Posts Tagged ‘Prey: Mooncrash’

Prey’s new game modes are an odd bunch

Goodness me, I’d forgotten how brilliant the opening of Prey is. Bluffs and misdirects, some delivered on immediately, others saving surprises up for later, it’s an ever-backward-pulling camera as your complex situation begins to dawn upon you.

And thank goodness it is quite so good, because if you want to play Prey’s New Game+, or it’s Story Mode, you’re going to have to go through it in its vanilla mode before you can see the differences. There’s just some question about how much either adds. As for Survival Mode – well, it’s great, but it’s not a survival mode. Read the rest of this entry »

Prey: Mooncrash offers a surprising amount to do in a deceptively small space

Prey: Mooncrash is a game of refinement. It’s a piece of DLC that uses an economy of space by asking you to replay the same sprawling collection of areas repeatedly, with varying characters, varying skillsets, and an ever-changing threat to combat. It’s a game that will make you play Prey differently than you have before, and you’ll be grateful of it. Read the rest of this entry »

Bethesda’s new VR bits include Prey mimicking prop hunt

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Not satisfied with bringing snow trolls and hellspawn to expensive cyber goggles, Bethesda are bringing two more of their games to VR – Prey and Wolfenstein. Wolfenstein: Cyberpilot and Prey: Typhon Hunter are set in their respective universes and, of the two, Typhon Hunter seems the most interesting. It’s a prop hunt-like bit of multiplayer hide and seek, in which five players are mimics pretending to be everyday objects, and one player is Morgan Yu, trying to find and kill them. “Typhon Hunter is a deadly game of cat and mouse,” say Bethesda, “except in this instance the cat is sometimes a trashcan or a bottle of cleaning supplies and the mouse has a shotgun.” Read the rest of this entry »

Prey Mooncrash DLC out now alongside free story, survival and new game+ modes

prey-mooncrash-e3-2018

At last night’s Bethesda E3 conference, we got another of those ‘here’s a thing and it’s out now’ announcements. It’s a Prey expansion, called Prey Mooncrash, which is pitched as “an infinitely replayable experience” in which the “enemies, hazards and loot” are different each time you play.

If spending money isn’t your thing, Arkane had more Prey-flavoured stuff, too. A free update – also out now – brings new modes to the base game, including store mode, new game+, and a survival mode. Hop below for trailers and details of all of those – plus a scant mention of a multiplayer mode called Typhon Hunter that’s coming later this summer. Read the rest of this entry »