Earlier this month, Usborne re-released something very special – its iconic 80s books on game programming. Talk about nostalgia in PDF format. I remember these so well, particularly the two that my junior school had back in the day – Write Your Own Fantasy Games and Write Your Own Adventure Programs. They’re a genuine slice of UK game development history, not so much because of the very simple games that they contained, but the basic message that it was even possible to write your own.
Well. The BASIC message, at least. These were more primitive times.