Posts Tagged ‘Prison Architect’

Our Steam Sale Picks, Round 3!

We’re coming to the end of the Summer Steam Sale so chances are you’ve picked up the things you’d already got your eye on, but there are always games that sneak under the radar or come from genres you might usually ignore. That’s why we’ve put together our final recommendation list. Here’s a whole list of things we love and why we think they’re worth your time! (Don’t forget to check out our earlier picks and the comments, though – I picked up a bunch of games that had escaped my own notice through reader enthusiasm…)

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Prison Architect Has A ‘Hidden’ 3D Mode

Prison Architect has been adding extra dimensions to its simulation of prisons for years now, but this is a big one: it now has a 3D mode. The option is semi-hidden but can be activated by a small ‘TT’ button in the bottom left of the game’s “Extras” menu. It doesn’t require any mods, but it will convert your existing 2D prison into a three-dimensional representation of same, complete with prisoners, furniture, vehicles and a camera that can swoop and dive among the corridors. You’ll find a video and more details below.

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Prison Architect Adds Women’s Jails

Prison Architect [official site] emerged from its long stint in Early Access earlier this year and recently clinched the Best Management Game accolade in RPS’s Advent Calendar 2015. Now it has, finally, added female prisons. Luckily, there’s more to it than simple sprite swapping, as Introversion’s Chris Delay and Mark Morris detail in the accompanying video featured below.

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The RPS Advent Calendar – Dec 1st: Prison Architect

What is the best management game of 2015? The RPS Advent Calendar highlights our favourite games from throughout the year, and behind today’s door is …

Prison Architect!

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Prison Architect’s First Post-Launch Update Adds Dorms

As far as Early Access games go, Prison Architect [official site] is one which did it right. Over three and a bit years, developers Introversion Software have added, tweaked, and tuned, and now it looks and plays now so very different. It may have left Early Access and formally launched in October, but Introversion are still fiddling away and yesterday released the first post-release update to add even more. Naturally, they have another long video developer diary explaining what’s new too:

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What Are We All Playing This Weekend?

I never intended for that picture to become the official header for What Are You/We All Playing This Weekend, you know. I found myself in charge of this section one week and thought I’d find a nice picture of a pond – which was where I intended to mostly spend my weekend. Finding nothing in antique illustration archives (we have our whole antiquated Britishness schtick, yeah?), I turned to what else I’d be doing: appearing in visions, indulging my nymph side, and firing cannons at ghastly moustaches.

Anyway, what are you playing this weekend? Here’s what we’re into:

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Prison Architect Escape Diary: Invisible Is The New Black

I can’t stop fighting. I wonder if this is a common feeling for prisoners, but in my case it’s literal. No matter how many times I press it, the button to lower my fists and surrender doesn’t do anything, and even though I’m cuffed, the guards still consider me hostile. That’s how I ended up unconscious and in the infirmary; the door to my cell in solitary opened, an armed guard saw me restrained and stationary inside, and immediately shot me twice in the chest.

This was a concern, at least until I pulled the greatest escape of all. I vanished.

Prison Architect‘s escape mode is compelling, but not without its problems.

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