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Posts tagged “orienteering simulation”

Feature: Simulation & wargame news

The Flare Path: Maxims To Live By

Call of Duty XIV walkthrough, Mission 6, “Heer of the Dog”. This mission starts in a bottle-strewn pillbox near the Belorussia-Poland border. It's the morning of 22nd June 1941. You've been woken by the wail of Stuka sirens and the crump of artillery. Waves of German infantry are approaching from the west. To have any chance of stopping them you must quickly turn the 190…

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Catching Features: We 3 Kings Of Orienteer

227 responses to Alec's 'best in-game maps' question, and not one mention of Catching Features? Come on RPS readership, pull your socks up. Greg Walker's running-through-the-woods sim treats cartography the way a good FPS treats weaponry. In it, the humble map transcends its usual ludic role (decorative prop, exploratory fillip, optional realism thickener...) and becomes lynch-pin, raison d'être, Rosetta Stone.

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