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Posts tagged “post-mortem”

Feature: On accents, bases, guns and surprises

Firaxis’ Jake Solomon Post-Mortems XCOM: Part One

With Firaxis' de-hyphenated, largely very well-received remake of the legendary, incomparable, enormous-haircutted X-COM now out there saving the Earth from the worst scum of the universe for several months, now seems the time to sit down with its enthusiastic main man Jake Solomon. What went right, what went wrong and what comes next? As per recent tradition, we had a very long chat. Covered in…

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Cracking The Ribs Of Treasure Adventure Game

Adam fell a little bit in love with Treasure Adventure Game, which is now no longer in beta and still as free as a stolen piano. But while it's worth my time to reaffirm how enjoyable it is, that's not why I'm here. The developer, the excellently name, Stephen Orlando is doing a playthrough post-mortem of the the cutesy hybrid adventure platformer on the Youest…

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