HONKING GREAT HONKERS RUMBLING TO A PC NEAR YOU
MEGA-MINERS! DONKING DUMPERS!
DEVOUR MOUNTAINS! SCHLEP SPACE SHUTTLES! DEMOLISH DEMOLISH DEMOLISH!
G I A N T M A C H I N E S
I’ve said before that I want more games that place you into the interesting shoes of people with interesting jobs, just as Papers, Please dropped you into the role of a customs officer. 911 Operator intrigues, then; it’s a game where you play the person on the end of the phone when you ring the emergency services. From crimes in progress, to terrible injuries, to cats being stuck up in trees, you have to say the right things on the phone, dispatch the right services in time, and you can play on a street map of any real city in the world.
The game’s been on Kickstarter for long enough to already reach double its small goal, and there’s a video below.
The pitch of a “2D puzzle platformer game inspired by classic titles like Another World, Heart of Darkness and Flashback” got The Way [official site] successfully to its Kickstarter goal in 2014. Now it’s out, released on Friday. At first glance, The Way’s deference to those, especially Eric Chahi’s 1991 sci-fi classic, is quite striking, however I also get Universe and Heart of Alien vibes from this trailer. Check it out:
In the week that Project CARS released, I’ve spent far more time tinkering with the innards of motors than I have driving them. Just as I often prefer the time spent equipping and managing a squad of mercenaries to the bloody business of combat, it turns out I enjoy playing mechanic more than I enjoy the thrill of the race. During a weekend of ill health, I shied away from drama and spectacle, but did manage to fumble the lug nuts of Car Mechanic Simulator 2015 [official site]. It is absolutely delightful.
After a successful Kickstarter campaign and probably a seance where someone spoke Jeremy Clarkson’s name into a mirror three times, an extensively realistic simulation game about being a car mechanic – rightfully named Car Mechanic Simulator 2015 [official site] – is now out.
“In a nutshell, Hard West is a turn-based squad tactical with adventurous world exploration. Think X-Com combat with Heroes of Might and Magic world map.”
The idea of an elevator pitch is that it explains the concept of something in the time it takes to ride an elevator. Hard West’s Kickstarter pitch does it in the time it takes to travel between a single floor, and the rest of the page only cements my interest: it’s made by some of the same people who worked on Call of Juarez, it’s going for a “weird west” atmosphere, and the pitch video contains little snippets of existing game footage.
Is a wild west XCOM something you want? Watch the embed below.
Another World made such a powerful impact on my young mind that I’m willing to overlook the trials and errors involved, preferring to remember the grace of the animation, and the sense of alienation and companionship. I’d never played anything like it and can’t think of a similar game since that has lived up to those memories. The Kickstarter for otherworldly platformer The Way doesn’t require my Delphine-branded rose-tinted glasses. Another World is a clear inspiration – just look at the shields and the alien beast if – but the video isn’t reliant on flashbacks (reference very much intended). It’s a pretty piece of sci-fi.