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Posts tagged “Paradox Interactive”

Feature: Russia's greatest love machine

Have You Played… Europa Universalis 2?

Europa Universalis II will always be one of my favourite strategy games, even if I don't play it any more because its sequels have improved on it so much. Paradox’s epic map-painting series is one of those dependable few whose each progressive entry gets bigger and better than its predecessor, with the annoying bits ironed out, and the best bits amplified. Still, they’re all pretty…

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Empire of Sin pushes its prohibition crime spree back to autumn

Stick the fedora back in the closet, gang. Empire of Sin, Romero Games' prohibition-era mob operation won't kick off its roaring spree for a few months yet. No, John and Brenda Romero haven't been taken outta the picture by a rival studio. The long arm of the law hasn't finally shuttered their backroom dealings. The devs just reckon they'll need a little more time to…

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With BattleTech’s expansions done, Harebrained are focusing on two new projects

After three expansions and almost two years, BattleTech is just about done. The developers, Harebrained Schemes say they have one last free update due later this month February then that's the end of their current plans for the turn-based tactical mech 'em up. After this, they're focusing on making two new projects. Mysterious, non-BattleTech projects. Could it be the Crimson Skies some long for?

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Feature: They are billions (early access city builders, that is)

Surviving The Aftermath… of the early access city builder craze

It’s been three and a half months since Paradox Interactive announced - and simultaneously released into early access - post-apocalyptic city builder Surviving The Aftermath. And while I still haven’t worked out whether I think the game’s experimental development plan was a good idea or not, I can certainly respect how developer Iceflake Studios, and their publisher, are sticking to their guns. And their schedules,…

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Crusader Kings 3 introduces us to new Lifestyles, and brings back some favourites

A new Crusader Kings 3 video developer diary explains how Lifestyles are going to work in this third instalment of the series. It's a new and improved system that's pretty different from Crusader Kings 2 - featuring proper skill trees so you can better shape your character to be the way you want them to be.

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Paradox are experimenting with a subscription service to play Europa Universalis IV and its DLC

Paradox Interactive, the publishers of games from Crusader Kings to Cities: Skylines, have settled into a familiar and successful model: release a game then, rather chase it with a sequel, spend years expanding it with free content updates and paid add-ons. I quite like this when I buy a Paradox game near the start of its long life, and happily buy an expansion or two…

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Get Europa Univeralis IV for $1 in the latest Humble Bundle

Empire builders, rejoice. Thanks to the latest Humble Bundle, you can now conquer the whole of Europa Universalis IV and its many, many expansion packs for as little as £13 / $17, or just get the base game (and six other DLC packs) for a single US dollar - that's 76p in the UK! That's an outright steal if ever I saw one, so why…

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This Cities: Skylines build recreates the honeycomb Detroit that could have been

I will forever be impressed with the imagination of players in creative games. I admire from afar grand Minecraft monuments, luxurious Sims 4 houses, and beautifully dense Stardew Valley farms but know that I'll never have the dedication to make any of them myself. User "Mr_Hemi" on Reddit has taken a page from the past and spent over a year building Detroit as it was…

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Get all of Paradox’s best management games for less than $20 in Humble’s latest bundle

After the blurry blue delights of last month's Sonic fest, those bundle fiends over at Humble have put together a brand new pack of game goodies for December, this time focusing on Paradox's best management games to celebrate the early access launch of Surviving the Aftermath. Ironically, Surviving the Aftermath did not, in fact, survive the cut to get into the bundle itself, but Humble's…

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Crusader Kings 3 slips into intrigue and subterfuge

Building empires in Crusader Kings 3 is dirty work. You can't just roll up with an army and start taking farmland willy-nilly - you need friends to fund your battles, lovers to keep your line in check, and even an occasional so-called ally may need to be taken out of the picture. Paradox's latest Crusader Kings 3 dev diary is all about plotting and scheming,…

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BattleTech’s hard-hitting Heavy Metal expansion is out now

BattleTech's expansions have been a little light on new murderbots. Flashpoint brought in new multi-stage missions and Urban Warfare took the fighting to city streets, but this week's Heavy Metal DLC is all about those mechs. BattleTech's third (and final, for now) DLC drops with seven classics alongside the bespoke new Bullshark, accompanied by enough new lasers, missiles and mortars to turn even the biggest…

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Prison Architect’s refurbished Psych Ward opens today

After a two-year sentence, Prison Architect's Psych Ward DLC is out on PC, Mac and Linux today. The game's first DLC pack came out on console back in 2017, before Paradox picked up Prison Architect and handed it over to current developers Double Eleven. Psych Ward brings a bit of medical mayhem to your prison, letting you build entire wings of unpredictable, mentally unstable inmates.…

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Age Of Wonders: Planetfall – Revelations emerges from its ancient crypt today

Congratulations, Age Of Wonders: Planetfall - you're a real sci-fi world now. From Forerunners to Protheans and everything in between, no spacefaring adventure is complete without an enigmatic, questionably-malevolent ancient precursor people that vanished without a trace. Released today, Planetfall's Revelations expansion heralds the return of the nasty old Heritors and lets you begin your imperial ambitions by clawing out of the grave.

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Crusader Kings 3 lays out its grand strategy in a new monthly video series

It's good to be King. This week, Crusader Kings 3 game director Henrik Fåhraeus donned a crown and cloak to lay out his vision for the big ol' threequel. It's the first in what Paradox say will be a monthly series of video diaries diving into the creation of a political powerhouse. Episode one is all about the big picture, and how the team want…

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Feature: Beware negative splendor

Crusader Kings 3 is basically a Game of Thrones RPG in disguise

The Crusader Kings franchise has always had a massive Game of Thrones vibe. Indeed, the first two games in the series got their own Westeros mods, and our own Adam Smith called CK2’s “such a blindingly obvious combination of worlds and mechanics that it simply had to exist”. Now, however, looking into the new dynasty mechanics for Crusader Kings 3, it’s clear what Paradox are…

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Feature: Built in a day, etc, etc

Imperator: Rome is getting proper story campaigns – and elephant husbandry logistics

When Imperator: Rome was released in April this year, I really enjoyed it. My colleague Ghoastus absolutely loved it. To be honest, both of us were happy with it as it was. Nevertheless, in response to a good deal of player roaring on launch, Paradox have been working hell for leather to rebuild whole sections of the game, and after two big free patches, we're…

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Feature: Too many popes

We played Crusader Kings 2 in real life and it got weird

Although we won’t be able to play Crusader Kings 3 until next year, last weekend I got to try the next best thing - a massive game of Crusader Kings 2 without a single PC involved. As part of the celebrations at PDXcon, Paradox turned the interior of the Nalepastrasse radio station (formerly the broadcast hub for communist East Germany) into a vast map of…

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Stellaris’s newest species, the Lithoids, are here to eat rocks and take names

Stellaris’s newest alieopals, the Lithoids, have arrived, crunching their way through space in extremely cool crystalline ships. The lore claims that this new rock-based species lives for ages and can hang out on even the harshest of planets, but their blingy transport suggests a different kind of je ne sais quoi if you ask me. You can see them in the trailer below.

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Feature: Bad day for the squidmen

In the new Stellaris expansion, you can turn your home planet into a bomb

One of my favourite tropes in Science Fiction is aliens whose cultures are built around some hangover from the time before they made it to the stars. Take the Kelpiens from Star Trek: Discovery, whose existence is dominated by the inbuilt anxiety that comes from having once been prey species. Or Iain M Banks’s Idirans, the “top monster on a whole planetful of monsters'”, who…

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Feature: When you're king, there are no bad ideas

In Crusader Kings 3, character is everything

Crusader Kings 2 isn’t the easiest game to define. It mixes Paradox’s grand strategy formula with a big bucket of RPG flavour, creating something that’s just as playable as an emergent storytelling toy as it is as a wargame. Crusader Kings 3, its freshly-announced sequel, has this same mix of ingredients. But from what we’ve seen so far, it looks like it might just have…

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