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Posts tagged “PDXCON”

Feature: Too many popes

We played Crusader Kings 2 in real life and it got weird

Although we won’t be able to play Crusader Kings 3 until next year, last weekend I got to try the next best thing - a massive game of Crusader Kings 2 without a single PC involved. As part of the celebrations at PDXcon, Paradox turned the interior of the Nalepastrasse radio station (formerly the broadcast hub for communist East Germany) into a vast map of…

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Age Of Wonders reviving ancient technocorpses in Revelations expansion

The first expansion for sci-fi strategy game Age Of Wonders: Planetfall will begin to resurrect an ancient dynasty of technocorpses keen to reclaim their territory and secrets, Paradox announced today at PDXCON. Revelations is its name, and launching in November is its game. The Es'Teq dynasty will stir with the help of their Heritor descendents in new campaign missions, and folks will get play with…

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Hearts Of Iron IV getting sly in La Résistance expansion

Paradox today announced the next Hearts Of Iron IV expansion pack, named La Résistance. As well as giving resistance movements more to do, it will introduce a new espionage system. I will confess, when I first saw the announcement trailer on Paradox's PDXCON stream I did think it might be a whole new game about the French Resistance with a pretty painted style and got…

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Prison Architect will bring an embiggened Psych Ward to PC in November

Prison Architect will bring an expanded version of its Psych Ward update to PC on November 21st as DLC, following its release on consoles back in distant 2017. Produced by UK studio Double Eleven, who have been working on the game since Paradox bought it from creators Introversion in January, it's the first proper paid DLC for Prison Architect on PC. What's more, it's going…

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BattleTech going old school with Heavy Metal expansion

The next expansion for BattleTech will bring new mechs and characters from its tabletop days as well as new weapons, Paradox announced today at their PDXCON fanfest. Heavy Metal is the expansion's name, and adding more dirty gert lumps of metal is its name. Our boy Nate, who is out at PDXCON in Berlin, tells me one of the new weapons coming in Heavy Metal…

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Surviving The Aftermath is out in early access today

PDXCON, Paradox Interactive's convention in Berlin, just kicked off its announcement show with the news that Surviving The Aftermath, the post-apocalyptic colony manager announced last week, s out in early access today. Despite its name, and the fact it's a survival-based settlement builder, it's not got much in common with last year's Surviving Mars, and is being produced by a different team, Finnish studio Iceflake.

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Stellaris: Federations expansion announced, and will bring new origins for your empires

The next Stellaris expansion will be Federations, Paradox announced today, focusing on making the game spacefriends groups more complex and interesting. Federations will come in several flavours, for starters, like a trade league or research cooperative. They'll also be able to level up to unlock new type-specific perks. Spacepolitics will expand with the option for a galactic senate too. Finally, after three years of focusing…

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Crusader Kings 2 is free now

To start their annual fanfest PDXCON off with a bang (or at least an "Ooh!"), Paradox are now offering Crusader Kings 2 for free. It seems to be free forever? [Update: yes, it is.] If you've not yet tried to form your own medieval dynasty and found yourself undone by intrigue, backstabbing, and your own damn foolishness, you're missing out. Expansions are not included in…

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Feature: From reformed pagans to unreformed sharks

What’s next for Crusader Kings 2, EUIV and Hearts of Iron IV DLC

The Paradox DLC factory continues to diligently extend the lives of its myriad grand strategy romps, with all but Stellaris getting new DLC announcements at PDXCON last month. We’re getting restless pagan warriors, war elephants and even some sharks. If you can match the feature to the game, you get a polite nod of respect. Rather than tiring you out, making you click on three…

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Feature: Rowdy royals

Being a bad dad in Crusader Kings The Board Game

It didn’t take long for the deals to start flying across the table. We hovered over the weathered map of medieval Europe, shouting out offers and threats between excursions to the Holy Land. There were marriage proposals, bribes and even an assassination plot or two. Like its PC progenitor, Crusader Kings The Board Game has a knack for generating stories, but it does it in…

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Feature: A 4X offering something new

Age of Wonders: Planetfall makes a great case for leaving fantasy behind

For nearly two decades, the Age of Wonders series has been firmly entrenched in a fantasy realm, with all the tropes that accompany it: Orcs, Halflings, meddling wizards and flying lizards. Triumph Studios’ latest 4X outing, Age of Wonders: Planetfall, does away with all of that. It swaps magic for mechs, pitting alien races against each other in a galaxy reeling from the collapse of…

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Feature: What have the Romans ever done for us?

Imperator: Rome has a world ripe for conquest

When Paradox unveiled the map for its latest grand strategy romp, Imperator: Rome, I don’t mind admitting that I made an involuntary noise that normally only comes out of me when I’m biting into something delicious and unhealthy. It is excellent map porn. Zoomed out, it’s clean and no-nonsense, but when you narrow your focus, it explodes with colour and detail, particularly on the coast,…

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Paradox announce new grand strategy Imperator: Rome

I think we've all been there. You've centralized power by taking over most of the known world. You're feeling pretty chill about your choices and how you've bent the continent to your iron will. That's when some of your buddies are like "nah brah" and you get super-stabbed to death. Not chill. Not chill at all. Well, now you can bring home all the fun…

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Paradox and Tropico devs announce colonial management game Surviving Mars

In a new partnership with Tropico developers Haemimont Games, Paradox have announced a Matt Damon simulator / colonial-management-city-builder Surviving Mars [official site]. It's a "hardcore management game" about the colonisation of Mars and if the short trailer is anything to go by, it'll be leaning toward the EVERYTHING GOES WRONG end of the management spectrum. One for Brendan, then, who does like to put poor…

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Mech it so: Paradox are publishing BattleTech

At the Paradox Convention 2017, the strategy game developer/publisher announced that they would be working with Harebrained Schemes as publisher of Battletech, the turn-based squad level tactical mech game that was an instant Kickstarter success in 2015. We've already spoken to the developers in-depth but this weekend will be our first chance to play, and I'll be speaking to BattleTech creator Jordan Weisman about the…

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