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Posts tagged “Paolo Pedercini”

The Great Art Upgrade: Overlooked Bits Of Art/Gaming

"Can games be art?" It's a question I spent part of yesterday complaining about while brandishing a forkful of jacket potato. I used to engage with the debate on those terms but it's so unhelpful - a strange grab for cultural legitimacy by association. When it comes up in such an explicit way it tends to feel like the games industry has smeared itself with…

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Fat Cat Simulator 2014: Play To Build A Better Mousetrap

With a long weekend in full swing for (many of) us here in the UK, why not kick back, put your feet up, and enjoy a pleasant little management simulator? Those scallywags at molleindustria released To Build a Better Mousetrap on Thursday (International Workers' Day, that was), putting players in charge of developing, making, and selling goods, as well as--sigh, I guess--making sure your rodentine…

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Wordplay: Ergon/Logos

From one-button action games to one-button mind games. Ergon/Logos is a surrealist text adventure in which you dictate your character's fate by clicking on sentence fragments as the on-screen words shuffle rapidly across the screen. Each click leads you down a different path, one you'll rarely be able to predict because it all happens so quickly. Read faster! Click faster! Otherwise you'll find yourself lost…

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