Posts Tagged ‘Podcast’

Rock Paper Shotcast Episode 3: A Bad Ending

According to our surveys, these are typical RPS readers.

Come one, come the other one, and press your earlobes against the modern radio. It’s the awkwardly Skype-recorded Rock, Paper, Shotcast, complete with ghost-bleeps, episode 3. It’s what Marconi always wanted. You can find out about why you should listen, and even listen, below!

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The Rock, Paper, Shotcast Episode 2: TeaBoss

Kieron always wants to sit on Adam's lap

Assembling for the second ever Shotcast are these reprobates:

Alec Meer (mumbly), Adam Smith (Northern), Jim Rossignol (bored), Kieron Gillen (not Northern).

Discussed: tea, Mass Effect 3’s bugs, Half-Life, the problem with bosses, Perpetuum Online, Darksiders 2, games journalists singing Metallica, tower defence, Notch’s space game and Assassin’s Creed III.

Audio quality: Still wonky. We’re working on it. We need to get hold of some expensive microphones, soundcards, headphones and replacement larynxes, basically.

Download/streaming links: below.
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Listen! The Rock, Paper, Shotcast Sputters Into Life

Jim, uploading the podcast, yesterday
The Electronic Wireless Show is dead. Long live the Rock, Paper, Shotcast.

Brand new! In theory weekly! More confused than ever because we thought conducting it via Skype was a good idea!

Jim, John and Alec are your talking-all-over-each-other hosts in this inaugural Shotcast. Discussed – videogames, mostly. Videogames like Wasteland 2, Diablo III, Mass Effect 3, Rochard, City of Heroes, Sins of A Dark Age, Natural Selection 2 and The Secret World. Also height, hair, crying, hot drinks and why John still can’t accept that he’s a bad healer even after all these years.
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The RPS Electronic Wireless Show Episode 51

In episode 51 of the RPS Electronic Wireless Show, Jim and John catch up on the events that have taken place in the week since we last recorded. Events like the release of some games, and some games we have played. Those are the events we experience in our lives.

There’s chat about how great Tim Stone is, Jim’s racism against cat people, and we ponder why RPS readers like RPGs so much. John explains why he hates Modern Warfare 3 so much, while Jim moans about BF3’s doors. There’s thoughts on how open we really want our worlds to be, and then, perhaps not surprisingly, we turn to Skyrim. We talk Skyrim’s structure, exploration, quests and peculiarities.

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Roguelike Radio: The Binding of Isaac

I'm even repurposing a screenshot. I'm so fucking lazy!

Hullo! I used to write on this site, and then I got very tired. I sleep most the day now. It’s nice. When I’m sleeping, I get my nurse to play podcasts. This is my favourite games podcast in ages. Roguelike Radio is a Roguelike-centric podcast which plays a different one every couple of weeks and does a show about it. In this case, however, they’ve got Edmund McMillen on to talk about Binding of Isaac. And it’s so brilliant, I almost managed to stand up. But my legs failed, and I was left sprawling hopelessly on the floor. I wish I had working legs and a functioning penis, though that’s probably too much information. But honestly, unless my critical faculties are as rusty as my cog-powered cock, this is a genuinely brilliant, wide-ranging interview about McMillen’s latest. Go listen! Meanwhile, I’m going to have a little lie down. Bye!

RPS Electronic Wireless Show E3 Special

VISUAL IMAGE! Design me a better one, please.

Blimey, here’s a surprise. Dusting off our podcasting tools, John and special guest Dan Griliopoulos gather in a noisy restaurant to discuss what they’ve seen at E3 so far. Not only do you get to hear about Skyrim, Battlefield 3, Tomb Raider, Hitman, Deus Ex, Serious Sam 3, Payday, Torchlight 2, Saints Row: The Third, DUST 514, Dead Island, Batman: Arkham City, and many more, but also find out what they order, and then hear how long it takes to arrive! Hear the conversations of the neighbouring tables. Hear when Dan drops a knife on the dictaphone. Never hear anything else again.

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World of Love: The RPS Panel (& Podcast)

It looks so civilized! It wasn't.

At the recent A Winter World of Love indie developer conference in London, RPS was kindly invited by event organisers Mudlark to host a panel. We thought long and hard about the many fascinating and complex issues surrounding and facing independent games, and before too long it was entirely clear what our panel should focus on.

Winkies, of course.
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