer Sion Lenton, who had this to say about the game’s island territory: “Skira makes for an immense and, with the latest visual pass, a magnificent battlefield; we’re exceptionally proud of the build so far. Creating this vast island, populated by unscripted AI military forces, is no trivial matter and so, to get this absolutely right, we’re now investing additional development time.” Of course this also means that it’ll no longer be head-to-head with Arma 2, which is still scheduled for release in June. We should have more detailed impressions of Operation Flashpoint pretty soon, so we’ll let you know how it looks.
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In German: OpFlash 2 Footage

EDIT: Footage gone now. Boo.

Hyper-dynamic newsblog VG247 found this, and it seems to be footage from some kind of GameStar TV show? Anyway, the narration is in German, but some kindly soul has added English subtitles to it. The game sure is fancy lookin’, although it’s still something of an unknown quantity in terms of the soldier-sim-ness of it all. Expect the game to arrive this summer, and we’ll try to find out more before then.
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OpFlash 2: (Very) Wobblecam Footage

The Firstlook 2008 games event took place in Amsterdam last saturday and a few interesting materials are emerging. One is the Operation Flashpoint 2 presentation which have up on their site, and I’ve embedded after the jump. Despite the rather wobbly camera action it does demonstrate the impressive level of detail in the forthcoming soldier sim. As we’ve mentioned many times before, it’s no ArmA, but in that Far Cry/Far Cry2 way, it looks like it might be developing into something really interesting on its own right. Thanks to Nabeel for the link.

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