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Posts tagged “Order of Battle”

Feature: Snippets of sim and wargaming news

The Flare Path: A2Z

A is for Altitudinous apogee. When Mudspike's major-domo heads for the edge of space the resulting¬†write-ups are always worth reading. Chris Frishmuth's latest trip into the wild blue-black yonder involved X-Plane 11 and a $10 SpaceShipTwo recreation. Although the lightly modelled add-on doesn't animate SS2's ingenious pivoting wings - the premature activation of which caused the disintegration of VSS Enterprise in 2014 - the dev's…

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Feature: Mostly martial

The Flare Path: No Respite

War-weary after fourteen days of communal Combat Mission battle reports? Today's competition and collection of news stories probably won't help. Apart from a bit of Deadstick pre-alpha footage, and a poor-quality phone snap of two de Havilland beauties I encountered on a recent excursion, everything in today's FP indirectly celebrates state-sanctioned murder.

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Feature: Rosette restraint

The Flare Path: Mostly Positive

Ultimate General: Civil War has travelled a fair-old distance since I Early Accessed it late last year. Game-Labs' spectacular sprite slaughterhouse is now bigger, better, and even more approachable. I like it a lot, but not quite enough to pin a prestigious RPS Recommended rosette on its breast.

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Feature: Simulation & wargame blather

The Flare Path: Submarine Dreams

Subsim.com proprietor Neal Stevens and myself stand on opposite sides of the great dreamer-doer divide. When I see a promising in-development sim struggling for funding or heading in a direction I don't much like, I sigh and pen a few plaintive words for this column. Neal, on the other hand, contacts the devs, and offers to fund development of the game for a year in…

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