Posts Tagged ‘prototype’

Play The Power Of Love With A Pal

The last few years have seen so many vibrant, roguelite dungeon crawlers land on our PC telly boxes that you’d be forgiven for shrugging off new arrivals. If they don’t bring something new to the figurative gun-running table, then they’d best do the textbook stuff right. And if they do bring something fresh, then it’d better be interesting. Like Rat King’s Power of Love [official site], which leans heavy on local co-op play and nifty joint-firing mechanics to see you and a chum through its fast-flying, paint-splattered chambers. Fancy the sound of that? A prototype is out now to try.

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A DAB Hand: Inside My Radio

Inside My Radio [official site] is a platforming game with a rhythm action beat. Levels are made up of the usual hazards you’d expect while running and jumping from left to right, but all of your movements must be performed in time to the music that runs alongside each level. We’ve written about it before, and the video below isn’t new, but Iceberg Interactive have agreed to publish the game. That’s news. And I wanted to point people toward the original Ludum Dare prototype. But there’s more…

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Wot I Think: Prototype 2

Several months after its console debut – the so-so sales of which lead to Activision closing its developer – open-world superhero game Prototype 2 is now out on PC. I’ve been hulking out, wall-running up tall buildings and eating people alive for the last few days, and then I played some Prototype 2. Allow me to foist the following words about it upon your monitor.
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Prototypical: Pirates Of New Horizons

If only it had ninjas too.

Okay, so, let’s work out what would go in the ideal computer game. Clearly pirates. And robots. Both pirates and robots. Then of course if the game’s going to be any good at all we’re going to need to be able to double-jump, right? And then there’s having a grappling hook, obviously. And collecting coins. So in many ways, the four-man team at Exit Strategy Entertainment are onto a winner with their plans for Pirates of New Horizons. Rather sensibly, the indie devs have released a prototype of the game, giving you an example of three different ways the game plays, including a rather large level to run around in. Play it, and then they ask you to complete a survey about it at the end.

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Wot I Think: Prototype

On sale now is the oft-delayed open-world anti-hero killathon by Radical Entertainment, they of the hugely enjoyable console romp The Incredible Hulk: Ultimate Destruction. Prototype’s concept is similar, but it now stars a surly guy in a hoodie rather than the unjolly green giant. Promising an absurd level of mayhem and violence, can this possibly achieve the omnipotence it promises? Here’s my take on it. I even wore a hoodie while I wrote it.
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Alex Mercer Is Having A Bad Day: Prototype

This happened to me once. It soon clears up.
Update: New mission walkthrough trailer with developer commentary added below, too. Tis a good one.

Boasting “disgustingly deadly confrontations”, the latest video from GameTrailers previewing Prototype doesn’t contain any new facts, but it does make this colossally fun-looking game seem even more enticing. Explaining who lead character Alex Mercer is, we learn some hints about how he came to possess his gruesome abilities, and then screens and screens of brutal violence. It’s a fun time. I’d watch it if I were you. Since I’m me, and I did.

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