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Posts tagged “Papers Please”

Feature: Listen to us say the same lines over and over

Podcast: Who are your favourite NPCs?

Ah, the non-player character. Stoic endurer of all our sadistic whims. It’s time the monsters on the RPS podcast, the Electronic Wireless Show, made tribute to these humble little robots, whether they’re annoying companions, side characters, or disembodied human heads. Let’s talk about some of our favourites.

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Tickets, please! Watch Papers, Please’s official short film

The closest I've come to an altercation with a border guard was on a family holiday. We'd arrived at Philadelphia airport, and the American at the desk was deeply suspicious about my parents lack of a shared surname. He demanded to know why they weren't married, prompting my dad to explain that while he was in favour of it for tax reasons, neither of them…

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Feature: Listen now... or don't?

Podcast: The toughest moral choices we’ve made

All right, picture this. There's five podcasts tied to a train track, and you're on a train speeding toward them. On another track, there's just one podcast, the Electronic Wireless Show. Do you swap tracks and kill one podcast to save the other five? Or do you forge ahead? Take your time, it's a difficult moral choice - exactly our topic this week. Think hard…

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Feature: The Loose Canon

Best PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the best PC games ever made.

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Fan-made Papers, Please film looks suitably oppressive

Glory to Arstotzka! A fan-made Papers, Please short film is in the works and, judging by the early videos and stills, has nailed the oppressive atmosphere of the border sim game. The trailer doesn't give much away but still has me hooked, and I love seeing the game's pixel art objects come to life. The folks behind it are Nikita and Liliya Ordynskiy, graduates of the Moscow Institute…

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Feature: Papers, Please but with iPhones

Orwellian Phone Hacking Game Replica review

From South Korea - that nearest of neighbours to the world's most notoriously oppressive regime - comes Replica [official site], a short game about paranoia, censorship, cruelty and the smartphone generation. It would not be inaccurately described as a riff on Papers, Please based around modern technology, given that it concerns labelling someone a traitor to the state by uncovering 'evidence' from their smartphone.

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Newspapers, Please: Westport Independent Out Soon

Catching a ride on that sweet, sweet bureaucracy-in-a-time-of-oppression gravy train, The Westport Independent [official site] has drawn inevitable comparisons to Papers, Please. Though this one involves editing a newspaper rather than manning an immigration booth, the key dilemma is whether to comply with or push back against the state. It's been in the works for a while - including popping out an alpha demo -…

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Feature: Let's Interface

Four Examples Of Excellent Interface Design

Welcome class. Take your seats and take out your note paper. We've all struggled through a game with a bad interface, one where none of the icons are clear, the screen is cluttered, and elements are unresponsive. Those problems still rear their heads in every genre, but I think we've more examples than ever of how to do an interface well. Let's look at a…

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Feature: Step Inside The Booth

Have You Played… Papers, Please?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. A lot has been written about Papers, Please [official site] and its political subject matter. It feels like not quite so much has been written about how fun it is to be border control agent in a totalitarian state.

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Gamer’s Edition Lets Indies Design And Ship CEs

I've been a fan of lovely game-related tat in oversized boxes for some time, so here's a thing that's cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector's editions called Gamer's Edition [official website]. They're partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off…

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Dinn Roamin’: Papers Please Dev’s New Game Has A Demo

This is a pleasant surprise: Lucas Pope, he of the wildly acclaimed, extremely well-observed and reliably gut-wrenching Papers, Please, has snuck out a free demo of his next game. First person sort-of-adventure Return of the Obra Dinn has a somehow both retro and hyper-modern 1-bit art style (which looks a bit like a dot matrix printer was fed green paper), and concerns a Marie Celeste-style…

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I Am Overencumbered: Why Game Inventories Matter

Rob Sherman, author of interactive fiction project Black Crown, asked if he could write about videogame inventories. We were powerless against the result, which pairs a personal journey through the English countryside with the a treatise on the power of possessions and the reasons videogames must do better in representing them. There was once, and still is, a boy and a man called me, and…

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Feature: I Will Miss My Friends

A Game And A Chat: The End Of GDC Spectacularmathon

IT. IS. OVER. Done. Slain. Dead. Six feet under. Sleeping with the daises. Pushing up fishes. We gathered one last time for a reflection on this year's whimsical game dev summer camp, its most important moments, and where the gaming industry is headed as a whole. Part one's guests include Papers Please creator Lucas Pope, Depression Quest creator Zoe Quinn, and Boon Hill dev Matt Ritter.…

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Stanley’s Papers: IGF 2014 Finalists Revealed

It's all been a bit Massively Mainstream Games About Aliens today, so it's something of a relief to instead turn my gaze to some of the indie highlights of the last and upcoming year. Though that said, the finalists list - the finalistlist - for the 16th annual Independent Games Festival is, while awash with truly splendid games, somewhat short on surprises, which may add…

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Feature: Busman's Holiday

Wot I Did On My Staycation

As you didn't notice, I've been away for the last three months, to focus on helping raise the child which will one day destroy the universe. In between prising the crushed, partially-chewed remains of smaller star systems from her tiny, iron grip, I managed to play a few videogames. Some for a while, but most only for a couple of hours. Despite myself, it was…

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Feature: APPROVED

Papers, Please review

Papers, Please is a pretty effective way of having you take a look around yourself, and feel damned grateful for what you've got. Unless you're reading this in a country for which the dystopian themes of Papers Please's oppressive border controls and poverty-stricken workers are all too familiar, in which case please have some of my Western guilt. You're a border guard, and your job…

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Release AVALANCHE: Spelunky, Papers, Guacamelee

Are you ready to be positively buried under amazing games? Well too bad. Games are largely distributed via non-physical means now, and that's a weird thing to do with them anyway. Take your sick, fetishistic disc orgies somewhere else. (Note: RPS does not actually discriminate against fetishes. Just physical media.) There are, however, a lot of brand new, positively excellent games suddenly populating our hobby's infinitely…

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Papers, Please Arrives August 8th, Pre-Orders

Our faster, stronger, taller readers will recollect a distinct air of excitement that that accompanied the 'document thriller', Papers, Please: "Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travelers and the…

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Steam To Speed Up Greenlight, Papers Please Makes Cut

Not so long ago, Gabe Newell sounded like he was dead-set on killing off Steam Greenlight, but still the rather obtuse game selection process persists. If nothing else, though, at least it's not treading water. Say so long to a sludgy trickle of monthly additions, as Valve's paving the way for a rapid-transit highway straight to the heart of the Greenlight system. From now on,…

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Feature: Glory to Arstotzka

Impressions: Communist Document Thriller Papers, Please

Yes, a document thriller. Papers, Please is a compelling, edge-of-your-seat game about carefully scrutinizing forms. And it's so clever that I don't even know where to begin. But I suppose you'll need to know what it is first, won't you? Papers heralds from Lucas Pope, creator of the similarly socially conscious Republica Times, but this time you're in charge of your maybe kinda probably definitely…

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