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Posts tagged “Quinns”

Feature: From The Archive

Butchering Pathologic – Part 1: The Body

Every Sunday, we reach deep into Rock, Paper, Shotgun's 141-year history to pull out one of the best moments from the archive. This week, since the Kickstarter for the remake ends in two days, part one of Quinns celebration and dismantling of Pathologic. This post was originally published on April 10, 2008. Okay. ...okay. I'm going to explain, right now, why a Russian FPS/RPG called…

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So Long & Thanks For All The Words, Quinns

Indeed yes, the herald spoketh true: The Boy is today leaving the company of the RPS elders in search of adventures new (and which don't involve daily posting about PC games), hence our advertising for New!New!New! last week. It’s a sad day for sure and obviously his decision to depart the dank but loving walls of Castle Shotgun is a ferociously silly one, but who…

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Quinnswatch: Startopia Retrospective

Do you miss Quinns? We miss Quinns. His gangly form is still making his way around the world with only a backpack and a delightful girlfriend to keep him safe. He may be gone, but is clearly not forgotten by Eurogamer, who've published a retrospective of Mucky Foot's finest hour, Startopia. He says things like... It was Babylon 5 run by the Muppets, which is…

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Battle Klaxon: Neptune’s Pride Before A Fall

The RPS battle of Neptune's Pride treads steadily on. We're reaching that late-1917 in WW1 period of exhaustion, and we're still trying to work out how we're going to write it up. However, to get a taste for it, here's Quinns writing about it for Game Set Watch. He sums up the game so... Neptune's Pride is a game of two things: #1: Intergalactic War…

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You Love Us: Quinns On Love Beta

Here's a little quick thing for you while Quinns and I work on the penultimate (or is it?) part of Gameboys from Hell. Quinns has also done some hands-on-impressions of Love for Eurogamer. You can read them over here. It's also worth noting that the first forty or so posts in the comment thread are a kind of performance art. Hurrah!

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Quinns Reviews Solium Infernum

Hell - now there's a setting for a video game. Hell lets a game's artists and writers run naked and wild and free, and in just-released indie strategy game Solium Infernum it also happens to tease out some hugely intelligent design ideas. I'm glad for that, because it balances out the damage done to my precious brain every time I see footage from Dante's Inferno.…

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Feature:

Wot I Think: The Void

[It seems to have gone through nearly as many name alterations as the Sugababes have line-up changes. It's the sequel to RPS-championed Russian existentialist minor classic Pathologic, the game Walker described as Oblivion with cancer. It's finally translated to English. It's time to send the man who Butchered Pathologic to see Wot He Thinks of The Void...]

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Officially Unintelligent: AI War Versus RPS Part 1

When I blogged about AI War's demo, an idea struck me. It's eight players co-op mass-scale space-RTS against apparently only of the most vicious AIs yet seen in gaming. Could we get enough people together to have an eight player game? No, we couldn't. Seven? No. Six? No. Five? No. Four? No. Two? No. One? No. But three? We totally managed a three-player game. So…

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Gaming Made Me: Friends Of RPS Panelosity

Alec suggested we do Gaming Made Me - ooh - last Friday? Being RPS, we only got around to working out anything on Monday morning. It takes until Tuesday to realise how special it feels, and we should pursue it. Also, we realise that since there's only four of us, it totally means we're lacking a post for Friday. So we quickly drop a mail…

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Frontier Psychiatry: Wurm Online Interview

As anyone who picked up the last issue of PC Gamer UK might know - it's the one with Starcraft 2 cover and the massively redesigned editorial - some friends and I have been playing a lot of Wurm Online. Since then I got in touch with developer Rolf Jansson, and you can read his answers to my questions below. But first I need to…

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RPS Interviews Ice Pick Lodge

And now, in a feature I like to call Forbidden Discourse: The Oily Fruit of the Broken Heart, we present an interview with Ice-Pick Lodge CEO Nikolay Dybowskiy and all-purpose Ice Pick developer Aleksey "the LxR" Luchin. Ice-Pick are of course the Russian studio responsible for the award-winning Pathologic and The Void, two fascinating PC games. I could give this chat an introduction about how…

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Feature:

Tron in 3D And Awesome: Armagetron

I'm sick of talking to you guys about games that are either old, flawed, or old and flawed. If you hit the Quinns tag on RPS right now the site becomes some kind of miserable gaming emergency ward where I run around administering adrenaline to my dying loved ones before they disappear forever. Enough of that shit! Today I'm going to tell you about one…

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Feature:

Planetside: The 1%

Planetside, then. Do I have any veterans in the audience? At ease, gentlemen. It might not have dredged up the subscribers Sony were hoping for, and you personally might have found it a disappointment, a bully, a bastard, or most unforgivably, a bore. The developers were perhaps overambitious, and in any case they managed to screw up both on paper and in practice. But their…

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Tokyo PC: Pasokon Gemu!

One of our roving reporters, Quintin Smith, reports on the state of commercial PC gaming in Japan, with observations on a Gundam horse-touching subgame, a careful look at Hentai sales, and a wacky touchscreen card game that doesn't have anything to do with PC gaming. Onwards, for Japan and some NSFW content. Hi! So I'm in Tokyo for a few months right now, and recently…

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Feature:

Alien Swarm: The Longest 30 Yards

[Since Quinns' last piece on a mod he loved went so well, he's done another one. Hurrah for Quinns! Also, Alien Swarm for UT2004. This article includes profanity and mild-bullying of PCG deputy editors] Deep Space The Sigma Campaign Mission #3 23:49 For the first time in hours our squad was experiencing a period of speechlessness. We were all looking back and forth between the…

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3 – 2 – 1… Action Half-life.

[Quinns, the Indiana Jones of videogames journalism, takes a break from wrestling apes and discovering hidden temples to deliver another one of his examinations of old Flames. This time it's Half-life mod, Action-Half-life...] Quinns: Anybody out there? My eyes hovered over the chat ticker for a response. It was a stupid way for me to phrase the question. Of course someone was out there. That's…

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