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Posts tagged “Rami Ismail”

Gamedev World aims to be a truly global developer conference

Game development conferences are a great way for creators to share information, vision and push the medium just a little bit further, if you can get to them. International travel isn't cheap, immigration authorities are increasingly suspicious, and it's time-consuming, too. Being organised by Rami Ismail (Vlambeer), Sarah Elmaleh, and a crew of independent and international creators, Gamedev World is a new 'virtual' conference and…

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Meditations is a thought-of-the-day calendar for games

The holidays are over, and now we've got to remember how this 'work' stuff goes again - it's stressful stuff. Meditations is like a mindfulness calendar but with games that may help soothe frazzled nerves. Organised by Rami Ismail of Vlambeer, each day the Meditations launcher serves up a short, personal game and a quote to accompany it - a little window into someone else's…

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Vlambeer return to their roots with a yet-unnamed arcade puzzle shooter

After a string of larger games (including the excellent roguelike shooter Nuclear Throne), Vlambeer are getting back to their roots. At PAX West last weekend, the tiny studio with the big screen-shake effects had an interesting prototype on show - an arcade arena shooter with simple controls and an unusual puzzle-like spin. Vlambeer are getting right back to the score-chasing roots of videogames here, minus…

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Rami Ismail on what indies & AAA can teach each other

Vlambeer's Rami Ismail (Nuclear Throne, Ridiculous Fishing) is one of the nicest people in the industry. When he's not hammering away at the code-forge, he's travelling the world, meeting new people and advocating diversity in games. Recently, he swung by Barcelona to moderate talks at industry conference Gamelab. While he was there, he found the time to give a few interviews, including a particularly interesting…

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Feature: Awards from the awarded

The games of the year, according to GDC’s award winners

The awards ceremony at this year’s GDC was fun. At least, that’s what John told me from his seat in the crowd, where he saw the winners mount a stage some would consider too colourful for this planet. The Independent Games Festival Awards and subsequent Game Developer’s Choice Awards saw a range of trophy-grabbers, from indie students to adventure game veterans. Unfortunately for them, I…

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Feature: Three Free For E3

FREE 3: Play these instead of waiting for E3’s hits

E-3? More like, NO THANKS. Making a tradition of last year's antics, we are taking a stand against the giants of the industry with some anti-E3 coverage. We started by highlighting some short free games that you can play right now, instead of waiting for Wardor, Forzar or Codwar. But we’re not done. Here’s three more silly things you can enjoy now for the sum…

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