Posts Tagged ‘Oskar Stålberg’

Bad North is a gorgeous tactical roguelite

badnorth

Your island is under attack! That’s always cause for concern, I guess, but this island is definitely worth holding on to because it’s the prettiest island you’re ever going to own. And Bad North is one of the prettiest isometric games I’ve ever seen. That’s almost certainly because of Oskar Stålberg’s involvement. We’ve covered his beautiful planet and building generators before, and I’m delighted to see him working on a game that looks so immediately appealing. DEFEND THE ISLAND FROM THE VIKINGS, it tells me, and I am very happy to do that.

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Have A Fiddle With These Lovely Diddy Planets

We’ve delighted before at the little world generators and scene builders of Oskar Stålberg, building diddy little tenements, cities, and archipelagos. His latest goes even bigger, building pretty little planets in the tool appropriately named Planet. It’ll run in your browser, giving you a diddy hex-based planet to morph and build upon, with clicks raising and lowering the world, spreading trees and towns and ice. What fun!

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Procedural Playthings: Dream Houses And Archipelagos

The day I don’t ooh and aah over procedurally-generated prettiness, you will know I’ve been replaced by a Snatcher, and you will know what to do. Today I’m being distracted from work by Oskar Stålberg’s Brick Block [official site], a browser-based procedural building generator.

Plop down blocks and they’ll merge to grow arches, windows, doors, balconies, and terraces decorated with cute details like plants, pots, and beehives. As a fan of dollhouses and miniature things, it is delightful. He’s made procedural archipelago and city generators to play with too.

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