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Posts tagged “postmortem”

Death’s Doorkeeper: Postmortem

Postmortem, a strange looking adventure-cum-death-consequence analysis game, is just a couple of weeks from release. It's a what now? It's a "free narrative-adventure playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation." The idea being that you see what consequences the life you choose to take has on the game world. Or something like that.…

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Culture Of Clash: Zeno Clash Postmortem

The Gamasutra postmortem on previous RPS-fave Zeno Clash caught my eye. They're almost always a good read, but from a game coming from a very different place than most of the industry (both literally and figuratively), there's much to learn. Choice details include how it emerged from a previous failed project - the Lithtech-2 based Zenozoik - and how the experience of that made them…

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