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Posts tagged “Paradox Interactive”

Cities: Skylines enrols Campus expansion

Laid-back city-builder Cities: Skylines today enters the period of supreme slack with the addition of universities in its latest expansion. 'Campus' is its name, and building campuses is its game. You too can establish fine educational establishments for students to doss about, build sports arenas for them to shout in, and shape your city's policies to enable their idleness. It's possible you may find some…

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Feature: Quaid, start the reactor

Surviving Mars: Green Planet review

I’m trapped on Mars, and it’s getting cold. Despite the reflective sheeting I’ve hung up to insulate my workspace, night has long since fallen, and the heat is leaching from the glass walls. I’m eating boiled potatoes yet again, and I miss my family like crazy. But there’s no way I can see them again, until I’ve solved a lot of problems So I put…

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Stellaris: Ancient Relics DLC belongs in a spacemuseum

The far future will rummage in the distant past in the next Stellaris, named Ancient Relics, as spacemen develop a new fondness for archaeology and go wild digging up ancient cities and ships from long-dead civilisations. Sure, that sounds like it'll go fine. We'll uncover wee stories poking into two long-dead precursors--a plantoid hivemind and some superpsionics--as we conduct multi-stage digs and uncover old pots…

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Cities: Skylines expands into education later this month

It’s time to pack your Cities: Skylines inhabitants off to uni, where they will surely get up to nothing but sombre study. There will be no mischief, though there may be some handegg, which is essentially the same thing. The update will include five sports, in fact, along with other faculties, new policies, and new maps. You can get a glimpse of some of it…

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Stellaris celebrates three years in space with a sale & trial weekend

Stellaris, the sprawling and much-expanded 4X space strategy game by Paradox, is free to try out from now until Sunday, May 12th. If you like it, you can snap it up for cheap. The game has now been out for three years, and while it may have been considered a little bare-bones at launch, a trio of major expansions (and some smaller DLC) plus some…

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Feature: With a little help from Ghoastus the Roman ghost

Imperator: Rome review

For me, one of the perennial pleasures in PC gaming is clicking ‘new game’ on a fresh Paradox grand strategy game, and having that big ol’ map unrolled before me, freighted with promise and overwhelming complexity. If you’ve not played one of these before - and for all its glories, Imperator: Rome is very much an iteration of the formula established by Europa Universalis in…

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Vampire: The Masquerade – Bloodlines 2 explains (un)life as a Thinblood

Paradox and Hardsuit Labs aren't quite ready to show us any of Vampire: The Masquerade - Bloodlines 2 in motion yet, but they've got plenty to say. During a developer stream today, they explained the opening part of the game in more detail  including the kind of choices you get to make during character creation and what being a 'Thinblood' vampire entails. Players start at…

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BattleTech: Urban Warfare hits the streets on June 4th

BattleTech is letting folks channel their inner Godzillas on June 4th with its second expansion, Urban Warfare. Its biggest addition is a new and deliciously destructible set of city environments, with rooftops to jump-jet onto or embarrassingly fall off. As expected, there will also be a pair of new 'Mech types, a set of new smaller vehicles (including cars to step on, though I don't…

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Surviving Mars turns the red planet green in terraforming expansion

Green is the new red and you, dear Surviving Mars player, have committed the fashion faux-pas of colonising a planet in last season's colour. Oh dear oh dear. Thankfully, the second expansion for Haemimont's colony-building strategy game will allow you to change that passé rust red for verdant greens and pops of blues by terraforming the planet. As a bonus, terraforming should make the planet…

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Romero Games making strategy game with Paradox

Romero Games, the Irish studio led by John and Brenda Romero, are making a mysterious new strategy game with Paradox Interactive. Y'know, John Romero, the famed Doom level designer who's also known as the victim of Daikatana's marketing campaign. And y'know, Brenda Romero, designer and writer on Wizardry 8 and the creator of the monstrous board game Train. That Romero Games, with them. What exactly…

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Feature: "This is the sequel you have been waiting for"

Vampire: The Masquerade – Bloodlines 2 is happening! It’s real!

Imagine, dear reader, my delight upon learning that Vampire: The Masquerade - Bloodlines 2, a game about which I have said “...but it’ll never happen” several times, is, in fact, happening. More than that, I have seen, hands off, the first half an hour of it and have spoken to senior writer Cara Ellison (late of this RPS parish), as well as Hardsuit Labs co-founder…

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Feature: Won this 'Mech in a game of cards

RogueTech is the biggest, meanest and most unpredictable mod collection for BattleTech

Lovely as it was, Harebrained Schemes's BattleTech felt like it trimmed back many of the tabletop game's wilder elements. RogueTech, a messy compilation of mods organised by "LadyAlekto" and crew, reinstates these complex rules and lets you bolt just about anything onto your big stompy bots up to and including the contents of the kitchen sink. If riding a clattering, improvised pirate 'Mech into battle…

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New Paradox studio led by former Sims boss Rod Humble

Paradox Interactive, the Swedish mob who've made or published games from Crusader Kings II to Cities: Skylines, have opened a new studio fronted by an old name. Paradox Tectonic in Berkley, California is lead by Rod Humble, the fella who was in charge of The Sims at EA for several years before becoming CEO of Second Life devs Linden Labs. They're working on a mysterious…

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Hearts Of Iron IV: Man The Guns rewrites history today

There's a new Hearts Of Iron IV expansion out today, and this one goes ham on the history books. While Paradox's grand strategy series has always played a bit fast and loose with real history, the Man The Guns expansion pairs a slew of naval warfare upgrades with some wildly divergent histories. The British Empire could re-establish monarchic power, or decolonise decades early, while America…

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Vampire: The Masquerade – Bloodlines sequel might be sneaking up on us at GDC

The blood moon rises. The elders at RPS have reported feeling twinges in their necks and a mild taste of iron in their mouths. In other words, a sequel to early 2000s neckbiter RPG Vampire: The Masquerade - Bloodlines might be announced at the Game Developers Conference next month. The heavy teasing of an alternate reality game has been traced back to Paradox Interactive (the…

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Paradox launch PC/Xbone cross-platform mod support

The publishers of click-o-strategy games from Crusader Kings II to Cities: Skylines are bringing our precious PC mods to console, teaming up with Microsoft to launch cross-platform modding support. Paradox Interactive are starting with Surviving Mars, 2018's pretty deece space colony game, and plan to bring mods to more of their Xbone versions later this year. While this change mostly benefits Xboners, isn't it nice…

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Feature: A hex of one's own

Age of Wonders: Planetfall is about building empires in the ruins of an empire

Did you ever read about the Ship of Theseus? I'm sure you have – the RPS community is, after all, a bastion of scholarly insight, where people can write about things like digital museums and heraldic devices and attract comments like “actually, Liu Bei's supposed Han ancestry has minimal DNA basis and I'll thank you to use the Harvard referencing system”. But on the off…

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Feature: Story ain't a dirty word

The Joy Of Story Time in Pillars Of Eternity

I have to admit, I’m not the best at every video game, but I’m just awful at Western RPGs. I never wrapped my head around Neverwinter Nights’ D&D style of play. I built my character incorrectly in Knights of the Old Republic and it made my playthrough excruciatingly difficult. I’ve passed on playing other popular WRPGs like Planescape: Torment just for the fear of having…

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Imperator: Rome crosses the Rubicon on April 25th

Rome wasn't built in a day, but in launching under a year from its announcement Imperator: Rome is making pretty good time. Paradox Interactive today announced a release date for their grand historical strategy game - April 25th. Perhaps missing a trick not launching it on March 15th, but it'll have to do. Paradox reckon this should be a little easier to get into than…

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Paradox buy Prison Architect, might make their own Architect games

Paradox Interactive have bought Prison Architect off creators Introversion Software, nabbing the rights and assets while muttering about potentially making new 'Architect' games of their own. Introversion say that after over eight years of development, "we've taken Prison Architect just about as far as we can" and they're doing something new. If Paradox, the publishers behind strategy games and build 'em ups from Crusader Kings…

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