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Posts tagged “Paradox”

Feature: "If players [want] better pacing control, it doesn't matter what our desires were"

BattleTech devs talk slowness, mods and what to expect from the next update

I've been on something of an emotional journey with Harebrained Schemes' turn-based mech combat game, BattleTech. I was turned off by its unusually slow animation speeds and drawn-out wars of attrition during my first dozen-odd hours of play, but a combination of speed-up mods and deepening understanding of rules the game itself did not take the time to explain saw me fall ever-deeper in love…

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Age of Wonders: Planetfall takes the wonder to the stars

From the creators of Age of Wonders and Overlord, today we got the announcement of the new tactical-turn based combat strategy title Age of Wonders: Planetfall. The 4X empire building adventure will take the familiar gameplay elements and immersive tactical combat of previous titles, but into the stars this time! Unfortunately, you'll have to wait until 2019 to do so. Look, can living in the…

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Feature: I like everything it does, but not how it does it

BattleTech review

Update: though the below complaints stand, my feelings about Battletech's tactical core have become significantly more positive as a result of continuing to play it following publication of this review. I was perplexed to discover that my partner, also a home-worker, was wearing earplugs as she sat at her computer. There was, for once, none of the thunderous din of new kitchens or loft extensions…

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Feature: Mod it and they will come

Best Cities: Skylines mods

Cities: Skylines turned three a couple of weeks ago, meaning that it’s time to dust off our best Cities: Skylines mods list and see what wonderful community creations we can fill it with. On the day of its launch, Skylines already had pages and pages of buildings and complicated junctions waiting to be downloaded; now there are 1,000 of them, containing a ridiculous 145,948 mods.…

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Steel Division: Normandy 44’s Back To Hell DLC launches

Even though it never caught on quite as strongly with the multiplayer crowd as the Wargame series, Eugen System's Steel Division: Normandy 44 was an easy recommendation, at least according to our resident strategy boffin Tim Stone. Using the same wildly scaleable engine tech first seen in RUSE, Steel Division allowed RTS battles to play out on almost any scale, from ultra-detailed vehicular skirmishes to operational…

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Stellaris: Apocalypse will let you kill planets

Too many worlds. That's the problem with space. You develop interstellar flight and hope to find a big emptiness that you can coast around in until all of the stars fade to black, but there's all this stuff scattered about. Planets and asteroid belts and big alien jellysquids. Stellaris's upcoming expansion, Apocalypse, will let you clear out some of the clutter. It brings planet-destroying weapons…

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New Stellaris expansion doubles down on humans

I'll be honest - I'm not totally sure what Paradox are going for with their Humanoid Species Pack for Stellaris, which is released today. The motivation seems to be that humanoids are 'the most-played phenotype' in the 4X sci-fi game, and as such they've stuck in a whole bunch of human-like species, include cyclopes, orcish types, demonic sorts and bionic-eyed dwarves. I guess this makes…

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Feature: Magical mayhem

Have You Played… Magicka?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. QFQFSAA + M2. I just made a double steam arcane double lightning beam, and now you’re dead. Oh, you were on my team? Crap. Magicka does away with mana and cooldowns, allowing up to four wizards to cast spells as quickly as they can hammer on…

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Feature: Update Night

Has Stellaris been improved by its updates?

Hi! I’m an incredibly charismatic space otter, and I love you! Not just you! I love everyone, be they otter analogues, bird people, or particularly advanced fungal infections! I even love murderous robots, which I’m aware is not a great idea because they’re murderous robots! At least that’s what Stellaris’ Scyldari would say, if they could do anything apart from bat their ears adorably on…

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Feature: Dome, Sweet Dome

Red means danger: how to survive in Surviving Mars

The people living in my new habitat dome have jobs to do, that's what brought them to Mars in the first place, but when they finish work they have two choices: they can either go to the casino or the bar. I could have built a gym or some other kind of leisure facility, but I went with the casino and bar combo. It's what…

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Mech it so: Paradox are publishing BattleTech

At the Paradox Convention 2017, the strategy game developer/publisher announced that they would be working with Harebrained Schemes as publisher of Battletech, the turn-based squad level tactical mech game that was an instant Kickstarter success in 2015. We've already spoken to the developers in-depth but this weekend will be our first chance to play, and I'll be speaking to BattleTech creator Jordan Weisman about the…

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Feature: Welcome to the Galactic Slop Pot

Stellaris: A utopian race of multicultural turtles, part 1

"It will all take care of itself" – infamous Tortal saying Welcome to the Open Gates of Tortal. All are welcome here. Are you a slithering conformist lizard looking for employment? Come and work in our power plants. Maybe you’re a consumerist mollusc seeking some retail therapy? Then visit our pleasure districts. Are you a titanic ocean beast of uncertain origin? Join our defensive military…

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Feature: Mod of Flanders

Best Crusader Kings 2 mods

Crusader Kings 2 [official site] is (somehow) now five years old. Adam raised a glass to its humour and humanity last month in celebration of its half-decade anniversary, so I thought I'd delve into its modding community to mark the occasion too. Much like the digital empires depicted in-game, many of its mods have risen and fallen since my last visit, however the following list…

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Cities: Skylines getting blimps in Mass Transit DLC

Blimps. They’re big, they’re full of hot air, they’re historically prone to crashing to earth in an unstoppable blaze. If you like blimps then we have good news for you. The physical manifestation humankind’s hubris can soon be added to your bustling metropolis in Cities: Skylines [official site] as part of the Mass Transit DLC pack, which is also adding ferries, monorails and cable cars.…

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Feature: Mod it and they will come.

Best Cities: Skylines mods

Cities: Skylines [official site] is one of those games that if given the chance will swallow you whole. Like any simulation game worth its salt, it's comprised of so many moving parts that only by digging deep into its systems, mechanics and quirks can you hope to scratch its veneer and begin to understand what makes it tick. It's a wonderful game once you do,…

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Crusader Kings II Monks and Mystics: The joy of sects

What is Crusader Kings II [official site] missing? I've been playing again recently, drawn back in by The Reaper's Due and its perfect simulation of the general snotty sickness of an English winter. I'd never have thought of disease as such an important addition, which is a bit silly really considering the historical impact of the Black Death, and the fact that entire military campaigns…

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Feature: A beautiful end of the world

Cities: Skylines’ new Natural Disasters expansion is spectacularly horrifying

I'm impressed they waited this long. Using earthquakes and hurricanes to play skyscraper dominoes has long been the alpha and the omega feature of citybuilder games (if you didn't trash the suburbs with an alien invasion, you weren't playing Sim City 2000 right). It's taken Cities: Skylines [official site] 19 months to do the entirely obvious thing, and I'm glad to say it's done it…

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Feature: Every Count's Opinion Counts

How Crusader Kings 2 Makes People Out Of Opinions

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Crusader Kings 2 [official site]. Meet Domnall, Earl of Osraige. He’s a pretty affable guy. He’s friends with his neighbouring rulers, and all seems peaceful. But he’s also ambitious and a just little crazy, and he’s about to make a big mess of the Emerald Isle.…

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Feature: Good at being bad?

Tyranny Is Quite Good At Letting You Be Extremely Bad

Tyranny [official site], a new RPG from genre masters Obsidian, is about being bad. Or at least, being in a bad place, surrounded by bad people, with the choice to be bad. The evil Overlord Kyros has conquered swathes of the lands of Terratus, and now has his sights set on the Tiers, a desolate and desperate region, populated by surviving armies and the resilient,…

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