Posts Tagged ‘Prospero’

IF Only: Apocalypse Eve

Prospero Cover Clip

Apocalypse is a popular topic of IF. Brian Moriarty’s Trinity explored the threat of nuclear annihilation, back in 1986; Phantom Williams’ 500 Apocalypses got several mentions here last year, from me and from Philippa Warr. Max Kreminski’s Epitaph takes a more Spore-like approach, as you’re allowed to try to nurture procedurally generated civilizations to survive longer than a few turns, and instead (most likely) rack up an impressive collection of failures.

Whatever kind of apocalypse you’re trying to model, interactive fiction probably has something to offer. Here are some of the most interesting.

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What Was Prospero, The Fantasy Game Valve Never Made?

The road not traveled is uninteresting to me when the road we are travelling is winding, densely populated and has no speed limit. (The road I’m talking about is videogames.) That didn’t stop me being intrigued to find out more about Prospero via the latest episode of Valve Time Database. Prospero was one of two game’s Valve were working on when the company was founded in 1996, and Valve Time Database is a series of short YouTube videos detailing elements of Valve’s universe of games.

Episode 3 contains previously unreleased screenshots of the never released game, along with quotes from Half-Life writer Marc Laidlaw. I think the information is new, but either way it’s entertaining and embedded below.

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