Posts Tagged ‘puzzle’

Let’s Make Music Together: Cadence

We last mentioned Cadence [Kickstarter page] back in March last year, a music puzzler where connecting nodes allows pulses of tune to create looping patterns. I met up with developer Peter Cardwell-Gardner at GDC this year, to learn how the project is expanding its ambitions, and has launched a Kickstarter to help it get there.

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Badland Coming To PC

So barkin' pretty

Gorgeously atmospheric sidescrolling float-em-up Badland [official site] began life as a tadpole on iOS. It has made a fair few ripples since it appeared in the App Store, picking up a bevy of awards. And now, after much splashing about on mobile devices, the game is making a spring migration for the bigger waters of the PC, the – pfft. Who cares about consoles? Let’s carry on.

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Freeware Garden: MonoDi

A gun that only shoots in one direction might be physically improbable, but it can also turn any platformer that involves shooting into a puzzle game. That’s what’s happened to MonoDi, in which you puzzle, shoot and jump your way through 25 unexpectedly varied single-screen levels, each sporting functional if cute graphics, lots of alien eggs to destroy, and bits of badly spelled plot to read through.

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Parcel Force: This Way Up Is A Cute Puzzler

Here’s a rather sweet little puzzle game, that’s yours completely free. It’s called This Way Up, in which you roll a packaging box around tiled levels, trying to reach a goal tile. But all the while attempting to keep your cardboard cube facing the right way to be able to, er, fire purple blasts of magic.

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Freeware Garden: Petrichor

A nice, big red umbrella.

Éric Chahi’s Another World did many things right, but what I believe it really excelled at was conveying the feeling that you were somewhere drastically different. Somewhere otherworldly yet also sensible and at times familiar and this is the exact same sensation Sundae Month’s Petrichor manages to re-create.

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