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Posts tagged “Paradox Development Studio”

Stellaris: Ancient Relics DLC belongs in a spacemuseum

The far future will rummage in the distant past in the next Stellaris, named Ancient Relics, as spacemen develop a new fondness for archaeology and go wild digging up ancient cities and ships from long-dead civilisations. Sure, that sounds like it'll go fine. We'll uncover wee stories poking into two long-dead precursors--a plantoid hivemind and some superpsionics--as we conduct multi-stage digs and uncover old pots…

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Stellaris celebrates three years in space with a sale & trial weekend

Stellaris, the sprawling and much-expanded 4X space strategy game by Paradox, is free to try out from now until Sunday, May 12th. If you like it, you can snap it up for cheap. The game has now been out for three years, and while it may have been considered a little bare-bones at launch, a trio of major expansions (and some smaller DLC) plus some…

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Feature: With a little help from Ghoastus the Roman ghost

Imperator: Rome review

For me, one of the perennial pleasures in PC gaming is clicking ‘new game’ on a fresh Paradox grand strategy game, and having that big ol’ map unrolled before me, freighted with promise and overwhelming complexity. If you’ve not played one of these before - and for all its glories, Imperator: Rome is very much an iteration of the formula established by Europa Universalis in…

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Hearts Of Iron IV: Man The Guns rewrites history today

There's a new Hearts Of Iron IV expansion out today, and this one goes ham on the history books. While Paradox's grand strategy series has always played a bit fast and loose with real history, the Man The Guns expansion pairs a slew of naval warfare upgrades with some wildly divergent histories. The British Empire could re-establish monarchic power, or decolonise decades early, while America…

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Imperator: Rome crosses the Rubicon on April 25th

Rome wasn't built in a day, but in launching under a year from its announcement Imperator: Rome is making pretty good time. Paradox Interactive today announced a release date for their grand historical strategy game - April 25th. Perhaps missing a trick not launching it on March 15th, but it'll have to do. Paradox reckon this should be a little easier to get into than…

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Stellaris’s MegaCorp expansion and Le Guin update are out now

Paradox's sprawling 4X space strategy game Stellaris expands again today. Between a new paid expansion - MegaCorp - and a free update code-named Le Guin, it's good times for those looking to boldly expand into new markets and buy out new civilisations. The MegaCorp expansion allows players to run a corporate empire, establishing branch offices on any world open to trade and growing fat and…

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Feature: Veni, videogame, vici

Imperator: Rome finds the difference between obstruction and intimidation

Bugger me, Paradox Interactive’s grand strategy games are a lot, right? If I could put that even more in bold, I would have fattened up like a sacrificial pig before god-appeasing slaughter, because they really are. My experience with Crusader Kings II, for example, mainly involved me staring at menus for half an hour then crushing half a pack of ibuprofen into a fine powder,…

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Pirate nations plunder Spanish gold in Europa Universalis 4: Golden Century

The next expansion for Europa Universalis 4 is taking the grand strategy game into a particularly high-stakes part of history. Golden Century is set to expand on the naval aspect of the game, building on the Spanish Reconquista and a broad focus on the Iberian peninsula. Where there's mountains of stolen Aztec gold, there's opportunity, and the chance to tussle with or even play as…

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Stellaris turning space megacapitalist with Megacorp expansion in December

We've all dreamed of escaping to the one place that hasn't been corrupted by capitalism* but space is very much not that place in Stellaris, and will be even less so with after the launch of its 'Megacorp' expansion. Paradox today announced Megacorp will hit Stellaris on December 6th, and as ever it'll be accompanied by a free update with changes just as important as…

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Feature: Chartist rebellion

Steam Charts: The Other Alice Edition

Hello! This week John is doing a super secret special mission (playing a video game) so I, one of the other Alices, have taken over the Steam Charts. I am afraid that I do not put as much time as John into constructing elegant jokes that are several layers deep, though, which means you might even be able to tell which games are charting. I…

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Feature: The children of the night impale Ottomans

Dracula’s Revenge: conquering Europa Universalis IV as Romania

Impaling the Ottoman Sultan was not part of the plan. When the Ottoman Empire declared war on tiny Moldavia, my objective was to survive, not to murder the most powerful king in the region. Moldavia, which in 1444 begins the game with a handful of provinces and neighbours eager to conquer them, defeated the last of the Ottoman Empire’s armies on the European side of…

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Paradox are building tools that let modders tinker with games while they’re running

I'm no history buff, but I know an awful lot of 'em. When I listen to my friends enthuse about what famous generals liked best on their toast, I'm thinking about how my favourite memories of Paradox games have been formed by escaping stuffy old history and pretending to be a Lannister. Luckily for me, Paradox are building tools that will make it much easier…

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Feature: Latin beats

Going to war in Imperator: Rome means convincing the Senate

Watching all of Imperator: Rome’s wars, trade deals and politicking play out is a lot like viewing a highlight reel of Paradox’s current generation of grand strategy epics. The upcoming strategy game has Crusader King 2’s detailed characters, Europa Universalis 4’s broad national scope, Victoria 2’s demographics and even Hearts of Iron 4’s wargame sensibilities, all transposed to the world of antiquity. It's the latter…

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Europa Universalis IV packs its trunk for Dharma expansion

Historical conquer 'em up Europa Universalis IV got its newest expansion yesterday, Dharma, which adds elephants, monsoons, trade company shenanigans, and an overhaul to the Indian nations. Basically, it lets European nations engage in their traditional love of colonial economic browbeating, but also gives smaller individual Indian states more attention, with new missions and national ideas of their own. You should come and read more.…

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Paradox “can’t add much more” to Crusader Kings II before going for a sequel

To restate the blimming obvious: yes, Paradox will one day turn away from Crusader Kings II expansions and make a full sequel to their historical lord management simulator. The company's current approach to making strategy games is to expand, rework, and patch 'em for yonks before eventually jumping to a sequel when they want to make changes that would involve fiddling with the foundations. CK2…

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Feature: From reformed pagans to unreformed sharks

What’s next for Crusader Kings 2, EUIV and Hearts of Iron IV DLC

The Paradox DLC factory continues to diligently extend the lives of its myriad grand strategy romps, with all but Stellaris getting new DLC announcements at PDXCON last month. We’re getting restless pagan warriors, war elephants and even some sharks. If you can match the feature to the game, you get a polite nod of respect. Rather than tiring you out, making you click on three…

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Feature: What have the Romans ever done for us?

Imperator: Rome has a world ripe for conquest

When Paradox unveiled the map for its latest grand strategy romp, Imperator: Rome, I don’t mind admitting that I made an involuntary noise that normally only comes out of me when I’m biting into something delicious and unhealthy. It is excellent map porn. Zoomed out, it’s clean and no-nonsense, but when you narrow your focus, it explodes with colour and detail, particularly on the coast,…

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Stellaris blasts off to Distant Stars in new DLC

Travel beyond the limits of known space to a mysterious cut-off cluster in the new Stellaris DLC, the 'Distant Stars Story Pack', which could open up powerful shortcuts across space but miiight have been closed off for a good reason. But obviously you're going to stick your spaceoar in and see what's up. What are you, spacechicken? Distant Stars also includes new anomalies to investigate…

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Stellaris’ next expansion tells tales of new horizons

One of the best things about Paradox's increasingly feature-studded and DLC-expanded 4X strategy sandbox Stellaris is its focus on storytelling. In the vein of Crusader Kings 2, you'll find yourself frequently confronted with decisions to make as the ever-living Emperor Of Space, which can often spiral into lengthy story arcs with sometimes spectacular end results. The next expansion for the game, Distant Stars, will be…

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Stellaris update 2.1 will rework anomalies and nudge space monsters out of your hyperlanes

I really want to get into Stellaris. I find myself buying every major expansion close to its release, convincing myself that late-game megastructures, role-playing as a robot or blowing up planets will be the hook that reels me in. Every time, I merrily launch into a fresh game - only to find my fun dissolving into work once I'm a few hours in. "But that's…

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