Posts Tagged ‘Piranha Games’

A Beta View Of MechWarrior And PlanetSide 2

What do MechWarrior Online and PlanetSide 2 have in common? Well, they both have robots, guns, cold levels that affect gameplay, free-to-play options, explosions, planets, sides, walking, death, life, founder’s programs, other kinds of robots, rocks, trees, smoke, and battles that tickle fancies and funny bones. Also, war.

Oh, and they’re both in beta. I knew I was going somewhere with this. Anyway, videos!

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MechWarrior Online Open Beta Starting Monday

Very few things on this Earth can stop a fully operational giant robot. One of those things is another giant robot impacting the first with equal and opposite force. This is known as Cyber-Newton’s 23rd law, and he personally destroys all who dare oppose it. All the other things that can stop a giant robot, meanwhile, are crushing realities of game development. Case in point: the recent delay of MechWarrior Online‘s open beta. Stability apparently wasn’t up to snuff, so Piranha decided to tinker away a while longer. Now, though, it’s in acceptable shape, so the robots will begin rocking, socking, and vaporizing each other early next week.

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MechWarrior Online’s Made $5m Before It’s Even Out

Kickstarter isn’t the only way to make insane amounts of money without even releasing a game. MechWarrior Online has been having a concerted “pre-order” campaign, and has announced it’s made $5m in the process. The stampy robot fighting game is yet to enter open beta, but despite this it’s accrued those extraordinary sales figures since July. And let’s stress – this is for a free-to-play game.

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Piranha Wants Single-Player MechWarrior, But It’s ‘Tough’

This mech isn't in single-player, but it is single. And desperately, obnoxiously lonely. Ladies?

I like giant robots. I like them a whole, whole lot, actually. But let’s be honest here: their titanic clashes are nothing without heaping helpings of human intrigue. They need us and our elaborate, hilariously political squabbles as much as we need their impossibly large arsenals and devil-may-care approach to dealing with skyscrapers. Back in the day, single-player was the perfect middle ground between those exceedingly admirable goals. Now, though – as Piranha president Russ Bullock explained during GDC Online – things are a bit more complicated. Not to mention more expensive. A lot more expensive.

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Mechwarrior Online Beta Opens Up Next Week


Piranha Games have announced the following: “Make a MECH-sized marking in your calendars for Tuesday, October 16th. In just one week, we will be opening up the InnerSphere to all MechWarriors and their friends.” This signals the end of Mechwarrior Online‘s Founders program, where you could buy in for early for in-game currency and other bonuses, but since it’s F2P I expect to see a lot more activity kicking off in the coming weeks. As I mentioned previously, I’ve rathered enjoyed my time with it, although it seems like there’s a lot of content to come. I’ve posted some recent gameplay footage below.
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Heavy Metal: MechWarrior Online’s Hunchback

There's a part in the trailer where the Hunchback appears to be out in the forest having a nice little frolic, but it didn't screenshot well. You have no idea how much this depresses me.

The concept of a giant robot so giant that it makes all the other giant robots seem like adorable little rhinos appeals to me, I think, on a very fundamental, perhaps even instinctual level. As someone who is neither giant nor (to my knowledge) a robot, I somewhat fancy the idea of striking spine-tingling, fight-or-flight-invoking fear into someone with my mere presence. And MechWarrior Online‘s Hunchback, thankfully, looks to offer me a chance to take the reins on that particular fantasy. According to Piranha, this ‘bot tips the scales (by which I of course mean all of them at once) at 50 tons – 20 percent of which is armor, and the rest of which is probably guns. See it perform incredible feats of moving at all after the break.

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Heavy Metal: MechWarrior’s Not-So-Smooth Moves

No, no, it's fine! Overheating is just a myth.

Believe it or not, colossal 50-ton steel monstrosities that have to be careful they don’t accidentally crush poor, helpless rhinos aren’t nature’s most graceful creatures. They do not prance or saunter or gallivant or float from place to place as though held aloft by the wings of angels. They lumber. That is the thing that mechs do. As you might expect, this leads to a fair deal of complexity where movement is concerned. As MechWarrior Online developer Piranha says, it’s “kind of like piloting a giant walking tank.” And I concur, only replace “kind of” with “exactly.”

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