Posts Tagged ‘RAGE’

DeStroggified: Quake V Might Be Like Quake I

Ain't no party like a Shambler party

Heartening news from Sir Carmack, lord of pixels: preliminary id design discussion about the next Quake game has turned up a hankering to return to the Gothic, semi-fantasy setting and vibe of the original Quake. I don’t know about you, but I’m pretty damned bored of bio-mechanical environs and beasts after id Tech 4’s quad-whammy of Doom 3, Quake IV, Prey and Quake Wars, so something potentially a little weirder rather takes my fancy.
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Get With The Programmer: Carmack Speaks

He looks relaxed, doesn't he? Carm, you could say.

Code guru, hobbyist rocket scientist and co-founder of iD Software John D. Carmack has been tracked down at E3 by PC Gamer, and they were rewarded by a rather excellent twenty minute interview. With him, obviously. Want to know what he had to say about consoles holding back iD’s work on the PC? Of course you do. It’s after the jump.
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Lawesome: Rage Shows Off The Authority

I like the perpetually surprised face that those blue dots make. :o

It doesn’t seem right, watching two of the calmest developers you will ever lay eyes on talk about a game called Rage, but that’s exactly what you’ll find after the jump. Apparently intercepted on their way to a bikram yoga class, these two were happy to spend plenty of time answering questions about The Authority, the corporate future-bastards you’ll be fighting in Rage alongside all those grubby mutants. I’m not sure, but I think this game looks prettier every time they release footage of it.
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The RAGE Rave: QuakeCon Is Go

These chaps will find that metal armour very, very sweaty and frankly totally inappropriate for Texas

QuakeCon. QUAKECON. QUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE-A-CONNNNNNNNNNNNNNNNNNNNNNNNNNNNN. Just saying that name makes me laugh: truly, it is the most testosteroney of all gaming conventions. If QuakeCon and BlizzCon were ever to merge, terrible, terrible things would happen. Fortunately, id’s being owned by Bethesda these days means there’s no risk of that happening. QuakeCon ’11 isn’t far off – the doors open August 4. It’s going to be a big one, because that date means it’s a mere month before RAGE finally ships so doubtless there’s going to be a ton of exciting hands-on access for atendees. And could it maybe, maybe, pretty please maybe entail a first glimpse at Doom 4?

One way to find out (actually there’s two, but ‘watching the internet around that time’ scarcely seems like making an effort): pre-register now.
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Confirmed: Rage Is A First-Person Shooter


Reports have been coming in that the next game from Id Software might just be using the little-known “first-person” format to deliver its particular brand of post-apocalyptic action. Well now we actually have proof! This most recent video (carefully embedded below by our technicians) proves, without any doubt, that Rage is a first-person shooter videogame. They said it couldn’t be done, and they’ve only gone and done it. For more evidence please refer to our recent hands-on preview article.
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Cars & Co-Op: Rage Multiplayer Previewed

Meet Ragin' Rob, second cousin twice removed of Mad Max

And here we were, thinking that an id game might have no multiplayer mode, purely because they’d stubbornly refused to talk about it for years. Non-surprise, non-suckers! At the info-event that led to yesterday’s word-splurges about Skyrim, Prey 2 and Rage singleplayer, I also witnessed the first reveal of the semi-free-roaming shooter’s other modes. Back to deathmatch classic, or up to new things?
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Rage In Motion

They only want your love

I don’t want to do overkill on the latest id game, but I’ve got a ton of info here and one massivo-post wouldn’t be anyone’s idea of a fun time. The hands-on preview is here, but while I pen the next chunk (about the finally-revealed multiplayer modes) here’s a trailer of one of the major singleplayer missions to be getting along with…
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Hands-On Preview: Rage

It’s more complicated than I’d suspected. But then I’d suspected something about as complicated as pouring milk into a glass, going on recent id form. The result is something that both does and doesn’t feel like an id game – it’s got the almost slippery high-speed movement on their pre-Doom 3 titles, it’s got a certain tangible familiarity to weapon-faves such as shotguns and machineguns, it’s got scampering mutant-monsters that seem to pop out nowhere and swipe at your back. It’s also got wide-open spaces, a crafting system, puzzles of a sort, optional objectives and freeform roaming. It’s id but it idn’t.
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Rage Shows Vehicles, Cyber-Cowboys, Hats

He doesn't look so cross
There’s a new trailer out for Id Software’s forthcoming wasteland shooter, Rage. It’s below. It shows off the great big, beautiful environments, the remote control car, the vehicular combat and, of course, the men getting shot. That’s something that Id have some experience in portraying, and I think it shows.

The game is due September 13th (US) and September 15th (EU).
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RAGE Releases New Screenshots, Hell Chilly

Crikey! I'm sure they did this on Nitro Circus.

id have relaunched the website for their forthcoming outdoors-but-still-brown shooter, RAGE. You can plan ahead like a loony and pre-order a copy for the 13th September, when they’re saying it’s coming out. Which frankly scares me, id giving out release dates. What has Bethesda done to them?! It has to involve electricity and hats with wires sticking out. There’s three new screenshots, which are like bloody golddust for this game. The last time any were officially released was May 2010. Twits. So you can see them all giant and print them out and use them as duvets if you click on them below. (They’re quite big.)

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Rage’s 300mb Wallpapers


I’m not going to make a habit of linking to wallpaper releases, obviously, but I think the update for Id Software’s latest on Bethesda Blog might be worth an exception. They have all the normal sizes, as you might expect, but also two 25,600×16,000 images, and a marginally smaller 25,600×9,080. You know, just in case you decided you wanted to print out these wallpapers for some actual walls.

id In Showing Images Of Rage Shocker

He should be staring in amazement at the detail behind him.

As promised in the post below, here are four new shots of Rage – a game we’ve seen very little of so far. But then it’s id, and therefore it’s remarkable to have even these. We’re very hopeful to see some sort of game footage video out of this E3. Imagine it! Seeing Rage moving! The last time that happened was August last year. Before that, July 2008. In the meantime you might want to try looking between the pictures below very quickly. The very, very impressive pictures. Mega-textures seem to be working.

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South Of The Border: Rage Previewed

“We didn’t want to do another Doom, another Wolfenstein, but we knew that at its core it had to be a first-person experience.”

It’s a line I heard lead designer Tim Willits say twice during last week’s Rage demo, plus over a dozen variants on that theme: his lure to unsure packs of journalists who’d almost forgotten Rage existed. By id standards, it’s not been long in the making – but it’s been long enough that I can’t help but approach this latest demo with a very different mentality to those first videos back in 2007. Borderlands has been and gone, Fallout 3 has been and gone, Bioshock 1 and 2 have been and gone. This Winter, we’ll have another post-apocalyptic combat game to join those teeming end-of-the-world ranks. It’s created by id – Doom id, Wolfenstein id, Quake id. And, let’s be honest, Doom 3 id. How will they win our love back?

With prettiness and bullets, mostly.
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Tim Willits Talks Rage


GameTrailers is watching… The all-see floating tendril of the internet that is the GT cameras found its way in front of Id Software’s lead design chap, Tim Willits, who looks a decade younger without his moustache. He’s talking about Rage: the setting, the protagonist, the weapons, and all the extras that Id hope will make this more than a standard-fare FPS. It’s interspersed with some footage, mostly recycled, but with some weapon action I don’t recall seeing before. Clickwards for more.
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Behold: Some Fresh Rage Images


Bethesda have also been showing off their newly-acquired Id Software game, Rage, which will now hit in 2011. (Note the teaser sites that EA spawned are vanished. Poor old teaser sites.) Mr Meer has seen it in action and should have some comments about it later. In the meantime you can click for grande versions of these here apocalimages.
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The Year Ahead, Part Three


Once we get past early summer things get a little hazy. We enter a nether-realm of shifting dates and unclear prophecies. By then we’ll also have a whole bunch of games I haven’t previously mentioned show up in the intervening months, stuff that we didn’t have release dates for to place them in our line-up. This final post in our preview attempts to survey them all. To the future! (And check out part one and two if you haven’t seen them already.)
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