Posts Tagged ‘Q.U.B.E. 2’

Q.U.B.E. 2 looks like a G.O.O.D. 1

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I may be addicted to this kind of nonsense and I want to finish this article so I can get to the serious business of playing this game. If you played Q.U.B.E. then you probably have some expectations set for what kind of brain-scratching world altering goodness that a sequel can bring. But the entire first person puzzle world has been churning out such exceptionally high bar work in the last few years, I’m hoping that Q.U.B.E. 2 won’t just rise to meet the challenge, but might be the new high-water mark. Am I done writing, yet? No. Okay here’s more.

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Q.U.B.E 2 gets a new trailer 4 U 2 view

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For some reason, I pronounced Q.U.B.E. 2 as ‘cubey’ when I first saw it and now it’s stuck that way. Help.

Q.U.B.E.Y Q.U.B.E.Y 2, where are you
We’ve got some work to do now…

While that plays on a loop in my head, you can check out the puzzle-platformer’s latest trailer below. Those pristine testing chambers from the first game are looking a little worse for wear, which doesn’t surprise me when some of the puzzles this time round revolve around setting fire to stuff.

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Q.U.B.E. 2 puzzle-platforming into 2018

Cubes: they’re everywhere these days. Ever since Minecraft invented cubes, haven’t you noticed those swollen squares popping up all over? They’re obvious in many Minecraft-y video games but, if you press your face against your screen, you’ll see that every game is made of little ones. And it’s not just games. Cut a slice of Battenberg cake and that’s cubes. Heck, look out your window and realise buildings are basically cubes. It’s mighty sinister. Still, I must concede that the cubes of Q.U.B.E. 2 [official site] have made a pretty world. Developers Toxic Games today announced the first-person puzzle-platformer sequel will come in 2018, and shared a little look at it: Read the rest of this entry »