Posts Tagged ‘PC-Gamer’

Have You Played… Cover Discs?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I couldn’t afford many games as a teenager, so like many other people I turned to the only other available legal avenue: cover discs. The demos they offered were often the only way I ever played the biggest games – games about which I still have strong memories and thick opinions years later, despite only experiencing a sliver – as well as the method by which I procured patches in an age when dial-up internet was slow and expensive.

Read the rest of this entry »

Ready For My Close-Up: PC Gaming Gets A Spotlight At E3

And lo’ the clouds parted and E3’s suited powers-that-be waved their bejeweled hand and now there’s going to be an entirely new conference of sorts dedicated to PC Gaming. Oh Sweet Mariah Carey, such things have been a long time coming. As a long-time attendee of E3, I can tell you first hand that that’s the place you go when you’re basically just looking for an in-the-trenches view of the most macho of console arms races. Amid such tense and enthusiastic pissing contests, PC gaming has often found itself ignored.

But hardware folks AMD and cheery RPS fanzine PC Gamer have announced they’re hosting a new PC gaming pageant extravaganza during E3 week this year, the PC Gaming Show.

Read the rest of this entry »

Monkey Island 2 Spec Ed Review On

Leather like a cow I've ever seen.

Are you interested in what you should be thinking about the new Monkey Island 2 Special Edition? Fortunately I’m here to tell you – what a spot of good news. My review for PC Gamer has made its way onto the Jaunty RPS Tribute Site, over here. I say:

“By jove, they’ve got it! Last year saw LucasArts remake the original Secret of Monkey Island with gorgeous new graphics and fantastic voice acting. And then, through some arcane form of voodoo, they managed to make it maddeningly irritating to play. A crazed muddle of menus, inputs and berserk design decisions spoiled a game that was never as good as people remembered it being. Forget all of that – Monkey Island 2: Special Edition has fixed absolutely everything, and was a far better game to begin with.”

Alec’s XCOM Feature

Mr Meer was the first to take a look at the new XCOM, thanks to the PC Gamer’s exclusive feature. Since he’s currently off having weekend adventures I thought it might be wise to link to an online sighting: GamesRadar have the full text, and some images.

This isn’t a linear shooter, either. Your base’s phonetappers and police-radio scanners present you with choices as to where to go next and what to do, picked from a large map of the US. Rumours of animal attacks and strange weather patterns in a certain state? Sounds like Blobs are on the rampage. Saddle up, Agent Carter. Grab the wheel of your hulking fedmobile, take two of your best men with you, and go see what’s going on.

Go read.

Hidden Movement: XCOM Uncovered In PCG

Me! I saw XCOM! Me! And I still can’t bloody talk about it. But I can direct you to buy, beg, borrow, steal or consume the latest issue of PC Gamer UK, which contains a big-ass feature wot I wrote about 2K Australia/Marin’s controversial do-over of The World’s Greatest Videogame™. What I can say – I hope – is that the feature goes into why the game is a lot more interesting than the infuriatingly brief press release suggested. The issue’s lurking on the shelves of UK agents o’news now, or you can buy a copy direct from here. Free delivery, I’m told. Oh, and the feature also includes the largest picture you’ve ever seen of a Sectoid from the original X-COM. We’ll be spilling XCOM details on this very website in a few weeks: print/online embargo splits are absolutely ludicrous in this day and age, but there you go.

Outcast Not At 57 Scandal: PC Gamer Top 100

And don't get me started with Thief 2.

The yearly PC Gamer Top 100 has gone live! To actually get any real explanation behind it, you’ll have to buy the new issue, but it’s available here in a just-the-facts-format. It breaks with tradition in a three key ways. Firstly, it was the first in living memory to be comprised not by going down the pub and arguing until everyone hates each other more than usual. Instead, it was done by cold vote-casting democracy. Or, at least, the closest simulacra to cold-vote-casting democracy the ever-mendacious Tom Francis could manage. Secondly, it involved votes from the PC Gamer writers of many nations (i.e. if there’s anything obviously mental, blame the yanks). Thirdly, and most audaciously, the fifthy-seventh greatest game of all time Outcast isn’t at fifty-seven. I’m shocked, shocked I say. Anyway, the readers vote is now open so do go in and RIGHT WRONGS. I admit, it’s the sort of thing which makes me wonder what a RPS readers’ top 100 may look like. Top 100s are odd ones, conceptually speaking. I wrote a little about it over on my workblog a few years ago, which I republish here…
Read the rest of this entry »

PC Gamer: Dragon Age Origins Review

That's a nasty cold.

My review of Dragon Age in PC Gamer is now online. All 60 million words, but short the very pretty boxouts (and thus vital details about the “taint” – snigger). It looks very splendid in the magazine. (Unfortunately an RPS review will be a while coming as our attempts to get review code were not responded to.) It’s a tremendous game, in many senses of the word. Here’s an excerpt that captures one of my favourite details:

“Whether you play as a human, elf or dwarf, a rogue, warrior or mage, a noble or a commoner, Dragon Age requires smart use of your wits and weapons. Combat is a combination of real-time fighting and turn-based handing out of orders. You have control of all in your current party (which has a maximum of four characters), as well as an elaborate Combat Tactics system that enables you to all but program your team’s AI. But there’s also an entire realm to explore, and a central, overwhelming theme of acculturation within its many towns and races. This is about politics, moral philosophy and love. And about killing dragons with swords.”