Posts Tagged ‘Prey 2’

Prey is a game for mugs

After Alec played the new Prey [official site], I grilled him on the mug. Morgan Yu gains the power to transform into inanimate objects, see, and roll around like a spooky ghost. But how many mugs does it have? How’s life as a mug? He couldn’t tell me, as he didn’t have the mimic power in the preview version. Pfft! Luckily, Bethesda’s marketing department recognise the importance of mugs and have blopped out a new trailer showing life as a mug, a technoskull, pizza, a kettle, a sentry gun, a caution sign, and everything else I’ve wanted to be in life. Read the rest of this entry »

Prey 2 Is No Longer In Our Prayers

leaping into the void

Though there have been murmurings (and indeed alleged leaked emails) that much-anticipated but much-troubled open world shooter Prey 2 had been snatched away from original dev Human Head and entrusted to the tattooed hands of Dishonored dev Arkane, Bethesda have now stated that the game is as dead as Zhora after three bullets in the back.

But what’s in a name?
Read the rest of this entry »

The Smell Of Bullshit: Arkane ARE Making Prey 2

It’s always such a lovely rosy feeling, having your time wasted, isn’t it? That’s what it’s looking like Bethesda’s Pete Hines and Arkane’s Raphael Colantonio may well have done to us in the last couple of weeks, when we were told what now appears to be rubbish about Prey 2’s development. When Nathan asked Hines directly whether Arkane had taken over development from Human Head, he replied with a definite, “No.” Seems he could have said “Yes.” They’re so easily muddled. And the emails go on to suggest that Colantonio considers the gaming sites that report on his games to be “press sneak fucks” when they stumble on the truth.

Read the rest of this entry »

Bethesda Talks Prey 2, Denies Arkane Involvement

Nope. No Corvos here.

Where once Prey 2 burned as bright as an exploding star, it’s now nearly blipped out of existence. Strikes and stall-outs allegedly sidelined the promising sequel for many moons, and talk of cancellation wrapped a rapidly tightening noose around its neck. But then, a twist: rumors rushed from the Internet’s every exceedingly awkward orifice door that Dishonored developer Arkane had taken the reins on the beleaguered bounty hunter because, well, Bethesda got kinda pushy about it. However, as part of an interview during QuakeCon, I asked Bethesda’s Pete Hines about the situation, and he told a very, very different tale.

Read the rest of this entry »

Human Dead: Dishonored Dev Rumored To Be On Prey 2

Here at RPS, we’re not often in the business of reporting rumors, but this one’s too much of a doozy to leave inside the colossal organic womb ship from which all rumors are born. Prey 2‘s been MIA since time immemorial, with various rumblings of strikes, stall outs, and near-cancellation the only things even vaguely resembling a warm trail for us to follow. Now, however, according to Kotaku and Prey 2 fansite Alien Noire, Dishonored developer Arkane has – allegedly somewhat reluctantly – taken the reigns. THE PLOT THICKENS. Watch it ooze and burble after the break.

Read the rest of this entry »

Pray Tell: Whatever Happened To Prey 2?

Drowning their sorrows, in the bar they'll never leave because it might never get released

It’s terribly sad that all we seem to hear of Human Head’s ambitious, semi-free form, Blade Runner-inspired shooter Prey 2 is the occasional murky rumour and contradiction about its troubled status. Not so long ago word abounded that it had been taken down the bottom of the garden and shot by Bethesda, which after slightly too long a wait was then officially disputed. We’ve just heard the exact same song and dance again, which I shall report purely because we don’t know owt else about Prey 2’s state of play.
Read the rest of this entry »

Rumor: Prey 2 Development Stricken By Dev Strike?

It's been a while since I read it, but I'm pretty sure this is *exactly* how Hamlet ended.
Do you remember where you were when you first heard that Prey 2 might be dead? Me neither. But I remember where I was when I heard it emerged from the wreckage with a few bumps, bruises, and a sizable slip out of 2012  – mostly because that was yesterday. Bethesda chalked it up to the fact that “development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards.” But why? Incredibly long national holiday, perhaps? Or maybe a hypnotically mesmerizing butterfly? And while those two options sound extremely plausible, Shacknews has a potential contender for third place: a full-on strike at Human Head.

Read the rest of this entry »