Posts Tagged ‘prince of persia’

Have You Played… Prince Of Persia (1990)?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

We’re 300 games into Have You Played now, and I thought I’d run out of titles I’ve played. As it turns out, there was a whole new seam of stuff waiting, ancient titles I played on my first PC, a humble 25MHz 486 SX. I’ve done Scorched Earth, Zool, Jazz Jackrabbit, Lemmings, Yoda Stories, DOS itself and there are more to come. It’s disorientating to be dredging those depths of my mind, but also a great pleasure to step back to a time before first-person shooting defined so much. The original Prince Of Persia from 1990, particularly, took over my life for a few weeks in the early 1990s.
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In Outlast, The Greatest Horror Enemy Of All… Is Man

Man in general, I mean. Not just this one. He's not really that great. Just pretty alright.

There are many frightening things in this world. Some of them are to be expected – for instance, giant, violently writhing millipedes and whatever primeval force gave Gary Busey the power to “smile.” Other things, meanwhile, are less expected. Things like penguin mouths. And still others are so expected that they’ve lost their chill-inducing mystique entirely. That’s where videogame monsters enter the picture. I mean, it’s always monsters, right? Around corners, in ventilation shafts, being president – they’re so predictable. So I can definitely respect Outlast – a new PC-only scare-’em-up from folks who worked on Splinter Cell, Prince of Persia, Assassin’s Creed, and Uncharted – and its plan to instead focus on intelligent, truly evil (or at least crazy) human beings.

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Prince of Persia Trailers Bonanza

Prince of Persia is only three weeks away, and the promotion is stepping up. A throng of videos have recently appeared, and they’re below. They still leave me with my tweak of concern that the game hasn’t made any real changes beyond the aesthetic. The addition of the NPC co-op buddy intrigues me, but the trailers have yet to show me what she does other than follow you around. However, those aesthetic changes really are stunning, and if they can recreate Sands of Time’s action I’ll be a happy man.

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Prince Of Persia Gets All Arty

He's on his way to cheer on Hamels.

How to while away the last few minutes of my birthday, before the Phillies begin game 5, and their inevitable triumphant victory in the World Series? Why, with Prince of Persia videos, of course.

The first (below) features a really rather pleasant arty story-piece, discussing the battle between light and dark, all esoteric and confusing. The second has three members of the development team discussing the artistic direction of the game. But not just saying, “A bit like concept art, only 3D”, but rather something more intelligent and thoughtful. It suggests that real passion has gone into creating such a vividly unique design. (Go Phillies!)

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Will He Be King? New Prince Of Persia Footage

I'm loving the set design.

Right, so that Mirror’s Edge trailer was three weeks old, despite being posted as new by evil sites who I will now destroy, so it’s gone. HAPPY? Good. So instead, below is some new footage (and by God it had better be new) of Prince of Persia. (Surely the next game should be called Prince Of Iran?)

The first video is a super-emo (but nicely put together trailer) showing off the pretties. The second is in-game footage. And it’s the second one that concerns me slightly. I’m not seeing the Prince do anything new, beyond the sidekick game device. It seems more of a variation of the last three PoP games, rather than the stellar leap forward Sands of Time represented. Hopefully they’re saving the big surprises for nearer December’s release.

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