Posts Tagged ‘Paragon’

Giveaway: 500 Paragon Early Access Founder’s Packs

We’ve got 500 keys to give away for Paragon [official site], Epic’s third-person science fantasy MOBA. It takes the now traditional three lane setup in which each lane is protected by towers and minions and uses its third-person perspective as an opportunity to use height to provide and obscure vision. Its closest relative is Smite, but it feels more like a shooter, leaning on its developers legacy in that other genre.

Eventually Paragon will be free-to-play, but like many MOBAs it’s begun life in a paid early access period, access to which costs $20. This code will get you in now for free.

Read the rest of this entry »

Iggy & Scorch Singe Their Way Into Paragon

Iggy & Scorch have now joined the battlefields of Epic’s third-person MOBA, Paragon [official site]. They’re classed as a single character but consist of a kind of dinosaur/pyromaniac double act. A dinomaniac, perhaps.

I’ve had a chance to have a kickabout with the pair of them and find out what their actual deal is so here’s the skinny. The 411. The lowdown. The field report. The… what do young people say when imparting information nowadays?

Read the rest of this entry »

Iggy & Scorch – A Pyro-Saur Combo – Joining Paragon

Epic’s Paragon [official site] is getting a duo as its next playable character in the form of dino-and-pyro double-act Iggy & Scorch. They count as a single character, I do believe so no Cho’Gall pantomime horse shenanigans for this particular MOBA as yet.

Let’s take a closer look and I will try to fish some words out of my head that aren’t DINOSAUR DINOSAUR DINOSAUR even though it’s Friday and I’m just looking at the video and thinking DINOSAUR DINOSAUR DINOSAUR.

Read the rest of this entry »

Paragon Adds Hammer-Wielding Wraith, Sevarog

Paragon [official site] has added its first new hero since it launched into paid early access earlier this month. Sevarog, a tanky guy who eats souls and carries an enormous hammer, will now be stalking the jungle bits of the first-person MOBA map. I’ll probably try to play as him later tonight and see what his deal is but for some reason I have to put all of my settings down to their lowest and that makes me sad. So I guess this evening will be “trying to see if I can fix that” and THEN “trying Sevarog”.

While I fiddle around with settings and drivers and other things that make me cross let’s run through what we know, starting with Sevarog’s look:

Read the rest of this entry »

Paragon: Epic Announce Early Access Prices, Dates

Epic’s third-person shooter-ish MOBA, Paragon [official site], now has an early access release date – 18 March. The game will eventually go free-to-play with the full release in the summer but if you want to play before then you can buy your way in via a Founder’s Pack or, if you’ve signed up for the beta, there will also be a number of beta weekends during the early access period where you can play free of charge. Here’s how it’ll work:

Read the rest of this entry »

Paragon Interview: Why Epic Are Making A MOBA & More

You can read about Paragon, Epic’s new MOBA, over here, but there were parts I had to cut out of the feature for flow and length. If you’re wondering about the game’s replay system, crossplay with consoles, approach to chat toxicity, and why Epic are making a MOBA in the first place, read on for some bonus materials from my conversation with creative director Steve Superville.

Read the rest of this entry »

Paragon: What You Need To Know About Epic’s MOBA

A couple of weeks back Epic’s Paragon [official site] team brought their third-person MOBA – still in its alpha state – to London for a hands-on preview event. I managed to get several games in (two crushings and one tense victory) as well as spending some time with creative director, Steve Superville.

Superville says that Epic’s question of themselves when setting out to make Paragon was “can we bring action to the MOBA genre?” My own big question of Paragon is this: I play a lot of Dota, and if I want something shorter I head into Overwatch or Smite’s Joust or Arena modes, so what’s the thing that Paragon offers which would get me to carve out a wedge of time for that game?

Read the rest of this entry »