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Posts tagged “Paradox Interactive”

Feature: Won this 'Mech in a game of cards

RogueTech is the biggest, meanest and most unpredictable mod collection for BattleTech

Lovely as it was, Harebrained Schemes's BattleTech felt like it trimmed back many of the tabletop game's wilder elements. RogueTech, a messy compilation of mods organised by "LadyAlekto" and crew, reinstates these complex rules and lets you bolt just about anything onto your big stompy bots up to and including the contents of the kitchen sink. If riding a clattering, improvised pirate 'Mech into battle…

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New Paradox studio led by former Sims boss Rod Humble

Paradox Interactive, the Swedish mob who've made or published games from Crusader Kings II to Cities: Skylines, have opened a new studio fronted by an old name. Paradox Tectonic in Berkley, California is lead by Rod Humble, the fella who was in charge of The Sims at EA for several years before becoming CEO of Second Life devs Linden Labs. They're working on a mysterious…

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Hearts Of Iron IV: Man The Guns rewrites history today

There's a new Hearts Of Iron IV expansion out today, and this one goes ham on the history books. While Paradox's grand strategy series has always played a bit fast and loose with real history, the Man The Guns expansion pairs a slew of naval warfare upgrades with some wildly divergent histories. The British Empire could re-establish monarchic power, or decolonise decades early, while America…

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Vampire: The Masquerade – Bloodlines sequel might be sneaking up on us at GDC

The blood moon rises. The elders at RPS have reported feeling twinges in their necks and a mild taste of iron in their mouths. In other words, a sequel to early 2000s neckbiter RPG Vampire: The Masquerade - Bloodlines might be announced at the Game Developers Conference next month. The heavy teasing of an alternate reality game has been traced back to Paradox Interactive (the…

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Paradox launch PC/Xbone cross-platform mod support

The publishers of click-o-strategy games from Crusader Kings II to Cities: Skylines are bringing our precious PC mods to console, teaming up with Microsoft to launch cross-platform modding support. Paradox Interactive are starting with Surviving Mars, 2018's pretty deece space colony game, and plan to bring mods to more of their Xbone versions later this year. While this change mostly benefits Xboners, isn't it nice…

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Feature: A hex of one's own

Age of Wonders: Planetfall is about building empires in the ruins of an empire

Did you ever read about the Ship of Theseus? I'm sure you have – the RPS community is, after all, a bastion of scholarly insight, where people can write about things like digital museums and heraldic devices and attract comments like “actually, Liu Bei's supposed Han ancestry has minimal DNA basis and I'll thank you to use the Harvard referencing system”. But on the off…

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Feature: Story ain't a dirty word

The Joy Of Story Time in Pillars Of Eternity

I have to admit, I’m not the best at every video game, but I’m just awful at Western RPGs. I never wrapped my head around Neverwinter Nights’ D&D style of play. I built my character incorrectly in Knights of the Old Republic and it made my playthrough excruciatingly difficult. I’ve passed on playing other popular WRPGs like Planescape: Torment just for the fear of having…

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Imperator: Rome crosses the Rubicon on April 25th

Rome wasn't built in a day, but in launching under a year from its announcement Imperator: Rome is making pretty good time. Paradox Interactive today announced a release date for their grand historical strategy game - April 25th. Perhaps missing a trick not launching it on March 15th, but it'll have to do. Paradox reckon this should be a little easier to get into than…

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Paradox buy Prison Architect, might make their own Architect games

Paradox Interactive have bought Prison Architect off creators Introversion Software, nabbing the rights and assets while muttering about potentially making new 'Architect' games of their own. Introversion say that after over eight years of development, "we've taken Prison Architect just about as far as we can" and they're doing something new. If Paradox, the publishers behind strategy games and build 'em ups from Crusader Kings…

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Stellaris’s MegaCorp expansion and Le Guin update are out now

Paradox's sprawling 4X space strategy game Stellaris expands again today. Between a new paid expansion - MegaCorp - and a free update code-named Le Guin, it's good times for those looking to boldly expand into new markets and buy out new civilisations. The MegaCorp expansion allows players to run a corporate empire, establishing branch offices on any world open to trade and growing fat and…

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Feature: Veni, videogame, vici

Imperator: Rome finds the difference between obstruction and intimidation

Bugger me, Paradox Interactive’s grand strategy games are a lot, right? If I could put that even more in bold, I would have fattened up like a sacrificial pig before god-appeasing slaughter, because they really are. My experience with Crusader Kings II, for example, mainly involved me staring at menus for half an hour then crushing half a pack of ibuprofen into a fine powder,…

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Battletech expansion Flashpoint and a free new mode are out now

Lasers are nice, but if anime has taught me anything, all you need a blade the size of a truck. Released today, Flashpoint is the first of three planned expansions for Harebrained Scheme's stompybot mercenary manager Battletech. There's three new mechs (including the melee-loving Hatchetman above), a new mission type geared towards lighter mechs, sunny tropical planets and a major extension to the post-story endgame.…

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Pirate nations plunder Spanish gold in Europa Universalis 4: Golden Century

The next expansion for Europa Universalis 4 is taking the grand strategy game into a particularly high-stakes part of history. Golden Century is set to expand on the naval aspect of the game, building on the Spanish Reconquista and a broad focus on the Iberian peninsula. Where there's mountains of stolen Aztec gold, there's opportunity, and the chance to tussle with or even play as…

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Stellaris turning space megacapitalist with Megacorp expansion in December

We've all dreamed of escaping to the one place that hasn't been corrupted by capitalism* but space is very much not that place in Stellaris, and will be even less so with after the launch of its 'Megacorp' expansion. Paradox today announced Megacorp will hit Stellaris on December 6th, and as ever it'll be accompanied by a free update with changes just as important as…

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Paradox Interactive integrates White Wolf, cuts “disrespectful” passages from Vampire: The Masquerade

Paradox Interactive have announced that they’re fully integrating tabletop RPG developers White Wolf after they used the suffering of Chechnya’s LGBTQ+ population as set-dressing “in a crude and disrespectful way” in Vampire: The Masquerade. White Wolf will receive new leadership and continue to “develop the guiding principles for its vision of the World of Darkness,” but will “no longer develop and publish these products internally.”…

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Crusader Kings 2 expansion Holy Fury is out now

It feels only right that the biggest expansion for historical simulator Crusader Kings 2 adds the option to simulate alternate worlds's histories, too. Released today, Holy Fury was initially billed as an expansion to the religious systems of the game. While that is part of the package, even Paradox's own focus has shifted to the expansion's potential to generate endless earths. While the geography may…

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Crusader Kings 2: Holy Fury can randomly generate a world of talking animals

Credit to "quill18" for the image. Crusader Kings 2 has always played fast and loose with historical accuracy, but the random world generator in its next expansion, Holy Fury (due tomorrow) lets Paradox really get wild. Covered over on PC Gamer by the familiar-sounding Fraser Brown, poking around in the world generation settings can reveal the hidden 'Animal Kingdom' option. It replaces most (if not all)…

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Surviving Mars: Space Race expansion blasts off next week

After launching small DLC without the game exploding on the pad, Surviving Mars developers Haemimont Games are just about ready for their colony-management sim's first expansion. Space Race is its name and, publishers Paradox confirmed today, launching on November 15th is its aim. The expansion will introduce rival colonies competing with you for the contracts, support, and parent-like approval of sponsors (including two new sponsors,…

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Feature: The children of the night impale Ottomans

Dracula’s Revenge: conquering Europa Universalis IV as Romania

Impaling the Ottoman Sultan was not part of the plan. When the Ottoman Empire declared war on tiny Moldavia, my objective was to survive, not to murder the most powerful king in the region. Moldavia, which in 1444 begins the game with a handful of provinces and neighbours eager to conquer them, defeated the last of the Ottoman Empire’s armies on the European side of…

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Cities: Skylines expands into Industries today for fun and profit

Until such time as we can seize the means of production and abolish capitalism, the smoggy skies introduced in Cities: Skylines's latest expansion - Industries - are just a fact of life. At least you can simulate it working in your favour, paying directly into your pocket. Released today, Colossal Order's new expansion lets you define your city's purpose in the world by creating goods…

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