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Posts tagged “preview”

Feature: Whoops, I forgot to mention some of the guns have legs now

Borderlands 3 sure is more Borderlands

This is a weird preview to write, because I'm about to describe a game you can already vividly imagine. Borderlands 3 is a shoot 'n' loot about tearing through wacky enemies using outlandish weapons and abilities. From the half hour I've played at E3, it's a very good one, and a subtle improvement over boundary grounds 1 and 2. Is that enough? Maybe.

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Feature: Technically, these are tortoises

You can race turtles in Shenmue 3 and, OK, yes, this is nice

Let’s get it out of the way: I have not played the Shenmues. For some this admission will immediately disqualify me from having a valid opinion on one of the most eagerly awaited (and expensive) Kickstarter throwbacks in history. I know how this will go. I will tell you I have played a bit, that the characters feel wooden, that the English voice acting is…

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Feature: A rolly good time

Roller Champions is by far the best game at E3 and I might never play it again

Before your pants get too twisted, let me clarify with some italics and nuance I couldn't fit in the headline. I mean Roller Champions is the best game to play at E3. As in, the best game to play in a context where nobody has any idea what they're doing, can all physically see each other, and are up for a laugh. I finished half…

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Feature: A beast for the eyes

The beasts of Monster Hunter: Iceborne are good, and I have killed one

Have you ever seen a Banbaro? Oh, you sheltered child of reality. They are quite lovely creatures. Banbaros are large herbivorous snowbeasts with big, chunky antlers, presumably used for bickering and clashing with other Banboys down at the Banbar on a Friday. Bantlers. Ignore my jokes, they’re beautiful creatures. Serene, tranquil, perfectly at home in the cold ecology of their glittering wintry domain. I murdered…

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Feature: Bite me

Bloodlines 2’s vampires are scrappy fighters and goofy dancers

Press X to dance. It’s not the first demonstration of demonic prowess I expected to see during my brief hands-off playthrough of Vampire The Masquerade: Bloodlines 2. But it is one of the very first things developers Hardsuit Labs show off. Our character has just been sauntering through the streets of Seattle. Sewer grates pump steam into the air, the lights of the city glare…

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Feature: Hive been killed

Escape mode in Gears of War 5 is about teamwork and bullet scrounging

I’m frozen to the ground, unable to run, unable to move at all. A big hulking alien is lurching towards me. It was the icy blast of his frosty cannon has immobilised me. I would have shot him to death to avoid this, but I ran out of bullets a while ago, and I tried to make up for this by charging headfirst into the…

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Feature: Nanny warfare

The granny in Bleeding Edge is already my main

Bleeding Edge is the multiplayer hero slicer that was announced this week by Ninja Theory. It's a 4v4 learn-abilities-em-up. Which feels like an odd direction for the gang who've made their name by creating atmospheric singleplayer games like the anti-viking propaganda action adventure of Hellblade: Senua's Sacrifice. But it made more sense when I got to play it at E3 this week, because it also…

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Feature: Welcome to the reptile house

Planet Zoo has a new trailer, a release date, and a lot of potential

Over in LA, Frontier Developments have just shown the latest trailer for their upcoming menagerie-’em-up Planet Zoo, as well as setting a launch date for November 5th - and it’s looking very powerful indeed. I’ll be straightforward with you here: with the exception of the extremely relaxing Megaquarium, I’ve always been disappointed by zoo games. And that’s not because I’m not into the concept. I…

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Feature: Bathyschaphic bathos ahoy

Co-op space submarine game Barotrauma just hit Early Access, and it’s an absolute hoot

I’m pacing the dank, red-lit command deck, haggard even before the voyage starts, and worrying about my crew. They’re an untrained bunch; a mob of roustabouts I hired at the last waystation because I couldn’t afford anyone else. And in truth, I’ve got barely more experience than them - but I can’t let them sense my weakness.

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Feature: I may have missed the point

In Control you throw fire extinguishers at people and that’s great

It is going to take all of my self-control (Control!) to not just make this 1000 words describing how enamoured I am of just, like, absolutely head-wellying a fire extinguisher down a really long hallway and watching it explode at the other end, if I’m honest. Oh, very well. I played an hour-long preview chunk of Control, a game where you can theoretically do things…

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Feature: Gotta lotta letters

Letters – A Written Adventure shapes the world with words and I liked playing it a lot

Letters - A Written Adventure is, say the developers, "a heart warming coming of age story about finding the right words." It's part puzzle game, part adventure game, part platformer, but all words. I got to play an early demo of it, and talk to the devs, and it made me think about the joy of writing a letter -- of physically putting pen to…

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Feature: From the makers of Planet Coaster

Planet Zoo is a promising zoo game and an exhilarating philosophical nightmare

They say you should never ask how the sausage is made, but in the case of Frontier's Planet Zoo, knowing how the game's creatures were created makes all the difference. Specifically, it's the difference between two kinds of game. On the one hand, a handsome, top-down management sim in which players breed and nurture pleasingly unruly animals for the delight and education of a rosy-cheeked…

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Feature: UBOAT's U-boats are tubular tenements

The Flare Path: Topp Drawer

How humiliating. U-96, a WW2 Unterseeboot on the cusp of greatness, has just been sent to the bottom of the Celtic Sea by a Royal Navy ship named after a hardy perennial. Should I have taken her deeper after disembowelling that freighter with a couple of T2s? Should I have zigzagged more energetically when the boom-barrel deluge began? Perhaps my mistake was not diving the…

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Feature: All aboard the voxel train

Unrailed is boarding the Early Access train this summer and it’s an absolute riot

If you’ve ever played Mini Metro, but thought your solo subway planning adventures would be dramatically improved by having another pair of hands in the mix, then make sure you book a seat for Unrailed [official site]. Unrailed, styled as Unrailed! as if it's being shouted at you with excitement, is a co-op rail-planning puzzler from Swiss developer Indoor Astronaut that will be pulling into…

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Feature: A roguelike link to the past

Sparklite wants to be an “accessible roguelike” that’s more Zelda than Dead Cells

When someone says the word ‘roguelike’, the first thing that’s likely to pop into your brain is a crushingly hard button twiddler like Spelunky, The Binding Of Isaac or Risk Of Rain. Sparklite, however, wants to do things a bit differently. This upcoming brawler adventure game, from North Carolina outfit Red Blue Games, will be joining the roguelike ranks when it comes to PC later…

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Feature: Like evolution, only faster

Sing to a garden and make friends with happy jelly beans in Mutazione

It was explained to me that Mutazione is a difficult game to play on a loud and busy show floor. At conventions and trade shows, someone might notice a free demo station, pick up the controls, noodle around for a few minutes, and then run off because they only have half an hour in which to snarf down an overpriced sandwich. But Mutazione is quiet,…

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Feature: Toasty

Afterparty Hands On: Out-drinking Satan in hell

If you asked me to tell you one game I think you should play from the last couple of years, I'd barely hesitate before suggesting Oxenfree. It is an exceptionally good game, focused on a mysterious tale told through an exquisitely good dialogue system. Night School Studio's follow-up Afterparty is attempting to take it all one step further. A pub crawl in hell, where booze…

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Feature: Malady loves company

Divinity: Fallen Heroes is sort of XCOM for Divinity: Original Sin 2, but doesn’t have its guns yet

“Hot diggity daffodil,” says I, reading a GDC email two weeks ago. “A ‘new and unannounced Divinity: Original Sin 2 title’, what a day!” Eagle eyed readers will have already spotted that the email did not in fact say ‘hot new in-depth RPG Divinity: Original Sin 3 revealed’, and Divinity: Fallen Heroes is indeed not that. I got a hands on with an early alpha…

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Feature: "This is the sequel you have been waiting for"

Vampire: The Masquerade – Bloodlines 2 is happening! It’s real!

Imagine, dear reader, my delight upon learning that Vampire: The Masquerade - Bloodlines 2, a game about which I have said “...but it’ll never happen” several times, is, in fact, happening. More than that, I have seen, hands off, the first half an hour of it and have spoken to senior writer Cara Ellison (late of this RPS parish), as well as Hardsuit Labs co-founder…

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Feature: Swedes, you are being hunted

Generation Zero rises above the doubts about its concept

The plan was idiot proof. One of us would lob the flares we’d snagged from the church tower to distract the bipedal machine almost as imposingly tall as the church itself, while the other sprinted toward a nearby car and dumped out a backpack full of gas canisters. The firearms we’d collected were so many makeshift plastic straw pea shooters against the hulking automaton’s thick…

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