Posts Tagged ‘Paradox Interactive’

Paradox and Tropico devs announce colonial management game Surviving Mars

In a new partnership with Tropico developers Haemimont Games, Paradox have announced a Matt Damon simulator / colonial-management-city-builder Surviving Mars [official site]. It’s a “hardcore management game” about the colonisation of Mars and if the short trailer is anything to go by, it’ll be leaning toward the EVERYTHING GOES WRONG end of the management spectrum. One for Brendan, then, who does like to put poor little colonists through the wringer.

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Stellaris launches Update 1.6, hands out birthday DLC

Happy birthday, Stellaris [official site]! To celebrate the first birthday of their space strategy game, Paradox have released a new update and are giving all spaceguests party favours in the form of free cosmetic DLC. The pack of species portraits offered as a pre-order bonus are now free to all players, and Paradox have thrown in some colourful new ones too – like that ↑ spacepeacock. As for Update 1.6, nicknamed ‘Adams’ after the interactive fiction writer, that’s smaller than many updates but still brings some good changes. The game has come a fair way over the past year. Read the rest of this entry »

Stellaris: A utopian race of multicultural turtles, part 2

Last time in this diary on grand space strategy Stellaris, my species of sugary, democratic Tortals invited everyone to their space nation regardless of race, creed or culture. It was a burgeoning multicultural utopia called the Open Gates. Then a terrifying horde of transdimensional beings arrived and started to eat everyone like a rack of saucy ribs, which is against the rules.

The Tortals and their compatriots have now escaped in a flotilla of refugee ships to the Shell, a corner of space where they hope to be safe. They are far from the Unbidden, the aforementioned interdimensional gatecrashers, but now they have new neighbours in the form of of two very large despotic empires. And, as any cultured dictator knows, shells usually contain something tasty and soft inside. Read the rest of this entry »

Hearts of Iron 4: Death or Dishonor announced

A mid-sized expansion for Hearts of Iron 4 [official site] will focus on expanding Hungary, Romania, Czechoslovakia, and Yugoslavia, Paradox announced today. Named ‘Death or Dishonor’, the expansion will bring unique National Focus trees to those countries Paradox say were “caught between the dueling ambitions of the Soviet Union and Nazi Germany.” They’re calling it a ‘Country Pack’ rather than a full expansion, though it will bring a new feature or two. And, in the traditional Paradox way, it’ll be accompanied by a big patch. AI and air action are both due touch-ups in that. Read the rest of this entry »

Cities: Skylines – Mass Transit disembarking May 18th

I don’t really ‘get’ driving cars in cities. Having always lived places where I can get everywhere I need by foot, bus, train, or bike, I am bamboozled by city-building games nudging me to build intersections resembling Celtic knots. I’m relieved that Cities: Skylines [official site] will focus on public transport in its next expansion, Mass Transit, which publishers Paradox have announced will launch on May 18th. Mass Transit will bring new forms of public transport, from ferries to whimsically utopian blimps, along with new transit hubs to ease interchanges. Here, have a look at all this in a new trailer: Read the rest of this entry »

Wot I Think – Stellaris: Utopia

Utopia is the first major expansion for Stellaris, Paradox Development Studio’s 4X, grand strategy space hydra. It’s a term that normally conjures up images of a perfect society, all green and chill and maybe a little like Star Trek’s United Federation of Planets. That’s nice, I guess, but what if your idea of perfection is building a civilization on the backs of robotic slaves? And what about a monstrous hive of ravenous beasties that won’t rest until all matter in the universe has been consumed? What would its utopia look like? I’ve been experimenting with a galaxy-sized petri dish to find out. Read the rest of this entry »

Europa Universalis IV: Mandate of Heaven released

Oh goodness me, I’d forgotten that Europa Universalis 4 [official site] has an expansion out today too. Along with releasing Stellaris: Utopia, those busy bees have launched EU4: Mandate of Heaven. This tenth expansion for the historical grand strategy game focuses on China and Japan, expanding them with new unique systems. Have a peek: Read the rest of this entry »