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Posts tagged “Post-Apocalypse Day”

Feature: Listen now, because you'll be dead soon

Podcast: The best post-apocalyptic games

 The world ended this week. We documented the whole thing. But the RPS podcast, the Electronic Wireless Show, will not go quietly into the abyss of human history. It's not going to be felled by the atomic blast of Fallout 76. It’s going down screaming. Screaming about the best post-apocalyptic games out there, that is.

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Feature: #CountryRoads #NoFilter

Fallout 76: Postcards from West Virginia

Over the course of my six or so hours with it so far, Fallout 76 has revealed its certainly a game that's more fun for what you see and come across than for how you act and what you do. It's lucky that the world itself, a bruised edition of West Virginia, is beautiful, putting Bethesda’s previous post-apocalyptic sets to shame in both its overall…

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Feature: Hardy Perennial

Post-Apocalypse Day: high-def Mad Maxplosions

One of the post-apocalyptic games that many people think was overlooked was Mad Max. Created by Just Causers Avalanche, it's an open-world driving/punching realisation of the long-loved, thankfully now Gibson-free franchise. Sand, mutants, spiky cars, and explosions. So many explosions. So to celebrate this first day in our newly destroyed Earth, I've put together a gallery of things going boom.

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Feature: Apoc Epoch

Aeon Of Sands has the smartest opening

I doubt it's just me who finds it incredibly hard to take in the infodump that begins most games. I try! I read, "It was the final day of the third season of the Sharmani, so Reslator gathered his bag and made his way down the Triamblate Path..." and I'm already just staring at letters, not absorbing information. It's just made up names in made…

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Feature: The post-apocalypse is a real grind

Death of a skater boy in Cataclysm: Dark Days Ahead

It wouldn't be a post-apocalypse without a diary piece. Cataclysm: Dark Days Ahead is an old-fashioned roguelike that drops you into a crumbling world full of grumpy walking corpses. These zombies may be represented by a shambling ‘Z’, in keeping with the game’s ASCII origins. But they can also be rendered in gooey sprite form for ASCII-phobes. This is a cleaner-looking version that makes grass…

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Feature: The end is Nier

We don’t deserve this planet, the robots of Nier: Automata do

Warning: Contains spoilers. The first robot to be built in Japan, in 1929, was named Gakutensoku, meaning “learning from the laws of nature”. Its creator, biologist Makoto Nishimura, would later say of his mechanical progeny: “If one considers humans as the children of nature, artificial humans created by the hand of man are thus nature’s grandchildren.” The robot was unveiled at Emperor Hirohito’s ascension ceremony…

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Feature: A visit to the shattered wastes of 2b2t

Lusting for ruin on Minecraft’s most apocalyptic server

It has become increasingly difficult to play games that aren’t about the end of the world. The apocalypse and its chaotic aftermath has grown into a collective obsession. We seem to have a cultural fascination, desire, perhaps even lust, to see things burn, violently breaking with the past. Even games that weren’t originally about living in the end times, like Minecraft, have been twisted into…

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Feature: Oh dear, we're still alive

Happy Post-Apocalypse Day, survivors!

After our end of the world festivities, we at RPS have counted our living. I have wired Brendy's head into the workings of a fun retro robot, Alice O has presumably taken to the high seas like in Waterworld, and we are roasting Matt Cox's limbs for sustenance while he's on a press trip and can't complain about it. Break open the spam, because it's…

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Feature: The Galactic Tribunal has spoken

The criminal who killed 9.5 billion people in Elegy for a Dead World

Elegy for a Dead World is what happens when a story starts too late. When no hero appears to defeat the evil aliens, to assassinate the corrupted president, to warn the world about the impending natural catastrophe. All that remains is silence, ruins, and a morbid curiosity to know how it all went down. The game lets you walk through the ruins of three different…

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