Posts Tagged ‘Quake III Arena’

Quake Champions Has Familiar Voices & Big Eyeballs

I do not believe that I shall ever come to terms with the fact that Quake III’s announcer was not, in fact, voiced by Michael Dorn. I believed that to be the case for so long, having been told it was so by someone at university. Watching this trailer for upcoming online shooter Quake Champions [official site], my heart leaped when I heard the familiar refrain in that familiar bass voice: “Excellent.” Worf! You’re back! No. It was never Worf, Meer. It is not Worf now. But maybe it is the original Q3A announcer returned. That would be something. You can hear Not-Worf for yourself in this first in-game footage of Champions, which rather looks like Quake III and Unreal Tournament had a baby. The speed of the former, the more vibrant palette of the latter.
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Have You Played… Quake III?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Specifically, Quake III DM17: The Longest Yard, which is what I think of whenever I think of Quake III. Every Q3A player has their favourite map, and I’m not even making a claim to DM17 being the ‘best’ map, but it’s my map. It’s the one which encapsulates what Quake III is about, to my mind.
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The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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Old News: Strafe-Jumping’s Near Death In Quake 3

No, run then jump and hol- no, look, you're just standing there.

I learned to strafe-jump the hard way back when games were games, my keyboard made of broken glass, and my mouse an actual mouse biting my fingers as I clicked. I still welcome Quake Live adding an automated slower substitute. Everyone should get the experience the joys of zipping around like a rubber ball. Though exploiting wacky movement physics bugs is central to Quake in my heart, some have been less keen on it.

Even John Carmack, the chap who inadvertently created all those glitches, once tried removing strafe-jumping from Quake 3. “I hate having players bouncing around all the time,” he said.

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Allegedly: Urban Terror HD


All that movement chatter brought to light that classic Quake 3 mod Urban Terror is now Urban Terror HD. It seems that the game, which I believe has been a kind of standalone mod for a couple of years now, thanks to ioquake3, will become a standalone Quake 3-licencee in its own right. It will however remain free-to-play and is going to continue to develop as a free shooter support Windows, Mac and Linux variants. Good news, I think, as this is a minor manshoot classic. The installers are over here.