Posts Tagged ‘Project CARS’

What, Wheelie (Really)? Project Cars 2 Announced

Now that Project Cars (I refuse to roll with that daft ‘Community Assisted Racing Simulator’ backronym) has been out for a whole six weeks, it’s time for a sequel. Yes, really.

Developers Slightly Mad Studios yesterday announced Project Cars 2 [official site], a follow-up to their 2015 race ’em up. It’ll bring new ‘loose surface’ track types, co-op career, and more. Slightly Mad are once again crowdfunding it and does this feel a bit weird to anyone else?

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Project CARS Released For Wheel (For Real)

“Here in my car I feel safest of all,” sang Gary Numan. “I can lock all my doors,” he added. “It’s the only way to live – in cars.” But what would our electric friend say about Project CARS [official site]. I phoned his agent, and, well, looks like I’m writing this news post.

After delay after delay after delay (I’m missing a few there), Slightly Mad Studios’ partially-crowdfunded car ’em up finally came out yesterday. It has a lot of cars and you can drive them around lots of places, but really you’re ‘supposed’ to drive them fast.

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Car Porn: Project Cars Multiplayer Trailer Is A Menage-A-28

There’s something about watching trailers for racing games like Project Cars [official site] that makes me feel like I’m going to have to confess it to my nearest priest. Even the taglines are full-throttle sex. In fact, let’s play a little game of Who Said It:

Who said the line “What matters is finishing first.” Is it:

a.) Project Cars
b.) Caligula

Find out in the sweatily placed trailer below. Read the rest of this entry »

Project CARS Has A Release Date Again Again Again Again

nice gold hubs bro

November, March, April, May. Slightly Mad’s extremely pretty racing game Project CARS [official site] has just named its latest date, and while the temptation to add a pinch of the old sodium chloride to this is there, perhaps the fact that May 8th (reports Eurogamer) is a mere three weeks away suggests this is actually, really, honestly happening this time.
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20 Thoughts On The Project CARS Renault Trailer

The majesty of the windfarm at sundown.

Project CARS [official site] – that racing game which should be coming out mid-May following a bunch of delays and shiny pictures of shiny cars being shiny – has a new trailer. It’s far less about “racing” and far more about textures and surfaces and loving and caressing vehicles through camera angles.

Here are twenty (20) thoughts about the whole thing:

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Revvin’ All Over The World: Project CARS Tracks Trailer

ROMANCE.

Numbers are very important to car fanatics, I understand. Torque, litres, cylinders, MPH, MPG – top numbers, great stuff. A new Project CARS [official site] trailer also focuses on numbers, even when showing all the pretty places it’ll be racing around.

About the California Highway track, for example, it says simply: LENGTH 26.4 km; TURNS 107. What of the fragrant Douglas-fir! The distant roar of the Pacific! The allure of redwoods! The bigfoot chainsaw sculptures at every roadside stop! I bet you can’t even get out and swim in a river. Tch, no romance, those car people. It is quite pretty, though.

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Stalled: Project CARS’ Latest Delay

So pretty

Back when I used to write about console games I remember covering racing game Driveclub’s repeated delays – how the game slipped from a launch title for PS4 to an early 2014 title to a slightly later 2014 title and eventually came out in October of that year.

Great times.

It’s nice, then, that Project CARS [official site] is trying to fill that delayed console game void in my heart with another delay of its own.

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