The best PC games ever Best PC games of 2018 Best graphics card 2019 Best free games Fortnite challenges Apex Legends guide

Posts tagged “prototype”

Play The Power Of Love With A Pal

The last few years have seen so many vibrant, roguelite dungeon crawlers land on our PC telly boxes that you'd be forgiven for shrugging off new arrivals. If they don't bring something new to the figurative gun-running table, then they'd best do the textbook stuff right. And if they do bring something fresh, then it'd better be interesting. Like Rat King's Power of Love [official…

Tagged with , , , .

A DAB Hand: Inside My Radio

Inside My Radio [official site] is a platforming game with a rhythm action beat. Levels are made up of the usual hazards you'd expect while running and jumping from left to right, but all of your movements must be performed in time to the music that runs alongside each level. We've written about it before, and the video below isn't new, but Iceberg Interactive have…

Tagged with , , , , .

Feature: The Mercer Seat

Prototype 2 review

Several months after its console debut - the so-so sales of which lead to Activision closing its developer - open-world superhero game Prototype 2 is now out on PC. I've been hulking out, wall-running up tall buildings and eating people alive for the last few days, and then I played some Prototype 2. Allow me to foist the following words about it upon your monitor.

Tagged with , , , , , .

Prototypical: Pirates Of New Horizons

Okay, so, let's work out what would go in the ideal computer game. Clearly pirates. And robots. Both pirates and robots. Then of course if the game's going to be any good at all we're going to need to be able to double-jump, right? And then there's having a grappling hook, obviously. And collecting coins. So in many ways, the four-man team at Exit Strategy…

Tagged with , , , .

Feature:

Wot I Think: Prototype

On sale now is the oft-delayed open-world anti-hero killathon by Radical Entertainment, they of the hugely enjoyable console romp The Incredible Hulk: Ultimate Destruction. Prototype's concept is similar, but it now stars a surly guy in a hoodie rather than the unjolly green giant. Promising an absurd level of mayhem and violence, can this possibly achieve the omnipotence it promises? Here's my take on it.…

Tagged with , , , , .

Alex Mercer Is Having A Bad Day: Prototype

Update: New mission walkthrough trailer with developer commentary added below, too. Tis a good one. Boasting "disgustingly deadly confrontations", the latest video from GameTrailers previewing Prototype doesn't contain any new facts, but it does make this colossally fun-looking game seem even more enticing. Explaining who lead character Alex Mercer is, we learn some hints about how he came to possess his gruesome abilities, and then…

Tagged with , .

Super Soldiers Are Super: New Prototype Footage

Prototype is due to appear early next month, and boy do we like the look of the flesh-tearing, car-throwing, super-soldier-exploding madness. If it can really deliver on the non-stop carnage the trailers imply, then cor, it could be splendid. There's a new trailer showing off various enemies to splode, including the tentacular Hydra and the mysterious Specialist. There's also another trailer with the president of…

Tagged with , .

Prototype: The Story

Do we care about the story of ultra-death freeformer, Prototype? Perhaps not, but it still has one: a tale of memories sucked out of brains the hard way, and New York City as an evolving character. It's explained below the cut, and it might just surprise us with phrases like "the buildings themselves become infected." The story trailer also suggests that there's some level of…

Tagged with , .

Typical Hoodie: New Prototype Trailer

Each new Prototype trailer has us giggling like children at the gorish ludicrosity of it all. Running up the sides of buildings, caving in heads on the sides of buildings, throwing cars at helicopters, morphing into a giant fisted madman. These are just some of the things we do when we've watched them. A little joke for you there. Below is the latest trailer, which…

Tagged with , .

NYCC: Prototype

Prototype is back on course for release in June, and has had a big showing at NYCC. It's perhaps a little less impressive than it was when we saw it a year ago, but hopefully all that extra time will pay off. The three-way biologic war on the streets of NYC still looks ludicrously violent. I think Gillen is going to unload some thoughts on…

Tagged with , , .

Whee! Prototype For Summer ’09

Hulk-meets-GTA open-world absorb 'em up Prototype has been heavily delayed, with the game now due for release in the summer of 2009. (Assuming we have a summer this year, and that hasn't been cancelled due to budgetary constraints). The free-running organ-burster remains a contender for high accolades of action-game excellence, especially when contrasted with the other lacklustre run-and-jump games from the past 18 months. The…

Tagged with , , .

Prototype Co-op Not Dead?

Videogaming247 have scooped a chat with Prototype bossman Tim Bennison, and he revealed that the supposedly canned multiplayer mode might still find its way into the game. “We’re trying to create the best possible single player experience. It’s an origin story and if we are successful, we’re hoping it’s the start of a franchise. But to do this, you’ve got to establish a great core…

Tagged with , .

Prototype Multiplayer Scrapped

From this interview: Why was multiplayer cut from PROTOTYPE? Tim Bennison: From its inception PROTOTYPE was planned first and foremost as a single player open-world/action game. Naturally, with Alex’s genetically mutated shape-shifting abilities, we started to explore what would happen if he were to sub-divide into two PROTOTYPEs and what kind of multiplayer gameplay we could create around that concept. We’ve been looking at this…

Tagged with , .

Prototype: The GDC Presentation

One of the most impressive sessions I was able to attend at GDC was the discussion of Open Worlds in the context of the development of Prototype, as hosted by Tim Bennison and Eric Holmes of Radical Entertainment. Much of the presentation was focused around the nature of developing open world environments and the way in which systems interconnect to provide options for players within…

Tagged with , , .

Radical Redesign: Tim Bennison on Prototype

Time to take closer look at Prototype. After the jump we talk to one of Radical's key producers about what makes this game one of the more interesting action titles in 2008. It might not have found its way to the PC, but Hulk: Ultimate Destruction remains one of our favourite games of recent years. It was a rough, tough attempt to bring the Angry…

Tagged with , .

Games For 2008: Prototype

The idea is exactly what we all bay for – free-form play in a destructible urban environment, with gloriously unbound superpowers to flex and smash and crush and speed and ultrajump with. The heritage... well, that’s less compelling. Radical Entertainment’s most recent game, Crash of the Titans, may be nominated for a game writing award of dubious democracy, while The Incredible Hulk: Ultimate Destruction and…

Tagged with , .

Page 1 of 2

Newer posts