KAMI, the puzzle game from Lume creators State Of Play Games, is now out on Steam. And as is rather often the case, the PC port of the mobile game is definitely the superior version. There are still some silly issues, though.
Here’s a nice piece of news to brighten a dreary Monday. KAMI – the superbly received puzzler for IOS – is heading to the PC. This is from State Of Play Games, who brought us the lovely Lume, and are working on the forthcoming (and even lovelier looking) Lumino City. KAMI is also now out on Android too, for proper decent people who don’t have iThings, like ME. But the important thing is: PC version very soon. There’s a trailer below, so you can find out why you should care.
RPS Feature Hexcellent News
My favourite puzzle game of the year just doubled in size. Another collection of 36 puzzles, this time far harder than the last. Here’s wot I think:
My cat, Dexter, has been missing for nine days now. Which is horrible. While kitten Lucy is certainly more famous in RPS parts, Dex has long appeared on the site, and indeed in PC Gamer, and best of all, The Cat Magazine. I’ve been pretty much miserable for eight days straight, so it’s with this context that I tell you how bloody delighted I am that there’s a new version of Hexcells released: Hexcells Plus.
RPS Feature Pudding-based puzzling
We are being blessed with some excellent puzzle games of late. But having played the exquisite Hexcells through four times, I was really looking for something else. I wasn’t expecting it to be Tetrobot, but blimey, it is. Here’s wot I think of Blocks That Matter creator SwingSwingSubmarine’s superb, and enormously difficult robotic puzzler:
RPS Feature With stuffing
Perfection is a silly name to give a game. It’s asking for trouble. It’s also an extremely odd choice for this peculiar-yet-enticing puzzle game, since it absolutely does not require anything close. Instead this is about chopping up odd geometric shapes to approximate a target shape. It should have been called Approximate. And then it would have avoided all this complaining.
The game isn’t new, but we’ve stumbled our way past it like the blundering fools we are. Starseed Pilgrim is a puzzle game that offers you a peculiar set of abilities, and no instructions. No guidance how to use the “seeds” you can plant to grown variously coloured blocks, nor any guidance as to what you’re supposed to be doing with them. Finding out is the point of the game. I failed at this game.
RPS Feature Arch suspension
Obeying the new law that all puzzle games must rotate is The Bridge – a black and white, Escher-inspired set of reality bending puzzles from The Quantum Astrophysicists Guild. The last time we heard from it was a demo released in late 2011, but now it’s here, on Steam, GamersGate and the Humble Store. But should you spend your £12? Here’s wot I think.
Having recently thrust itself into the ungainly cockfight of Greenlight, Turtle Cream and PokPoong Game’s 6180 The Moon has reminded me to post its utterly gorgeous trailer. Incredibly simple-looking – basically a circle moving around some white boxes and spikes – it manages to be really very enchanting too.
I have an odd relationship with puzzle games. Actually, it’s quite an ordinary relationship in that I fail to love them if all they offer is a bulging brain, berating and bettering me, but add a fascinating personality and I forget that the whole encounter is based around trickery and one-upmanship. Music of the Spheres is about calculating angles and bouncing projectiles through carefully constructed levels in order to strike moving targets. Except it’s not. That’s how you interact with the game but it’s about Islamic art, and the intersections between mathematics and abstract visual poetry. It also creates haunting music, as the trailer below demonstrates.