Posts Tagged ‘platformer’

Freeware Garden: Synclox

It may have something to do with my upbringing, but blue and white always makes me think of the Aegean. It’s such a profoundly blue and white place I can’t help it, just as I can’t help imagining Synclox taking place in a strange and pixelated version of this particular part of the Mediterranean.

You play through a version of said Sea complete with floating islands, appropriately Doric architecture and a lovely and rather unique type of pixel art, that lets you explore it in the idiosyncratic way that both Ugh! and Space Taxi favoured. Fly around in your pedal-powered helicopter, take in the sights and try to understand what you are supposed to be doing.

Read the rest of this entry »

Freeware Garden: Mibibli’s Quest

Coming from Ryan Melmoth, the person responsible for Peen Peen and Delirious Bird and who makes Games for Weird People, it shouldn’t come as a surprise that the brilliant Mibibli’s Quest is the only platformer I know of to combine run-and-gun action with the rhythm mechanics of Guitar Hero, the puzzles of VVVVVV and even bits from King of Fighters.

Read the rest of this entry »

Freeware Garden: Game Jam

An honest look at game development.

Everybody loves a game jam. It is after all “probably the most healthy scene of videogame creativity,” as Locomalito, brilliant creator of some of the best freeware games, put it before releasing the aptly named Game Jam mini-game. It is a cute take on games about making games ever conceived and executed.

Read the rest of this entry »

Freeware Garden: Tokyo 1923

The Great Kantō earthquake of 1923 brought about an almost biblical kind of destruction. It devastated Tokyo, Yokohama and their surrounding areas, killed over 100,000 people and paved the way to fascism and ethnic cleansing.

Tokyo 1923 is a game about said earthquake.

Read the rest of this entry »

Freeware Garden: MonoDi

A gun that only shoots in one direction might be physically improbable, but it can also turn any platformer that involves shooting into a puzzle game. That’s what’s happened to MonoDi, in which you puzzle, shoot and jump your way through 25 unexpectedly varied single-screen levels, each sporting functional if cute graphics, lots of alien eggs to destroy, and bits of badly spelled plot to read through.

Read the rest of this entry »

Freeware Garden: Riser

Notice how wisely I spent all the money Riser had given me...

Getting really good at tough action games is something that rarely happens to me. To be brutally honest, it has only happened once during my childhood with Manic Miner, many years later with VVVVVV and a few days ago with Riser. Now, I am not certain as to why this simple, procedural platformer really got to me, nor why I really got it, but I know there’s the very real danger of me mainly loving it due to it being kind to me. Do please keep this in mind.

Read the rest of this entry »

Freeware Garden: Until I Have You

Pulling this off is way more complicated than it looks. Honest.

So you seem to have been cast as the grim hero who’ll save the distressed damsel once again, but please, worry not. Until I Have You, despite lacking in the plot department, is different in other ways. In this case it’s through the mechanics that the game differentiates itself, as it’s a platformer in which you move the mouse pointer to accelerate towards the direction of your choice, click one mouse button to shoot and the other to jump, and click on the scroll button to cycle through your weapons.

Read the rest of this entry »