Posts Tagged ‘Radial Games’

Fantastic Contraption: Why A Cat Is 100 Times Better

While at GDC I had the opportunity to sit down with Colin Northway, one of the creators behind the excellent VR remake (and the 2D original) Fantastic Contraption [official site]. We talked about how VR worked differently compared with traditional game design or, to put it less mundanely, why a walking cat dispensing sticks is better than a menu system. While at GDC Adam really loved Fantastic Contraption and, I think Graham was having a similarly good time with it back in the UK. We also made it one of our Games Of The Half Year so it’s high time we put this interview up!

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Watch Vive Game Fantastic Contraption At Seated Scale

I spent the weekend doing two things, building furniture and mucking about with Vive games such as Fantastic Contraption. It’s a remake of an old browser game in which you must transport a ball towards a goal by building a vehicle to carry or push it there. I was pretty sore after bending and twisting at odd angles to put screws in my furniture and, sometime on Sunday, as I bent and twisted to attach a balloon part to an elongated contraption chassis, I realised that really I’d only spent my weekend doing one thing.

“I wish I could play this while sitting down, I thought.” Lo and behold, a video showing a very early version of the game at “seated scale” is below.

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Fantastic Contraption Coming To The Vive VR Headset

Fantastic Contraption [official site] is returning as a room-scale VR game built for Valve and HTC’s Vive headset. The original game was a 2D browser-based puzzle game about creating a device to carry a ball towards a goal, but creator Colin Northway is now re-building it as a virtual reality experience in which you build similar devices in 3D. There’s a trailer below.

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