Posts Tagged ‘Paul Arendt’

State of the Art: Sunless Sea and the world of Zubmariner

Sunless Sea‘s [official site] first expansion, Zubmariner will be released on 11 October bringing with it new ports and cities to explore and tales to be told. Or as developers, Failbetter, put it: “agonising choices presented in beautiful prose.” But it wasn’t the beautiful prose which caught my eye in recent dev blog entries, it was the undersea (or rather, Unterzee) flora and corals. That’s why I’ve been asking Failbetter CEO and art director, Paul Arendt to tell me a little more about how the art works in the game.

For the images in question, just use the left and right arrow keys on your keyboard or click the arrows just next to the pictures!

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