Posts Tagged ‘PlayerUnknown’s Battlegrounds’

PlayerUnknown’s Battlegrounds boosting performance, adding motorbike tricks

Performance improvements, a fancy new silenced sniper rifle, and a motorbike able to pull sick stunts will hit PlayerUnknown’s Battlegrounds [official site] on Thursday in the second of the big monthly updates on its journey through early access. The update will also fix a problem making scopes imprecise, and brings balance tweaks including making the final two fightcircles slower. It sounds like a decent amount of progress towards the full launch of PUBG, or Pub-gee, or Pubat, or Plunkbat, or whatever it is we’re calling the game. Read the rest of this entry »

Steam Charts: Alan’s Wake

Oh my Grodd

The Mac Dad will make you jump jump, for, as always, these are the ten games with the most accumulated sales on Steam over the past week. It’s an odd old chart this week: the mainstays continue to stay, but random discounts remix things quite a bit. Read the rest of this entry »

Steam Charts: all I play each night is Prey

In the jungle, the mighty jungle, the lion checks to see which ten games sold best on Steam over the past week. He just can’t sleep until he knows whether Prey made it to number one or not. Read the rest of this entry »

The tension & elation of PlayerUnknown’s Battlegrounds

‘I don’t get it, it’s just a big deathmatch, right?’ is pretty much how I reacted to PlayerUnknown’s Battlegrounds [official site] on first viewing. Following the route of other Hunger Royale and online survival games it seemingly arrived from nowhere, with a marketing campaign focused on partnerships with popular Twitch streamers to quickly build up a huge word of mouth following. PUBG (an inelegant but much required acronym) surged to the top of the Steam charts, where it has remained since entering early-access, racking up over 2 million sales in the process.

On a surface level it’s hard to grasp exactly why it’s so popular. This is a game people are purposefully running on minimum graphics settings for an all important FPS boost and as a result is fairly plain looking, if not ugly, while its collection of guns, pans and painkillers are standard enough fare. I understand the appeal now though. In more than 100 hours with the game, it has made me feel terrified more than any horror game, hands shaking as I cling to the scant cover provided by a lone tree. The flip-side of that intensity comes from a feeling of real satisfaction when you meet with success, squeals of elation have punctured the dawn as the game’s hooks drag me repeatedly past respectable hours.

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Steam Charts: battle royale battle royale

We have a GIFbot in the RPS staff chatroom. GIFbot is a treacherous and unreliable creature, often offering wildly irrelevant or breathtakingly banal results when we type ‘/gif whateverphrase’ and then cope with whatever it randomly pulls from whatever reprobate corner of the internet it’s plugged into it. However, often enough its results are so irrelevant as to be perfection itself. And so we shall keep it around for an eternity, and reach for it in our darkest hours.

For instance, in the absence of a better conceit for the latest Steam Charts. For these, once again, are the ten games with the most accumulated sales on Steam over the past week. Take it away, GIFbot. Read the rest of this entry »

PlayerUnknown’s Battlegrounds targets performance in first big patch

Performance improvements and new items have arrived in PlayerUnknown’s Battlegrounds [official site] with today’s launch of the first monthly big patch for the chart-topping early access Battle Royale ’em up. Lucky scavengers might get to ride in a motorbike with a sidecar, gun down fellow survivors with the new Vector SMG (that fancy anime-lookin’ gun), and hopefully spend less time grumbling about framerates. Some players are reporting worse performance and more server problems since today’s patch, mind. Tch! Early access, eh? Read the rest of this entry »