Posts Tagged ‘Podcast’

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it’s the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane’s president leaving the studio (there’s not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off airships and getting into disagreements with cloud hobos in floating island MMO Worlds Adrift, and Pip has been too busy to play things. The world is an accursed slum of injustice.

But there’s more! We also have a tougher-than-normal edition of our patch notes quiz, Patch Adam, and take some questions from readers. Listen now, your attention is our sustenance. Feed us. Feed us.

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Podcast: The Electronic Wireless Show talks Caveblazers, The Witcher 3, and Orcs Must Die

Jingle jingle, it’s the RPS podcast, the Electronic Wireless Show. This week we discuss the ongoing Steam summer sale and bare our respective piles of shame. Editor-at-arms Graham also joins us to talk about spelunking roguelike Caveblazers, while Pip takes on the free-to-play Orcs Must Die! Unchained and Brendan marches on with The Witcher 3: Wild Hunt.

But wait! There’s also an interview with the creators of “roguevania” Dead Cells, and we take some questions from listeners too. But most importantly, we introduce some extra jingles from our music man, Jack. Come and listen, educate yourself.

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Podcast: The Electronic Wireless Show talks Frostpunk, Destiny 2 and Middle Earth: Shadow of War

It’s warm! Luckily the RPS podcast, the Electronic Wireless Show, have come together to talk cold games, like chilly survivalist city-builder Frostpunk. That’s because Adam is back from E3 and can tell us (Brendan and Pip) all about it. He’s also played Destiny 2 and Middle Earth: Shadow of War, the lucky sod. Spill the beans, Adam! No wait, don’t. We need those.

This week’s back-to-normal-length episode also sees us talking about Darkest Dungeon‘s latest expansion, The Crimson Court, esoteric desert survival RPG Kenshi, and some news about GTA V and the sad fate of its modders. Also: the return of our patch notes quiz, Patch Adam, this time featuring Dwarf Fortress. Read the rest of this entry »

Podcast: The Electronic Wireless Show E3 Special

Oh my lord, somebody needs to defeat this notorious E3 war machine once and for all. The RPS podcast, the Electronic Wireless Show, have gathered their forces to take on the monster. We’ll be tackling all the big news: Beyond Good and Evil 2, Wolfenstein 2, Sea of Thieves, Anthem, Life Is Strange: Before the Storm and lots more. We’ve so much news to talk about that we’ve recruited news editor Alice O’Connor to come help us. We’ve also sent Adam behind enemy lines to Los Angeles, but have only been able to recover a handful of his communiques.

This week’s special extra-long episode also features some chat about Alice’s murderous efficiency in PlayerUnknown’s Battlegrounds, Pip’s floundering in Football Manager 2017 and my doomed piloting in Everspace. We also discuss the origin of the name “E3” and discover a patchwork quilt of possible etymologies. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks RiME, Endless Space 2 and OrbLands

The RPS podcast, the Electronic Wireless Show, was recently brought out of retirement for one last job. But it turns out that job takes place on a weekly basis. That’s why the third episode is out now, in which Pip, Adam and I talk about sunny platformer RiME, alien-smashing grand strategy Endless Space 2, and walking simulator-with-bullets OrbLands.

This week also features Quickfire Questions with one of the developers from Night in the Woods, and some chat about our recent bestest best games of 2017 so far feature, where we talk about some reader suggestions to decide if they are worthy of the list or not. Also: some board game chat! We’ll try not to make a habit of it. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Friday the 13th, Gwent, CrossCells and preparations for E3

The RPS podcast of yesteryear, the Electronic Wireless Show, is now the RPS podcast of presentyear after a triumphant return. In this episode (two in one week!) we chat about our E3 expectations, the asymmetrical multiplayer slasher Friday the 13th, Witchery card game Gwent, and maths-em-up CrossCells.

Also featuring listener’s questions and Patch Adam, in which we jumble fake patch notes into a pile of real ones and ask Adam to guess which are true and which are false. This week: Crusader Kings II!
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Podcast: The RPS Electronic Wireless Show returns! Listen to us talk Far Cry 5, Prey and Old Man’s Journey

Hark! It’s the sound of our sweet voices taking up an hour of your precious time. The RPS podcast of old, the Electronic Wireless Show, has returned in a fresh new body. We’ve got news, interviews and silly features, as well as some of the traditional idle chat.

This week, Pip, Adam and I are chatting about Far Cry 5‘s “Last Supper” image, the recent layoffs at Hitman developer IO Interactive, and enjoying a jaunt through melancholy puzzler Old Man’s Journey. There’s also some Quickfire Questions with the developers of survival puzzler Rain World, news from Paradox Con and lots more.
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The Electronic Wireless Show – IGF Special #4: Visual Storytelling

Podcast klaxon. The Electronic Wireless Show has recently awoken from the depths and has been going on a rampage, talking to developers like Tim Keenan of Duskers about science-fiction and Christine Love of Ladykiller in a Bind about sex, among many other industry sorts. We’re like real radio journalists!

In the final episode of this special run, we are talking to the makers of hack ‘n’ dash explorer Hyper Light Drifter and dreamlike detective adventure Virginia, and how both games aim to tell a story without using a single line of dialogue. Show offs.
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The Electronic Wireless Show – IGF Special #3: Sex

Stop sniggering at the back. The RPS podcast of yore has returned, as you might have noticed, in which we are chatting to all sorts of interesting people from the makers of 90s cyberpunk thriller Quadrilateral Cowboy to the creators of political elbow-nudging Orwell, and so many more.

In the third episode of this special #content we are talking to the visual novelists behind erotic adventure Ladykiller in a Bind and awkwardness sim One Night Stand. Yes, we’re talking to them about sex.
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The Electronic Wireless Show – IGF Special #2: Politics

Hello, friends. Our podcast, the Electronic Wireless Show, returned last week to talk about science fiction in games with a trio of Independent Games Festival awards nominees. One of those interviewees (Brendon Chung of Quadrilateral Cowboy) went on to win dat big ol’ prize.

In the second episode of our IGF special, we talk to the makers of 1979 Revolution: Black Friday and Orwell about something called “politics”. You can find it below or stream it directly from Soundcloud. Read the rest of this entry »

The Electronic Wireless Show – IGF Special #1: Sci-fi

It’s time to use to our radio voice. The RPS Electronic Wireless Show has historically been our not-very-regular podcast where we gather to tell each other how wrong we are about videogames. But this month it has mutated into something different. In the lead-up to this year’s Independent Games Festival, we interviewed a whole bunch of developers, all of whom have been nominated for some kind of award this year. We’ll be talking to them about sex, politics, and other things we’ve never understood.

In part one, we’re talking science fiction with the makers of Duskers, Quadrilateral Cowboy and Event[0]. Click onward to listen here, or find it on Soundcloud directly.
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The RPG Scrollbars: Hello From The Magic Tavern

Pubs would be so much more interesting if they were like RPG taverns. Go in for a refreshing beverage. Leave on an epic quest to save the world from evil, instead of to pick up that knock-off TV you accidentally bought from the tattooed bloke who really didn’t understand the meaning of the word ‘no’. True, ‘You all meet in a tavern’ is the Dungeon Master equivalent of ‘It was a dark and stormy night’, but it’s hard to argue with the efficiency. Where else would heroes assemble, to eat, drink and be merry?

Hello From The Magic Tavern is what happens when they do a podcast instead.

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Top Score Is A Great Podcast About Videogame Music

Top Score is a podcast that interviews and highlights the work of videogames’ best composers. The show is produced by Minnesota Public Radio and since 2011 has featured musicians from Skyrim, Grim Fandango, Luftrausers and Legend of Grimrock 2, among dozens of others. It’s designed to be accessible to an audience who maybe know music better than they know games, but the result is a series of entertaining interviews with insight into a part of the game production process that often goes overlooked. What’s the news here? There isn’t any – it’s simply excellent and I only discovered it this weekend.

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The Rock, Paper, Podcast: Enter The Cyberzone

Gosh! Such a lot has happened since last episode of the weekly Rock, Paper, Shotgun podcast. It’s almost hard to comprehend how so many events could happen in just seven days. Luckily, John, Jim and Graham have chosen just the most important happenings to talk about on the episode itself. Topics include Jim’s thoughts on Lichdom: Battlemage, Graham’s thoughts on Brigador, John’s thoughts on a game he can’t name yet.

Come, step below to listen and rejoice. We’re great at this.

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Avellone, Vlambeer, Tornquist, More In INDIE MEGACHAT

Update: embedding fixed, and download links provided!

Rezzed was a time of magic and wonder. Indie developers of all shapes and sizes mingled with fans and each other alike, and it was nearly enough to make us all forget that we were trapped in Birmingham. Honestly though, it was a pretty strange scene. I mean, on one hand, there were devs like Vlambeer and Introversion – outfits who’ve been relatively small since day one – but on the other, folks like Obsidian‘s Chris Avellone and Dreamfall/Secret World creator Ragnar Tornquist roamed the halls. And yet, all of them could technically be considered “indie” nowadays. So I decided to gather a formidable panel of developers for an impromptu discussion about what exactly “indie” means, indie as a reaction to triple-A, the difference between bigger “born-again” indies like Obsidian and tiny outfits like Vlambeer, publishers, creative constraints, the film industry’s approach to similar issues, diversity, and heaps more.

Head past the break to hear Chris Avellone, Ragnar Tornquist, Introversion‘s Chris Delay, Vlambeer‘s Rami Ismail, and Redshirt‘s Mitu Khandaker chat about all of the things. All of the things.

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The Rock, Paper Shotcast: Rezzed And Confused

Along with all of the lovely exhibitors and visitors at Rezzed, the crowd contained every current member of RPS, although one of our number did have to leave in order to care for his offspring. But still we gathered, a band of six, and spoke of what we had seen. Below you will find the Rezzed Shotcast featuring Adam Smith, Cara Ellison, Craig Pearson, Jim Rossignol, John Walker and Nathan Grayson, with discussion of Hotline Miami 2, Sir, You Are Being Hunted, Rome: Total War 2, Gone Home, Revenge of the Sunfish, gaming’s best doors, the first digital willy and much, much more.

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The Rock, Paper Shotcast Episode 5: Drunk On Tums

Another satisfied listener

Back once again for the renegade PC games blogging masters. Adam, Alec, Jim and John gather in one virtual place to talk about Diablo III, nu-XCOM, Game of Thrones, illness, Greece, The Call of Duty Company, EA and Kickstarter, their own massive ignorance, Goebbels and the mecha-Queen of England.

Edit – 60s-style hard-panned recording now replaced with a mono/centred one for your less psychedelic enjoyment.
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The Rock, Paper, Shotcast Episode 4: Sexcast!

Podcat!

Delayed by a few weeks due to, I dunno, terrorists, Adam, Jim and Alec return to their low-quality mics to discuss best SEO practices, Legend of Grimrock, Dishonored, Warlock, Carrier Command, the demise of STALKER 2, XCOM vs Xenonauts, Diablo III and, surprise surfrickingprise, how John was a bad healer in City of Heroes. Plus ca change.

Please listen to or be shown assorted places to download it below. Please. Please.
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Rock Paper Shotcast Episode 3: A Bad Ending

According to our surveys, these are typical RPS readers.

Come one, come the other one, and press your earlobes against the modern radio. It’s the awkwardly Skype-recorded Rock, Paper, Shotcast, complete with ghost-bleeps, episode 3. It’s what Marconi always wanted. You can find out about why you should listen, and even listen, below!

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The Rock, Paper, Shotcast Episode 2: TeaBoss

Kieron always wants to sit on Adam's lap

Assembling for the second ever Shotcast are these reprobates:

Alec Meer (mumbly), Adam Smith (Northern), Jim Rossignol (bored), Kieron Gillen (not Northern).

Discussed: tea, Mass Effect 3’s bugs, Half-Life, the problem with bosses, Perpetuum Online, Darksiders 2, games journalists singing Metallica, tower defence, Notch’s space game and Assassin’s Creed III.

Audio quality: Still wonky. We’re working on it. We need to get hold of some expensive microphones, soundcards, headphones and replacement larynxes, basically.

Download/streaming links: below.
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