Posts Tagged ‘Planet Coaster’

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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Planet Coaster’s huge anniversary update is out now

coaster update

To celebrate the one year anniversary of Planet Coaster’s launch, Frontier have put together a massive anniversary update that introduces autumn themes, new rides and coasters, new management features, an extra scenario and a fancy scenario editor. It’s a pretty comprehensive update — expansion-worthy, even — but it’s entirely free. Read the rest of this entry »

Planet Coaster DLC adds Munsters, BTTF, Knight Rider

The first licensed rides have arrived in theme park-builder Planet Coaster [official site], and they’re certainly not what I’d expected. The Munsters, Back to the Future, and Knight Rider have arrived with packs offering themed scenery pieces, special effects, and go-karts for £2 apiece. Heck yes I want people racing in DRAG-U-LA, a hot rod Dracula built around a coffin.

New stuff has arrived for free too. Alongside the DLC launches last week, Frontier Developments whopped out a patch whacking in a new ride and coasters for everyone. Read the rest of this entry »

Summer brings fireworks and more to Planet Coaster

Apparently it’s summer — it’s always hard to tell up here in Scotland — which means that it’s time for Planet Coaster’s [official site] third free seasonal expansion. It’s a big one, fattening up the the game with new rides, customisable panels, terrain options and scenery. It’s available now, and you can watch the trailer below.

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Planet Coaster’s Spring Update brings Go-Karts, crimes

When I played Theme Park with my brother, he’d ask me to hire dozens of mascots so he could watch thugs roll in to beat up the pogoing teddy bears. It’s the small things in life, y’know. Planet Coaster [official site] today celebrates the joys of crimes with the addition of pickpockets and vandals, and security guards to thwart them. Also arriving in today’s Spring Update are Go-Karts and other new rides and coasters, along with exciting options for ‘Duelling’ coasters which launch in sync. Here, have a peek in this trailer marking the update’s launch: Read the rest of this entry »

Crime is coming to Planet Coaster

Right now, the worst thing that can happen to the population of Planet Coaster [official site] is an upset tummy, or a lack of cash on-hand to pay for overpriced pop and burgers. Of course, combine the upset tummy and the overpriced food, and you end up with puddles of vomit, so perhaps the worst thing that can happen to the population of Planet Coaster is the involuntary, forceful expulsion of undigested, overpriced nosh through their noses and mouths.

That’ll all change on April 11th, when a free update brings pickpockets and vandals to your parks, along with a stack of new rides.

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Steam Charts: Incumbent Malice

Great Odin’s beard, it’s only the weekly Steam charts! That is to say, the ten games which sold best on Steam last week.

This week: new entries, old favourites, and a very dirty house indeed.
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This Death Star ride in Planet Coaster is ace

Goodness me, this new Death Star ride someone has made in Planet Coaster [official site] is jolly impressive. Or, as Star Warriors would say, “Oie boie! Disa dowopee isa bombad, all-n youse!” We’ve looked at Star Wars rides before, amongst other neat-o constructions, but this is certainly the fanciest I’ve seen. It hits warp factor 10, weaves through a battle, dives inside the starguts, and jogs down that infamous gutter. Watch a video below and hey, you can download the coaster to ride it round in own park too. Read the rest of this entry »

Steam Charts: The Awakening

Heavens to Murgatroyd, it’s only the weekly Steam charts! That is to say, the ten games which sold best on Steam last week.

After a string of backwards-looking weeks, it’s beginning to look a lot like 2017 at last.

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Steam Charts: Normal Parameters

Cor blimey, it’s only the weekly Steam Charts! As always, these are based on the accumulated sales on Steam over the previous week, not what’s doing best for itself at this exact moment in time.

A nice number one this week, but a rather old-fashioned top ten otherwise – with one unexpected aberration.

N.B. there is NO VENGABUS this week. Repeat NO VENGA BUS. It’ll return when it is most needed. Read the rest of this entry »

Steam Charts: Do You Want Me To Dance For You?

It’s the weekly Steam charts! These are the games which sold best on Steam last week. This week, it’s the first true chart of 2017, as the last one covered the arse-end of 2016. All change, all change.

I’m even going to do this one upside-down. New year, new rules! And I don’t want to spoil the surprise right away.

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You Asked For It: The Steam Charts Return

Out with the old, in with the new. By which I mean ‘and our weekly Steam Charts, showing the ten games which sold best over the previous week, returns – replete with most of the same names as last year.’

SHOULD AULD ACQUAINTANCE BE FORGOT AND NEVER BROUGHT TO MIND?

Welcome back. Read the rest of this entry »

Steam Charts: That’s A Wrap

It’s the most wonderful time of the year. It’s THE mosssssssst wonderful tiiiiiiiiiiiime ahaahahaaaaaaaaaaaaaaaaaaaah I wish I had a machinegun ho ho ho ahahaha, get stuffed 2016. Read the rest of this entry »

Scream if you wanna ho ho ho faster in Planet Coaster

It’s beginning to look a lot like Christmas in Planet Coaster [official site], thanks to a big update launched last night. The Winter Update has added a snowy new biome, Christmassy new decor like gingerbread buildings, new shops, and new rides including a sleigh ride, bumper cars, and something that does a lot of spinning. Yes, you can now create Elfland and take guests through the seven layers of the candy cane forest, through the sea of twirly, swirly gumdrops, then through the Lincoln Tunnel. On a more practical level, the patch has introduced a few handy new management features too. Read the rest of this entry »

RPS Verdict: Planet Coaster, tutorials, fearsome themes and more

Following a recent visit to Planet Coaster [official site], RPS funsters Adam, Alice and Pip sat down in a seaside cafe, exchanged bawdy postcards, and then got down to the business of discussing Frontier’s theme park management game. From the infuriating lack of a tutorial, and the depth of the simulation and creation tools, to Banksy and the fear of animatronics, their findings are all here.

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Steam Charts: From France to San Francisco

Alec is away this week, following the Vengaboys around on tour. Or, if they’re not currently touring, just visiting places they’ve been, taking photos and placing them inside his scrapbook alongside some brief reflections. That means it falls to me to tell you which ten games were the best selling on Steam in the past week, and there are some pleasant games inside.

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Steam Charts: And we all sing along like before

Had a week off. (No, not a holiday, no such thing when there’s a three-year-old in the house). Bit of a break from writing about games. Though I’d rebuild and resupply a little, come back fighting fit, ready for anything GAMESWORLD might throw at me next.

Anything but this. Read the rest of this entry »

Planet Coaster: the best parks, rides and other creations

Planet Coaster [official site] is, by many accounts, the greatest theme park sim ever. But if you don’t have the architectural vision of Gaudi (who never actually designed a theme park, but really should’ve), or if – like me – you tell yourself that you could build the next Disney World but just don’t have the time, then Planet Coaster can feel a bit intimidating. I get creative paralysis when I have nothing but a plain green field to ‘Build Something Beautiful’ on, and develop an inferiority complex when in the campaign I see how great the pre-built bits of park look next to my comparatively bland creations.

So I’ve left it to the lively Planet Coaster creators’ community to get on with the creative malarkey, while I sit in my cigar-stenched park office – summer sun trickling between the venetian blinds, the sound of kids’ laughter muffled by the triple-glazed windows – and search for the creations that’ll pull the punters in through the gates of my park. Here’s a bunch of my favourite community-made rides, rollercoasters, and other tidbits that I found while perusing the Steam Workshop.

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Planet Coaster gets harder challenge mode, new blueprints, repaired taco icons

Planet Coaster

New blueprints and a harder challenge mode are just a few of the ingredients in rollercoaster park-builder Planet Coaster‘s [official site] first patch. Update 1.0.1 also contains traditional fare like bug fixes and optimisations but I’m enjoying the patch notes for phrases like “Tacos icons now appear in Guest Inventories correctly” and “Guests re-equip balloons when leaving rides”. Read the rest of this entry »