Posts Tagged ‘platform’

Very Teleportant: Saira

Cor, that's a bit lovely.

So my plan to have a quick play of the Saira demo turned into my whole morning. A new game from Nifflas is a reason to sit up straight and start downloading. The creator of the gorgeous Knytt Stories has created his first commercial game, and it’s a rather beautiful thing. For those familiar with his previous games – tiny slivers on the screen, creating platforming worlds with the barest few pixels – you’ll be pleased to learn that while it’s technically a lot more advanced, it remains completely true to his themes and style, and a lot more involved.

Read the rest of this entry »

Ship Building: Bob Came In Pieces

I wonder if aliens have ever had a nice sensible landing.

Here’s a really cute trailer for a game I’d not spotted before this morning: Bob Came In Pieces. (And with that name everyone should be grateful that it’s me who’s writing about it and not Kieron.) It’s a puzzle platformer that looks utterly charming, flying a small ship around, pushing the scenery, blowing things up, and of course collecting coins. The concept appears to be solving the levels’ puzzles by how you rebuild your broken ship, and thus what abilities it possesses. It looks like a really smart idea, cobbling together your ideal setup from the pieces you’ve found, and then using them in the game. Well, take a look.

Read the rest of this entry »

Mind Games: Psychonauts Gets GoG Release

Decide to buy!

Once upon a time this platform game came out that no one cared about. Mark Donald was the editor of PC Gamer at the time, and it was given to me because it came from that guy who used to do adventure games, and I’m the adventure game guy. It was down on the magazine’s flatplan for a page. Psychonauts or something. Not knowing anything about it, and with absolutely no PR foretelling us about it, I installed it with confused expectations. Within a couple of hours I called Donald and said, “This needs more than a page.” By the next day I had bargained it up to four pages. Which was all the space they had left. Psychonauts was something special. And is now available for $10 on Good Old Games.

Read the rest of this entry »

LucasArts’ Lucidity Live On Steam

It sure looks pretty.

LucasArts Workshop’s first game, Lucidity, is now available. It’s on Steam for £7, and we’re told it will be elsewhere (such as Direct2Drive) soon enough. It’s a platformer crossed with Tetris, where you guide the young girl, Sofi, through a dream-like world by placing objects for her to run across. The old trailer is below, along with LucasArts’ blurb for the release.

Read the rest of this entry »

Braid Gameplay To Tide Us Over

He has to be the least appealing looking lead character in a platformer ever.

Braid is, of course, currently out on XBLA, but it’s heading to the PC soon too. When? Well, “soon”. But we’ve seen evidence of working PC code, so it can’t be too long. And to acknowledge this, and its phenomenally positive reviews on Xbox, here’s a video that should hopefully get you excited to play it soon. It’s also a far easier way of explaining the use of time travel in a 2D platformer than confuse-o-words ever could.

Read the rest of this entry »

Snowy Joe

Fancy some Wintery cheer? How about a quick game of Snowy Joe?

Better than Fire & Ice, that's for sure.

From the creator of a sweet little indie game, Twister, Gray Poyda’s new game is something he describes to us as a, “little winter giveaway. Just like in the old days :)”

It’s a platformer, where you use your arsenal of snowballs to shoot down bonuses, access keys, and unlock the exit door to the level.

It’s very reminiscent of those chunky platform games you’d play the demo of from the ST Format coverdisc, enjoy, but never buy the full version for. Capturing that atmosphere of brevity and clumsy fun, it’s a little bit of seasonal light-heartedness to see you through a cold, winter’s spare hour or two.