Posts Tagged ‘platform’

Scarygirl Bringing Her Tentacle Arm To PC

My tentacle makes me fly, too.

Square Enix’s Scarygirl, formerly a PSP game, has just been confirmed for a Euro/UK release, and it’s definitely happening on PC. It’s an action platformer, and it’s based on the graphic novel by Nathan Jurevicius. Coming out on Xbox Live Arcade on the 18th Jan worldwide, a PC version will follow “shortly after”, whatever that might mean. You can see a trailer for it below.

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Multi-Platform: A Tale By Alex

Not really a game well shown by our usual letterbox image.

Wow, games are great. Take for instance A Tale By Alex. The game by new indie team Digital Dreams, it’s a side-scrolling platformer played on three separated levels… simultaneously. Because each is a version of a kid, Alex’s, imagination.

It’s an amazingly cute idea, the two higher strips showing a reimagining of the real-world interior Alex is playing in. Jump over a table at the bottom, and it’s a grassy mound. Run past your pet tortoise and it’s a giant, biting monster that must be attacked. An elastic band flung in your front room is a range weapon for Alex the Knight.

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Fetch Your Shades: Deepak Fights Robots

This is not a representatively colourful scene.

In October 2009 I very rightly was enormously excited by the lunatic joy of RunMan. Its infectious brightness and unhinged glee were a big part of that. Developer Tom Sennett has picked up on the same vibe in his latest game, the brilliantly named Deepak Fights Robots (if you do nothing else, click on that link). It’s a puzzle platform game, heavily inspired by Bubble Bobble, but, well, brighter.

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BEEP!

I do like green.

This one’s a cutie. A side-scrolling physics platformer, in which you must negotiate levels with the goal of collecting materials for, well, further exploration. BEEP is a robot. Robots are cool, or cute. BEEP is not cool. He’s programmed to complete basic tasks, such as gather items, shoot baddies, and manipulate the environment. Thank goodness those are the things anyone needs to do in a physics platformer!

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Demo: The Wonderful Towers Of Mr Imp

Take THAT, Crysis 2.

There’s a point at which looking back on my life can just be humiliating. I was SO rubbish at the classic platformers on the Spectrum. I don’t think I ever got past the third screen of either Manic Miner or Chuckie Egg 2. Honestly, I’m a shame to this entire industry. Orm & Cheep was about my level. So the rather snazzy The Wonderful Towers Of Mr Imp both impresses me and reminds me what a cack-handed buffoon I am. It’s an 8-bit puzzle platformer from Chinese indie dev 8bitattitude, with a sizeable demo.

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Dusky Balls: NightSky Demo

A ball. Last Thursday, evening.

NightSky – the latest game from micro-platforming supremo Nifflas, is out now. And if that’s not exciting enough news for you, there’s a demo to try to get you there. The full game is £10, but the demo – it’s free! Crazy. Once more it’s physics platforming, this time rolling a metal sphere through levels in a peculiar dream world. Knowing that it’s Nifflas, through Nicalis, should be all the information you need. The original trailer is below.

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The Straight (Jacketed) Story: Lylian

Last month I mentioned Lylian, a very strange-looking side-scrolling platformer about a girl in an asylum who imagines her way out. There’s now a demo of it, so you can see what you make of the straight-jacketed oddity. Episode 1 is now released, and there’s no doubt that it’s packed with original ideas. Very, very strange ideas. The big concern does appear to be the combat, which is choppy and unsatisfying. But the environments are certainly intriguing enough to make it worth checking out.

You Do Have To Be Mad To Live There: Lylian

This is like a photo of my evening.

What you need right before going to bed is to watch this creepy-ass trailer for Lylian, made by the excellently named Pixelpickle. It’s properly intriguing. Watching the opening cinematic of an institutionalised girl and her teddy, it’s hard to predict it’s going to be a side-scrolling platformer. But there it goes, with the unfurled long sleeves of her straight jacket used as weapons. Of course. And it looks, like I said, intriguing. Lylian’s poweful imagination – the thing that maybe got her locked up in the first place – means she can reinterpret the miserable interiors of the institution as wild, colourful lands. You can see this in the trailer below.

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Gardeners’ Questing Time: The UnderGarden

In the Undernight Garden?

I like the sound of anything zen at the moment. Gosh I’m tired. Fortunately, looking at screenshots of The UnderGarden makes me feel all peaceful and serene. Described as a puzzle exploration game, it boasts relaxing physics challenges, and local co-op so players can, and I swear this is a direct quote, “chill out, work together to solve puzzles and explore the world.” Man. It’s due out on the 10th November, but we should hopefully be taking a look at it before then. In the mean time, “chill out” with these screenshots.

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Super Meat Boy Gets Retro 90s Ad

I wonder how we'll spoof noughties ads.

I remember in the late 90s thinking to myself, “I wonder how people will spoof/retro this decade?” It was a ten year spread that seemed to be of such variation, and mostly made up of retroing various previous decades, that it seemed like it wouldn’t have a distinct flavour of its own. Of course, time passes and that all changes, as the splendid new pseudo-commercial for Super Meat Boy demonstrates. It’s an excellent production designed to capture the style of early 90s gaming advertising, as recorded on VHS. Despite the ad’s failure to mention the PC release, it’s coming out on the machine that made McMillen’s name a month later, on the 20th November.

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Watch First 20 Minutes Of Super Meat Boy

I too love punching meat.

Super Meat Boy is due to reach the PC on the 20th November. (A month after the XBLA release, sadly.) Team Meat have gathered together (that’s Edmund McMillen and Tommy Refenes) (and not even together, it’s by robo-Skype) to present what must be the least professional commentary of the first twenty minutes of a game I’ve ever enjoyed. Not being able to see the same screen makes it especially fun. It’s below.

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Wot I Think: Lara Croft & the Guardian of Light

Oh look, a leather bound book intro! New ground for gaming.

Earlier this week Lara Croft’s latest adventure, an isometric action platformer The Guardian Of Light, was released. Unfortunately, despite being assured, we did not receive review code in time. So rather late, having completed it about twice over, I can tell you Wot I Think.

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Get Your Privates Patched

Penis penis penis vagina.

Zombie Cow have released a big old update to Privates. What I’m trying to say is, they looked at their Privates, and they realised they weren’t good enough. The primary problems with their Privates were their being covered in bugs, often finishing long before the person playing with them was ready, and not being able to perform with many potential partners.

What I’m doing here is I’m conflating “Privates”, the game about battling STIs in the human body, with “privates”, a colloquialism for human genitals. In doing so, I’ve given the impression that the game having bugs, crashing, and not being compatible with some systems, are in fact problems with the penises of those working at Zombie Cow. I did this with the intention of humour. It’s my way of letting you know the game’s been patched.

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Privates Out, Flapping About In The Breeze

If there's a pun, they thought of it.

Zombie Cow have finally unzipped their trousers, pulled them down to their ankles, then in a fit of pique ripped their underpants clean away from their waists to reveal their privates. And at the same time their game, Privates, is available to play, for free.

Privates, you see, is a sort of pun. Puns are when a word can be confused for another word. So “privates” can be associated with people in the army. An army is a collection of cross men and women who shout and fire guns at other collections of cross men and women. And of course “privates” can refer to a penis (like a sausage, but leakier) or a vagina (no idea). Imagine a game that conflates the two! It’s time to go shoot some STDs. (Sexily Transmitted Dirtiness.)

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Orton Hears A Howl: Orton And The Princess

It's about to mock me for something.

TheBlackBandit suggested we look at Flash game Orton And The Princess with the accompanying comment, “Your choice whether or not to post it.” It turns out it’s worth posting, and, well, even if it weren’t I figured maybe he’s being passive aggressive and if I don’t he’ll hurt me. It’s a strange little game – very simple platform mechanic, except… except the game mocks you.

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Lara From Above: Guardian Of Light Trailer

Lara has a friend!

Only yesterday Jim and I were asking for more information about Lara Croft And The Guardian Of Light, and pa-dah! A new trailer has appeared. And crikey, it isn’t like the Tomb Raiders we’ve played before. Although we already knew it was an isometric action platformer, it’s hard to believe it until you see it running, which you can below.

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Exclusive: Getting Intimate With Privates

See, he thought he was hurting me, but he was helping me!

Upon hearing the news of Zombie Cow’s pee-pee and hoo-hah themed game, Privates, we clearly wanted to know more. What are these “vaginas” and “penises” they’re talking about? So we got ourselves a chat with project lead Dan Marshall to find out the details on their STI-busting project. We exclusively reveal what the game’s about, how it will play, and what disgusting items lie in Zombie Cow’s search history.

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Front Bottoms: Zombie Cow’s Privates

Sperm!

Would you like to see Zombie Cow’s Privates? We sure would. We’d not only like to see them, but we’d like to play with them once we have. But no! We’re not talking about their penises! We’re talking about their new winky-themed game, Privates! (NB. We’re talking about their penises.)

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Wheelie Obvious Headline: Joe Danger Trailer

Well yes.

Kieron already thought of describing Joe Danger as Trials 2 meets Trackmania, and therefore I must be more original. It’s a cross between Bergman’s Nattvardsgästerna and a puma. Too original. It’s a cartoony platform bike riding bounce fest that looks awesome fun. It’s in this year’s IGF running for the grand prize, and we should have an interview with creators Hello Games just as soon as they hurry up and reply. Meanwhile, there’s a new trailer that shows off why this is bulging with potential, as well as doing that clever thing with the quotes in the background that I always like.

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Your Morning Stupid: Find Eldorado

So familiar.

Or to give it its full name, Fuck Oregon Let’s Go Find El Dorado. It’s an entry to Ludum Dare, a bare-minimum side-scrolling pixel jobbie, and – in the loosest sense possible – inspired by Oregon Trail. Except this time you’re jumping mountains. Using the physics that the young people are so excited by, you must reach El Dorado while preserving food, and indeed the health of your family by not landing your cart upside down. Starve to death and it’s game over. It’s brilliantly silly, and oddly frustrating when you can’t get over a small peak. You can download it directly from here, and it’s a weeny 1.4mb. Via Indiegames.