Posts Tagged ‘Racing’

Off To The Races – Breaking Into Driving Sims, Part 1

17% of all RPS images are now vintage black and white photographs

Mr Craig Lager of GamingDaily fame takes to the podium to present a two-part guide to getting started in – and ultimately mastering – racing games. You can do it!

“You’re not braking to slow down here, you’re braking to put weight at the front of the car so it’s easier to turn in” – my driving instructor shouts to be heard over the Lotus’s engine. “Pull it in here. No, more! I want to feel it rumbling over the curb”. I’m driving a Lotus Exige around a short circuit at Silverstone – part of a track day I got invited to. Earlier I’d taken a Megane touring car around, and next they were putting me in a Ferrari 430 and at some point on this day, something clicked and I wanted to race cars forever.

I‘ve always liked racing games, sure. I played the popular stuff where you can happily fling a car around a track with the expectation of winning if not on the first go, then at least in a couple of tries – but that day opened my eyes. Racing isn’t about burying the accelerator as much as possible and power-sliding around corners.

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One Red Light: F1 2011 Launch Trailer

The crowd still looks rubbish, and that's what's important.

“Codemasters: Birmingham” really doesn’t have the same ring to it as “Eidos: Montreal” or “2K Czech” does it? But despite its inauspicious origins, their F1 2011 is looking pretty snazzy. Also, from my non-F1-caring-about perspective, massively daunting. It reminds me of when F1GP2 came out in 1734, and my tiny brain couldn’t understand why you’d play a game where touching gravel once in three hours was a game over. But that’s because I’m an idiot of the highest order. Check out the launch trailer for the game below.

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Cars Take Off: Trackmania 2 Canyon Out

CARS DON'T BEHAVE LIKE THAT

Trackmania 2 Canyon is available right now as a digital purchase straight from its very own official website. It’s the game with an obscene amount of player-controlled cars racing around thousands upon thousands of physically impossible tracks. The game uses Nadeo’s own ManiaPlanet system for updates and downloads, which is why it’s only available direct from the website. That may change but don’t count on it. As we reported previously, despite Ubisoft being the publishers they have stated that there will be no always-online DRM check. John checked exactly how the game does work offline and his findings are below, along with a launch trailer.

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Ballsy: Proun Will Be Pay What You Want

I might not be able to play for just staring at it.

You may remember Proun, the puzzle racing game we first mentioned in 2009. The one with that blisteringly pretty trailer. The good news is, it’s out later this month, on the 24th. The better news is, it’s pay what you want. There’s an exclusive look at the new trailer below.

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Bit Of Posh: Test Drive Unlimited 2

A car, yesterday.

Come on open world racing games, smarten up. After the weak Need For Speed World, and the almost great Need For Speed: Hot Pursuit, I’m now banking my hopes on next year’s big-money, big-car Test Drive Unlimited 2. The original Test Drive Unlimited also fell into the “almost great” category, so I’m very much hoping to see even more this time. To get an idea of whether that’s happening, there’s a new trailer below.

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Wot I Think: Need For Speed: Hot Pursuit

Well heellllllooooooooooo there.

Criterion’s approach to the Need For Speed franchise, an all new Need For Speed: Hot Pursuit, is out in the UK today. I’ve spent an awful lot of this week racing about its many challenges, and have clocked up enough miles to feel ready to tell you Wot I Think.

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