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Posts tagged “Rare”

Sea Of Thieves’s Forsaken Shores update adds volcanoes, rowboats and legal commerce

As the nights grow colder and the days shorter, Rare's piratical MMO Sea Of Thieves is drawing me back with an enticingly warm-looking volcanic update, Forsaken Shores. This free new treasure-chest of content adds a new area to the map called The Devil's Roar filled with superheated environmental hazards - the floor is literally lava. It also introduces a new kind of store encountered out…

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Feature: We'll surely avoid scurvy if we all eat an orange

Sea of Thieves players are taking the game out of PvP and into game shows

Online games live and die by their audience. Give players the tools to create unique stories and foster closer relationships and there’s no guarantee they’ll go out of their way to use them. Often they resort to their baser instincts. This was arguably the case when Rare released their pirate sandbox game Sea of Thieves, back in March. It was an extremely common occurrence for…

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Sea Of Thieves’s skellington-crewed Cursed Sails update is live

While aesthetically lovely, online swashbuckler Sea Of Thieves probably didn't have enough meat on its bones at launch. Today's update, Cursed Sails, is a bit paradoxical then - its roaming crews of evil skeleton sailors add a major new NPC threat to the oceans, just ironically without flesh. Adding a new time-limited quest, plus a goodly chunk of new things to see and do to…

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Sea Of Thieves’ Hungering Deep bares its teeth today

Ah, Sea of Thieves. A few slightly barnacled spots on its hull aside, it's a lovely little thing so long as you can get a crew together. It's just a little light on things to do, outside of crossing swords with other rival crews of players. Today's big update, The Hungering Deep, promises to bring a little bit more action to the table in a…

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Sea of Thieves’s first big update washes ashore next week

Far too many gigabytes of Rare-made pirate MMO still litter my hard drive, reserved for an imagined day when Sea of Thieves's gorgeous ocean will be blessed with the vibrancy and variety it deserves. SOT achieved the peculiar duality of burning indelible ocean-faring images into my mind while being entirely forgettable moment-to-moment, and the concept that it might blossom into something meatier currently feels more…

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Sea of Thieves’ private crew update isn’t ship-shape yet

You would think that a game designed explicitly to be played with friends would offer the option to form private parties at launch, but Sea of Thieves dared to be different. Until recently, players were left using a vote system to exile unwanted crew members to the brig, but Patch 1.07 was meant to address that, adding (among other things) an invite-only crew system. Unfortunately, after…

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Sea Of Thieves content updates starts in May with The Hungering Deep

"I've enjoyed the ambience of Sea Of Thieves so much that I want it to be something that stays in my life for a long time to come, but, in its current state, I know that is impossible," our Alec said in his Sea Of Thieves review. "There is a platform for wonderful things here, but if Rare don't build new things atop it PDQ,…

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Sea Of Thieves makes death charge plans walk the plank

The makers of Sea Of Thieves have scrapped plans to add a 'Death Cost' that would make deceased pirates hand over some of their coveted gold coins to return to life. Seeing as the game has only repetitive grind and fleeting wonderful experiences with other players, as our Alec's Sea Of Thieves review explained, the idea of adding more to grind for did not go…

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Feature: A failure, a triumph

Sea of Thieves review

On the one hand, Sea of Thieves is a game so empty that recommending it feels like a dereliction of duty. On the other hand, I just chased down a man who killed me and threw a bucket of my own grog-induced vomit over him by way of revenge. It's the small things like that that can make Sea of Thieves triumphant, which is just…

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Feature: The joy of a like-minded crew of mateys

Two Germans (and me) in a boat: finding my happy place in Sea Of Thieves

I'll go into this more in my full Sea of Thieves review (tomorrow, all being well), but my overwhelming feeling so far about Rare's online pirate sim is that it's a weirdly empty and inadequate game that can nevertheless be transformed into something oddly unforgettable if you manage to crew your ship with the right mateys. I've had many tedious or irritating voyages, defined by…

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Sea Of Thieves devs lay out plans to keelhaul problems

When Sea Of Thieves went to sail out of the harbour and launch on Tuesday, it was quickly boarded by far more many players than anticipated and the game's servers sunk to the briny depths of Davy Jones' cyberlocker. Deveelopers Rare even temporarily stopped new players from joining the multiplayer sandbox pirate game. While things are a bit more shipshape now, it's not without problems…

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Feature: Billy no-mateys

Sea of Thieves solo is maddening and brutal – as it should be

My own jury's still out on whether Rare's newly-released online pirate sim Sea of Thieves deserves to sink or swim, primarily because, during work hours, I either have to play with black-hearted randoms or solo. A little later in the week I'll be able to tell you all about how it shakes out with a full crew of trusted mateys, but for now I can…

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Feature: Into the sea with them

Sea of Thieves is fun until you meet other pirates

“More pirates!” I shouted at my matey, who we’ll call Andy because that’s his name. We’d both cleared our schedules so we could enjoy a leisurely cruise across Sea of Thieves’s striking azure ocean. This was our first sight of other players, and we were excited to get our instruments out and expand the size of our band. We jumped into the water to say…

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Play Sea Of Thieves for free with the Xbox Game Pass

Sea Of Thieves hit the high seas last night, which is probably why I’m a little bit sleepy this morning. Since reviews aren’t up yet, you might be appropriately hesitant about jumping into the water. Even pirates do their due diligence. But waiting is also incredibly boring, so it’s a good thing that you can potentially play the game for absolutely nothing with the Xbox…

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Grab the grog: Sea Of Thieves launches tomorrow

I promised myself I wouldn't get excited about another multiplayer game because I don't have room for them right now, but Sea Of Thieves is launching tomorrow and here I am, desperate to leave behind my mundane, landlubber life and start a new one on the high seas. Rare also hosted an AMA on Friday, which reminded me of its impending arrival. The Q&A session…

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Sea Of Thieves’ servers need plundering this weekend

While I've not had the chance to find my sea legs yet, our Alec has greatly enjoyed his time thusfar with Rare's upcoming co-op pirate sandbox adventure Sea of Thieves. Over the past month or two, beta testing events for the game have been stepping up, and now it's in the final stretch of development. There's just one thing left to do: Bracing for impact.…

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Sea of Thieves to add microtransactions three months after launch

Our Alec had a rum old time with Sea of Thieves' beta version, but the rest of us landlubbers will have to wait until March 20th before we can hoist the mainsail, scrub the poop deck, and [insert third funny-sounding nautical thing here]. In the meantime, there are brows to furrow and consternation to be had about microtransactions, loot boxes and the like. If you…

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Sea Of Thieves system requirements and recommended specs announced

Has yer galleon got at least 4GB of RAM? Alas, if ye be missin’ that component, you'd best stay in port. *Ahem* Rare have announced the system requirements for their upcoming co-op pirate simulator Sea of Thieves. The game, which is due out on March 20th, has been heavily marketed as an Xbox One exclusive, but it will also be coming to the Microsoft store…

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Yo-ho-oh-no: Sea of Thieves beta extended ‘cos of bugs

The pretty-but-too-quiet beta for Rare's jaunty multiplayer pirate 'em-up Sea of Thieves is currently open to pre-orderers, but it's not been smooth-sailing for everyone who wants to experience co-op sea-shanties. A bug shut out a fair few paying customers, and so devs Rare and publisher Microsoft have put a few more days on the dead man's chest by way of apology. Which is also a…

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Feature: Ghost ships and co-op sea shanties

Ships in the night: Sea Of Thieves beta impressions

Today I've been playing the Sea of Thieves closed beta, which is available to invitees and anyone who pre-orders between now and Monday Jan 29, and offers a limited slice of Rare's open-world, mostly multiplayer pirate game. As such, it's a bit of a rum do. Between the small playerbase for the beta and assorted missing features (held back until release so as to not…

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