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Posts tagged “PSA”

Feature: It's evolving!

We’re launching 3 new video series and memberships over on YouTube

Down below the RPS treehouse, through the trap door and deep into the depths of the gaping chasm, lies the RPS video dungeon. You already know this, but what you might not have known is that we’ve renovated the place a little bit. If you pop over to the Rock Paper Shotgun YouTube channel, you'll see our fancy new banner, a button to sign-up to…

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Say hello to Imogen Beckhelling, our new news reporter

Say hello to RPS's news reporter! Imogen Beckhelling has joined the team to work alongside Alice O in writing all things news. That includes the kind of daily posts we've always had, covering game releases, big updates and culture stories, but it also means we'll be doing more of the in-depth reporting that we've rarely had the resources to pursue in the past. Come help…

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Feature: Get some Chrimbo right up in ya

Tune into our Christmas charity stream today to raise money for British Red Cross

We've got a lot planned today in the RPS Video Dungeon™. Assassinating targets in Hitman 2 while blindfolded, building fantastical houses in The Sims 4 against the clock, the 1st Annual RPS Nidhogg Tournament, and even an RPS video channel fan favourite (for I think two of you and one of your dogs), Reviews Roulette. It's live as we speak, too - or any second…

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Help RPS raise money for British Red Cross with our Christmas charity stream

Christmas is a time for giving. Such as when we when we reveal each day’s Advent calendar game and you give us feedback saying we’re wrong. But it can also be a time for nice giving, such as donating money to the first Rock Paper Shotgun Christmas Charity Stream. We’ve decided to put our magnetic personalities to good use and raise money for British Red…

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Discover the best games of EGX Berlin with Indies Uncovered

Indies desperately tweak lines of code. Food trucks heat up industrial vats of chips. A collection of anime body pillows hang on the hooks, like that wall of the punished from The Handmaid's Tale. It can mean but one thing: EGX Berlin is upon us. And if you can’t make it - which you really should try if you can - the RPS Video Team…

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Brendan is leaving RPS, come say goodbye

I used to email Brendan regularly trying to offer him freelance work, and he'd always be too busy with other jobs. Little by little we got him doing more and more for us, though - a weekly free games column called Free Loaders here, a weekly Premature Evaluation there, a monthly Ridealong, and plenty more besides. Eventually I looked at our list of freelance commissions…

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EGX 2019: Join us at the RPS Mixer powered by Dead Good

This time next week, the lovely UK gaming public will be descending on London's ExCeL for EGX 2019, as will many mebers of the RPS Treehouse. As is now tradition, we're holding a party to celebrate: the RPS Mixer powered by Dead Good exists so you can come and chat, prattle and generally hang out after an action-packed day of show-going. The event happens on…

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Come to EGX’s weekend Rezzed Sessions and be the first to hear about Mediatonic’s new game

Earlier this week, we revealed all the cool secret-spilling talks that will be flooding the Rezzed Sessions stage on the Thursday and Friday of this year's EGX, but now it's time for a weekend double whammy. From designing interactive live action game Erica to what it's like for London studio Mediatonic to work with the chaps over at Square Enix (plus a sneaky peek at…

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Learn about the making of Disco Elysium, Observation and more at EGX on October 18th

Do you like hearing indie devs spilling the beans about the secrets of game design? Would you also like to see the lovely faces of RPS coaxing said developers to spill those beans at the same time? Well then, you better get yourself over to the Rezzed Sessions stage on Friday October 18th at EGX 2019, as we'll be hogging the stage from 2.30pm onwards…

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Come and hear these indie devs reveal their secrets on the first day of EGX 2019

EGX 2019 is almost here, which means it's also nearly time to start preparing our big indie game developer nets so we can trap a bunch of them onstage and get them to tell us all their secrets. That's what EGX 2019's Rezzed Sessions are all about: giving you a glimpse behind the curtain about how games are made and the biggest issues facing developers…

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Gamer Network is hiring for a new tabletop site

RPS used to have a boardgame column and we still regularly get people asking if they can write about tabletop games for us. There will soon be a better location for that kind of work, however. Gamer Network - the corporate overlords of RPS, Eurogamer, GamesIndustry.biz, and more - are launching a tabletop website and YouTube channel. They're now hiring for all sorts of roles…

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We’ve increased our freelance rates, so come write for us

As John carefully detailed before his departure, RPS was founded by four freelance writers who were frustrated by the falling rates they were being paid. Though those founders are gone, almost all those of us left behind (abandoned, dirty, grieving) were freelance ourselves at one point or another and have dealt with the same frustrations. So here's a thing: we're increasing our freelance rates. If…

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Feature: A thing you should definitely do

How to pitch an article to Rock Paper Shotgun

Hello! We regularly receive pitches from freelance writers. Many of these pitches are excellent, many of them are bad, and many more forget to include the article idea and just yell at us at length for stopping them from ad blocking on the site. If you're interested in pitching an article of your very own to us, read on, as we're about to explain how…

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Thank you and farewell, John Walker

I have a lot of conversations with a lot of people about what RPS is, and after years of trying to sum up this dumb website, I've settled on using the same answer each time. I say: ask ten people to describe what RPS does, and you'll get ten different answers. One will say we're that website which writes silly, in-jokey nonsense about PC games.…

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Come and hear all about Void Bastards at EGX Rezzed 2019

EGX Rezzed will be opening its 2019-flavoured doors later this week, and one of the first things you'll be able to do at there is come and hear us chat to developer Blue Manchu about their upcoming strategy shooter, Void Bastards. Taking place at 1pm on Thursday April 4 (tomorrow) over on the main Developer Sessions stage, art director Ben Lee and narrative director (and…

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