Posts Tagged ‘Radical Heights’

Cliff Bleszinski shows three games that could have been

Dragonflies

The games industry is an oft-cruel place. For every game that gets greenlit for production, another dozen ideas are rejected. With his studio – Boss Key Productions – now closing its doors after the failure of Radical Heights, head man and former Epic lead Cliff Bleszinski has been sharing concept art and pitches on Twitter for a trio of games that publishers rejected before Nexon decided to fund development of LawBreakers.

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Radical Heights & LawBreakers studio Boss Key shuts down

Filmed in front of a live studio audience

After LawBreakers failed to strike it rich, many saw studio Boss Key’s decision to rush-release ’80s game-show themed battle royale Radical Heights as proof that the studio was in jeopardy, and that pushing the game out with only one half-finished map available was a wild spin on the wheel of fortune. While starting out free-to-play ensured that the price is right, it just wasn’t enough to hit the jackpot and save the studio from a complete wipeout.

Today on Twitter, studio head Cliff Bleszinski announced that Boss Key Productions is no more.

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Radical Heights adds J.A.N.U.S. enemy locator in new update

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Radical Heights is the 80s retro battle royale blastathon that’s the newest kid on the battle block. Whether you like shooting up arcades or shooting up other, different arcades, Radical Heights has you covered; all wrapped up in a sense of gnarly attitude not seen since Sunset Overdrive. That’s right, I invoked Sunset Overdrive in the first paragraph. I’m on a warpath today. Sorry, back to the issue at hand: Radical Heights has a second update that introduces a number of new elements to the game. This includes bug fixes (obviously) but also a range of BMX bikes and bike ramps and cosmetic options. There’s also a scanner that reveals enemy locations on the map. That’s the bigger thing. Unless you’re into battle royale games for the bike ramps. TBH a Paperboy Battle Royale does sound kinda great. I just want to deliver newspapers and murder indiscriminately. Give it to me.

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‘We’re trying to understand that the market has changed’ – Radical Heights dev on the lesson of LawBreakers

radical-heights-interview-1

I’m hiding in a bush when a man in a garish tracksuit runs past. The fool. I step out and spray him with bullets from an uzi. He’s dead in a second, exploding like a piñata into a shower of guns ‘n’ goodies. I’ve reached the final 20 survivors, and yup, Radical Heights is a battle royale, no doubt about it. But this rough and ready deathmatch has been in development for just five months. That dead man’s tracksuit? Identical to my tracksuit. The bush? An ugly placeholder of blurred leaves. In five minutes I will be murdered in a non-descript building made of textureless grey walls. Some might call the shooter unready. Zach Lowery, of developers Boss Key Productions, calls it “XTREME early access”. Read the rest of this entry »

Premature Evaluation: Radical Heights

Radical Heights

Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s trying to win prizes and also senselessly fight strangers in ’80s battle royale game show, Radical Heights.

With Lawbreakers being left to fend for itself after failing to seduce enough players, Boss Key Productions has pivoted to something that’s undeniably more popular: battle royales. There’s been quite a bit of cynicism regarding Radical Heights and Boss Key’s 180, but not from me, a man without a cynical bone in his body. And as someone who was five at the end of the ’80s, I have an incredibly strong connection to the era. The Poll Tax. The miners’ strike. My first day of school. All the highlights. But how high are the highs of Radical Heights? There’s only one way to find out.

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Radical Heights trampolines awkwardly into Early Access

High-flying action

It’s been a thrilling 24 hours for Radical Heights, the new free-to-play battle royale shooter from LawBreakers studio Boss Key Productions. Within the past day, the game has been announced, trailered and launched into Early Access, but not before becoming embroiled in a short-lived pay-to-win controversy. Unsurprisingly, it’s not been the smoothest of launches either, with players currently as likely to wind up stuck in a tangled heap of limbs in the lobby as placed in a match.

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LawBreakers devs take battle royale back to the 80s in Radical Heights

Like, totally bogus

’80s nostalgia is a rich vein of material, but few games have dug as close to bedrock as Radical Heights, the next game from LawBreakers studio Boss Key Productions. Tapping into a second source of zeitgeist, it’s a free-to-play battle royale shooter, but with a hyper-capitalist twist and more luridly neon-painted BMX bikes than ever actually existed. It’s also out tomorrow.

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