Posts Tagged ‘Overland’

The Perfect Roadtrip Game

I’ve played a few games about roadtrips recently. It wasn’t intentional, though I do love the idea of games about journeys, they all just happened to land in my lap at the same time. First up was Overland, a turn-based tactical post-apocalyptic game about travelling across a bug-infested America. Then there was The Crew, in which I competed with Brendan in a race. That also took me across the US. If you’d rather escape the US, check out the excellent Death Road to Canada, which is funny, short and sweet…with lots of guts and headshots.

And there’s Jalopy, a game about car maintenance and travelling across the former Eastern bloc. Finally, I spun the Wheels of Aurelia, the most interesting of the three in many ways. That’s a game about the conversations you have with people as you drive, rather than the driving itself.

Read the rest of this entry »

Overland Is A Puzzle Game With A Roguelike Skin

Overland [official site] is a turn-based post-apocalyptic road trip simulator. You drive a car across America, beset by hideous bugs that emerge from the ground and eat your gang of survivors, while everything burns around you, and you try to survive against overwhelming odds. On paper, it’s precisely the kind of game that should be taking up all of my free time but the reality isn’t quite what I hoped for or expected.

Read the rest of this entry »

Post-Apocaroadtrip: Overland Opens Up Early Access

Our Alec was quite taken with post-apocalyptic road trip Overland [official site] when he played the first early access version in April. You might have been out of luck if you fancied a go yourself, though. At the time, developers Finji were only selling keys in limited quantities, a new wave every now and then. Well, now everyone’s welcome. If you want into early access, $20 will see you right.

Read the rest of this entry »

Hype Hopes: Look Forward To These Indie Games

E3 is almost over and there has been plenty of hype for all the new projects. Of course, not all games can showcase a 10 minute gameplay demo of the main character failing to love his own son. So here’s a trio of games from independent developers you should look forward to.

Read the rest of this entry »

The Bestest Best Games Of 2016 So Far

We usually do our enormous GAMES OF THE YEAR posting fest at the end of the year (as would seem logical) but because it seems silly to reserve praise for special occasions we’re doing a Games Of The Half Year collection to tell you about everything we’ve loved playing so far. It can double as a summer holiday recommendations list too!

We’ve listed ours in alphabetical order to prevent genre-based punch-ups in the staff chatroom. We’d also invite you to list any gems we haven’t mentioned or might not have played in the comments below.

Just hit the left and right arrow keys to navigate the Games Of The Half Year or click on the arrows next to the images to get started!

Overland Is XCOM As Post-Disaster Roadtrip

Overland [official site] is a sorta-turn-based strategy meets sorta-roguelite, and comes from the folks behind the deathless Canabalt, progenitor of the endless runner as we know it. I shouldn’t draw too many comparisons, as that was a long time and several games ago for Adam and Rebekah Saltsman, but it does share a strong sense of style, a refreshingly exposition-free approach to the end of the world and a constant sense of encroaching doom with Canabalt. I’ve been keeping half an eye on it for a while now, intrigued by how it seemed to pair XCOM tactics with a survival theme and creepy rocks-monsters, so I signed right up when its ‘first access’ build appeared on itch.io a few days back.

Read the rest of this entry »

Canabalt Developer Forms Game Studio, Makes All Games

Cute.

Adam Saltsman is probably known to you as the creator of Canabalt, the infinite runner with the fabulous glass-smashing sound. He and fellow developer Rebekah Saltsman are now setting up a studio, Finji, to bring together their many game projects under a single name. That includes Overland, a collaboration with Shay Pierce; Portico, a turn-based sorta-tower-defence-ish game previously called Grave; Capsule, a really neat, extremely difficult space game about asphyxiation which you can buy right now; and Night in the Woods, the Kickstarter funded adventure game from Alec Holowka, which Finji are helping publish.

Pssht. Lazy.
Read the rest of this entry »